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Behind the Curtain: Meet the Mac QA Team

Posted by Mac QA Team on June 10, 2013
Behind the Curtain: Meet the Mac QA Team

Game QA is generally described as the department that breaks games. We test the games and find bugs during the production cycle to ensure a stronger and better product at release. In Mac QA, we test games ported from PC to Mac, ensuring that the Mac experience is as similar as possible to the PC …Read more

How to Make a Video Game Out of a TV Show

Posted by Kirsten Rogers on May 7, 2013
How to Make a Video Game Out of a TV Show

Ever wanted to learn about how to adapt a television show to a video game? How do game developers and show producers work together? We asked those questions and more when we sat down with games developer GameMill Entertainment a few weeks ago. Learn how GameMill overcame the pitfalls & captured the spirit of the …Read more

Behind the Curtain: How to Make a Scary Game

Posted by Conor Murphy on April 18, 2013
Behind the Curtain: How to Make a Scary Game

Do you like games that make the hair on the back of your neck stand up? Want to learn what makes a game scary? Read the interview below where we sat down with Redemption Cemetery developer Galina Meretina to talk about the how to make a video game experience spooky! If you’re a fan of scary mysteries, make …Read more

Behind the Curtain: Making Games at MumboJumbo

Posted by Conor Murphy on April 9, 2013
Behind the Curtain: Making Games at MumboJumbo

In this week’s developer interview, we go behind the scenes with MumboJumbo’s Digital Partnership Manager, Ryan Hilz, to talk about the MumboJumbo’s development team & ask him some questions about the future of gaming. Enjoy the interview and make sure to check out all of MumboJumbo’s titles here! Can you tell us a bit about …Read more

Behind the Curtain: Strange Cases Interview & Concept Art

Posted by Conor Murphy on April 7, 2013
Behind the Curtain: Strange Cases Interview & Concept Art

Want to learn about the Strange Cases game series and the steps that go into making a Hidden Object Puzzle Adventure? Check out our interview with Sulus Games below, and continue the latest adventure in Strange Cases: The Faces of Vengeance! How did you come up with the Strange Cases  game series? Strange Cases: The Tarot Card …Read more

Series Spotlight: The Secret Order

Posted by Conor Murphy on March 20, 2013
Series Spotlight: The Secret Order

This week's Series Spotlight takes a look at the exhilarating Hidden Object Puzzle Adventure game series: The Secret Order. I caught up with Steve Ratatics, producer & game designer at Sunward Games to talk about the development of the series' newest addition: The Secret Order: Masked Intent!Read more

Series Spotlight: The Keepers

Posted by Conor Murphy on February 25, 2013
Series Spotlight: The Keepers

In this week’s Series Spotlight, I was able to chat with Andrew Tsyganov, (the CEO of Blam! Games Studio) about his Keepers series of games. After you take a look at the amazing game art below, make sure to try out the newest addition to the series; The Keepers – The Orders Last Secret ! Please …Read more

Hidden Object Games FTW!

Posted by Lisa Brunette on February 18, 2013
Hidden Object Games FTW!

We know you increasingly turn to Big Fish looking for story, adventure, and exploration, but the root of the HOPA (Hidden Object Puzzle Adventure) genre is the hidden-object scene (HOS). Spotting games like these hold huge appeal for Big Fish customers and have a rich tradition in U.S. culture, from the “slug bug” you played in …Read more

Video Game Obsessed? 3 Ways to Turn Your Obsession into a Career

Posted by Kendall Bird on February 8, 2013
Video Game Obsessed?  3 Ways to Turn Your Obsession into a Career

There are many media outlets and sources these days claiming that video games are negative and that video gaming is bad for kids. But how can gaming be a bad thing when there are plenty of positive video game stories  out there? The dictionary definition of “obsession” is something for which someone over-compensates.  It is …Read more

Series Spotlight: Grave Mania

Posted by Conor Murphy on January 31, 2013
Series Spotlight: Grave Mania

In this week’s Series Spotlight, we take a look at the Grave Mania game series from Anino Games. I was able to sit down with Team Loca, the group responsible for Grave Mania’s development. The second game in the series, Grave Mania: Pandemic Pandemonium,  was just released earlier this week so remember to check it out here …Read more

Series Spotlight: Grim Tales

Posted by Conor Murphy on January 5, 2013
Series Spotlight: Grim Tales

In today’s Series Spotlight, we let you in on our chat with Elephant Studios, the team that brought you the Surface & Grim Tales game series. We wanted to discuss the roots of the Grim Tales series and hear more about their newest game Grim Tales: The Stone Queen. Have some fun this weekend and …Read more

Series Spotlight: Nightmare Realm

Posted by Conor Murphy on December 31, 2012
Series Spotlight: Nightmare Realm

To commemorate the release of Nightmare Realm: In the End, I spoke with lead designer Vladimir Fokin about how the Nightmare Realm series got it’s start. After reading the interview below, treat yourself and celebrate the new year a day early by checking out Nightmare Realm: In the End!Read more