On Sunday, March 15th, a group of Big Fish Games employees got together in Seattle to run in the 25th Annual St. Patrick's Day Dash and boy, was it cold! Snow is pretty uncommon in Seattle, but this winter has been quite an exception. It's hard to believe we're still seeing flurries in March. It definitely made for a unique running experience and who doesn't like that? The race went off without a hitch. We all warmed up nicely once we got moving and everyone finished with no problems.
Today we're excited to announce the first game release from our new development team in Vancouver, BC! Unwell Mel, a popular game found only in our Game Community, is now available for download. The new Vancouver team that is responsible for bringing you this new game - including artists and developers - allows us to more effectively expand our genre expertise without sacrificing our depth, quality and creativity.
Recently Rebecca Reynolds, aka Roodypooh2, an active Big Fish Games user (and up-and-coming Clownfish in the Big Fish Games Forums!), took a trip to Rome for some amazing site seeing. Big Fish Games' very own Felix was lucky enough to make the trip. Here in Seattle, we're all quite jealous... Rebecca and Felix were able to visit the amazing sites throughout Rome with Rebecca snapping pictures all the while. We hope you enjoy this amazing collection of photos that let the Big Fish Games' community take a peak at what must have been an amazing trip.
Prior to the release of Mystery Case Files: Return to Ravenhearst, a press kit was created to help promote the game. This kit was delivered in an official Mystery Case Files satchel and included a version of the real case file featured in the game. This case file was created to give those who had the opportunity to read it a unique glimpse inside the return visit to Ravenhearst Manor. The content of the case file helps lay the framework for the game as it briefly mentions the events leading up to the return to Ravenhearst Manor. Readers are taken back to Mystery Case Files: Ravenhearst and Mystery Case Files: Madame Fate to help set the stage for the next chapter in the Mystery Case Files series.
Big Fish Games’ Studios is proud to announce the release of Virtual Villagers: A New Home for the iPhone and iPod touch. These poor villagers washed up on shore after surviving a horrific volcanic eruption. It’s up to you to guide them in learning how to survive in this real-time simulation game. Islanders learn by doing, but you might have to keep an eye on them to make sure they don’t give up too easily. They need to become farmers, builders, scientists, parents and more in order to thrive on this new island. You are the leader and the only one who can help the villagers build a proud new home. How will you lead your tribe?
Last night, Glenn Farley of King5 News, Seattle reported on the continuing growth of Big Fish Games in the face of the global economic slowdown. Highlighting total downloads for 2008 (400 million) and growth of 70 percent for the year, Farley showcases the Big Fish culture and gives viewers an inside look at our Seattle office. CEO Jeremy Lewis sat down with Farley and weighed in on our continued success.
On Thursday, January 29th, Nick Wingfield of the Wall Street Journal visited our Seattle office to do research for an article titled, "Out of Office: Job Loss in the Age of Blogs and Twitter". The article, which appears in today's Wall Street Journal, discusses how the internet is acting as a social anesthetic for Americans "grappling with layoffs and grim economic news".
The recent Big Fish Games / Harlequin partnership announcement has made its way to New York City! The licensing agreement was featured on the Reuters Sign in Times Square. The 7,400 square foot digital billboard captured the headline, "Harlequin and Big Fish Games Announce Licensing Agreement" while the smaller photo board featured the Big Fish Games logo.
Big Fish Games was featured last night on Q13 Fox Seattle News! Reporter Amy Allen and crew visited our Seattle office to do a piece on Puget Sound companies that are still hiring despite the current economic situation. Paul Thelen (Company Founder and Chief Strategy Officer) and Peter Anderson (Vice President, HR & Recruiting) were featured along with several BFG employees.
On January 23rd, Big Fish Games and Harlequin Enterprises Limited announced a new licensing partnership. The agreement will see Big Fish Games publishing a new line of interactive games beginning summer, 2009. The games will be inspired by Harlequin Presents, the most popular romance-novel series in the world. Additionally, Harlequin will publish a branded series of books inspired by the Mystery Case Files series of games and written by Harlequin's bestselling authors beginning the second quarter of 2010. The award winning Mystery Case Files line of games has sold over 3 million units and is widely recognized as a leading franchise throughout the gaming world.
Big Fish Games Studios is proud to announce Diana Fortune in the Lost Temple of Gold, a new free online game available for Big Fish Games Community players! Join archaeologist and adventurer Diana Fortune as she travels to the overgrown jungles near Tikal to explore a recently discovered Mayan temple. The floor of the temple is mostly quick sand, so you'll have to create paths for Diana using ornate stepping stone tiles. She can use these paths to travel around and collect valuable treasures to send to local museums!
With so much buzz around mobile gaming on the Apple iPhone, it was only a matter of time before a Big Fish Games title made its way to this capable and exciting platform. Following on the heels of the successful development and release of Mystery Case Files: MillionHeir for the Nintendo DS, Hidden Expedition: Everest was targeted as the first release for the iPhone. Learn more about this great title and other Big Fish Games for the iPhone and iPod touch. Shawn Wood (Lead Artist) and Tyson Chihaya (Lead Programmer) were tasked with transitioning Everest from the PC to the iPhone. A downloadable gaming hit, the Hidden Expedition series of games have established themselves as a well known brand among casual gamers. This resulted in the redesign of Hidden Expedition: Everest carrying with it certain expectations. "We wanted to make sure we kept the core integrity of the game intact, however, our #1 goal was to make sure it remained a good game. Also, this was our first game for the iPhone so we felt a bit of pressure to get it right," said Shawn Wood.