We are very pleased to announce the acquisition of Grubby Games into our Vancouver, BC Studio. For those of you who are unfamiliar with Grubby Games, they have made several very successful and award winning games including Professor Fizzwizzle, FizzBall, IncrediBots, and My Tribe. Patrick Wiley, VP of Big Fish Games Studios had this to say, "Grubby Games’ talents will help differentiate our Vancouver team as well as Big Fish Studios as a whole. On top of this, I am pleased to announce that Grubby Games Co-founder, Ryan Clark, will be heading up our Vancouver office."
We are proud to announce the release of the new and improved Big Fish Games Toolbar for Internet Explorer and Firefox web browsers! The Toolbar offers instant access to all of the most popular Big Fish Games locations including Game Downloads, Online Games, The Forums, The Big Fish Games Blog (of course!), and Help. You can also now search from anywhere on the internet thanks to the Toolbar’s integrated Search function, powered by Yahoo! There’s no need to navigate to a search engine any more. With the Toolbar, you’re already there!
Big Fish Games was featured in the latest Seattle Business Monthly magazine. The article highlights "companies thriving in a down economy" in and around Seattle. CEO, Jeremy Lewis was featured on the cover and was interviewed for the piece. One interesting part of the interview came when Jeremy was asked who he is currently looking to for advice in this down economy. Warren Buffett? Bill Gates? Jack Welch? Find out how Big Fish Games' CEO extracts business guidance from the world's first leader in casual entertainment by reading the article at Seattle Business Monthly. You'll also get the chance to read about several other successful Washington companies who are finding innovative ways to deal with current economic challenges.
Speaking with enthusiasm and candor, Felix the Fish addressed the Patent and Trademark Organization in Washington, DC yesterday. Dubbed, "The Ambassador of Fun", Felix introduced government officials to casual games as a way of helping reduce the overall stress level in Washington. "Given the fragile state of our economy and the inherent stress it brings to Washington, we felt it was our duty to offer elected officials a way to let off some steam. What better way to forget about your day-to-day problems than with an hour of free game play?"
On Thursday, April 9th, we announced the opening of our new European Headquarters in Cork, Ireland. The new office will focus on multilingual game testing, customer support, and product localization. The creation of 100 new jobs is anticipated over the next three years. New job seekers will be required to have excellent customer communication skills, particularly in French, German and Spanish as localized games are offered for all three language speakers. Tánaiste and Minister for Enterprise, Trade and Employment Mary Coughlan said the decision by the company to establish its headquarters in Ireland was a major coup and would lend a positive slant to the IDA’s continuing efforts to attract investment into the country. She was stateside Thursday, April 16th visiting Big Fish Games' Seattle office during the morning hours.
Beginning April 1st, Big Fish Games will be giving away one (1) free game coupon code every day on the Big Fish Games Twitter page. The coupon code will give one lucky fan a 100% discount on a game of their choice! Each new coupon code will be posted at a random time every day in April. The first person to take the coupon code to Big Fish Games and apply it to a game of their choice will get the discount.
Announcing Faunasphere, a browser-based massively multiplayer social game where players adopt lovable and quirky creatures called Fauna and collaborate to create and explore shared virtual worlds. Faunasphere has been in development for nearly two years and we are all excited to see it enter the last leg of development. Faunasphere was started by a company named Thinglefin who Big Fish Games acquired in 2008. Thinglefin was founded by Toby Ragaini, the designer of Asheron's Call and The Matrix Online, along with Jeremy Friesen, and Ryan O'Rourke.
On Sunday, March 15th, a group of Big Fish Games employees got together in Seattle to run in the 25th Annual St. Patrick's Day Dash and boy, was it cold! Snow is pretty uncommon in Seattle, but this winter has been quite an exception. It's hard to believe we're still seeing flurries in March. It definitely made for a unique running experience and who doesn't like that? The race went off without a hitch. We all warmed up nicely once we got moving and everyone finished with no problems.
Recently Rebecca Reynolds, aka Roodypooh2, an active Big Fish Games user (and up-and-coming Clownfish in the Big Fish Games Forums!), took a trip to Rome for some amazing site seeing. Big Fish Games' very own Felix was lucky enough to make the trip. Here in Seattle, we're all quite jealous... Rebecca and Felix were able to visit the amazing sites throughout Rome with Rebecca snapping pictures all the while. We hope you enjoy this amazing collection of photos that let the Big Fish Games' community take a peak at what must have been an amazing trip.
Last night, Glenn Farley of King5 News, Seattle reported on the continuing growth of Big Fish Games in the face of the global economic slowdown. Highlighting total downloads for 2008 (400 million) and growth of 70 percent for the year, Farley showcases the Big Fish culture and gives viewers an inside look at our Seattle office. CEO Jeremy Lewis sat down with Farley and weighed in on our continued success.
On Thursday, January 29th, Nick Wingfield of the Wall Street Journal visited our Seattle office to do research for an article titled, "Out of Office: Job Loss in the Age of Blogs and Twitter". The article, which appears in today's Wall Street Journal, discusses how the internet is acting as a social anesthetic for Americans "grappling with layoffs and grim economic news".