Big Fish Games Blog

Top 10 Puzzle Solving Tips

Posted on December 31, 2008 in Customer Support, Game News, Tips and Tricks
Puzzle Help

While computer games are a fantastic form of entertainment, many people also enjoy the thinking challenges they pose and the feeling of accomplishment when you complete the game. However, sometimes completing the many puzzles found throughout computer games can be quite difficult.

Big Fish Games Customer Support gets lots of questions from fans regarding how to solve puzzles in games. Unfortunately, Customer Support isn't set up to handle such questions. Thus, we thought it would be fun to share with you ten tips for getting through some common puzzles found in Big Fish Games.

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An Interview with Jeff Haynie, Art Director

Posted on November 26, 2008 in Interviews
Jeff Haynie, Big Fish Games Senior Game Artist

With the release of Mystery Case Files: Return to Ravenhearst taking place tomorrow, we thought it would be fun to sit down and talk with Jeff Haynie, Big Fish Games Art Director. Jeff is the driving force behind the artistic direction of the Mystery Case Files brand.

A veteran of the entertainment industry, Jeff has been involved with gaming for over a decade. Having started with DreamWorks, Jeff moved to Big Fish Games two years ago.

Jeff was recently awarded the Big Fish Games Innovator of the Quarter Award not only for his amazing artwork, but also for the amazing influence he has on everyone he works with. Congratulations to Jeff!

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Mystery Case Files: Return to Ravenhearst Early Concept Art

Posted on December 4, 2008 in Big Fish Games Studios
Ravenhearst Manor

The process of creating a new Mystery Case Files game requires a great deal of work by many talented people within Big Fish Games. Some of those individuals are the Big Fish Studios' artists. These artists spend a great deal of time drawing, painting, and rendering the graphics you see in select Big Fish Games releases.

Before developers began creating Return to Ravenhearst, concept sketches and paintings were created to help the development team better visualize game play locations. These works also help everyone involved better understand the style, tone, and overall feeling of the game.

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Mystery Case Files: Return to Ravenhearst Sketches

Posted on December 12, 2008 in Big Fish Games Studios
Return to Ravenhearst Sketch Art

The final scene in Mystery Case Files: Return to Ravenhearst finds the user in Charles' chamber attempting to put an end to his wicked scheme and free the trapped souls. Poking around in Big Fish Games Studios, we came across the original sketches used to plan this climactic scene. We thought it would be fun to share them with you.

For those who have completed the game, these sketches will give you some insight into how Jeff Haynie developed the look and feel of the chamber.

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