Sneak Peek – Amaranthine Voyage: The Tree of Life Collector’s Edition

Sneak Peek – Amaranthine Voyage: The Tree of Life Collector’s Edition

Eipix Entertainment’s tag line of “Creating Worlds” is certainly fitting. They have created a visually stunning game with both an intriguing storyline and exciting gameplay. …

Posted by Margie B. on January 24, 2013
Series Spotlight: Grim Tales

Series Spotlight: Grim Tales

In today’s Series Spotlight, we let you in on our chat with Elephant Studios, the team that brought you the Surface & Grim Tales game …

Posted by Conor Murphy on January 5, 2013
Series Spotlight: Nightmare Realm

Series Spotlight: Nightmare Realm

To commemorate the release of Nightmare Realm: In the End, I spoke with lead designer Vladimir Fokin about how the Nightmare Realm series got it’s start. After reading the interview below, treat yourself and celebrate the new year a day early by checking out Nightmare Realm: In the End!

Posted by Conor Murphy on December 31, 2012
Mystery Case Files: Return to Ravenhearst Early Concept Art

Mystery Case Files: Return to Ravenhearst Early Concept Art

The process of creating a new Mystery Case Files game requires a great deal of work by many talented people within Big Fish Games. Some of those individuals are the Big Fish Studios' artists. These artists spend a great deal of time drawing, painting, and rendering the graphics you see in select Big Fish Games releases. Before developers began creating Return to Ravenhearst, concept sketches and paintings were created to help the development team better visualize game play locations. These works also help everyone involved better understand the style, tone, and overall feeling of the game.

Posted by Conor Murphy on December 29, 2012
Series Spotlight: Phantasmat

Series Spotlight: Phantasmat

To celebrate the release of Phantasmat: Crucible Peak, I sat down with lead designer Vladimir Kozik about how the series got it's start! We all have a lot of chores to get done this holiday season, but don't forget to set aside some "me time" so you can try Phantasmat: Crucible Peak!

Posted by Conor Murphy on December 6, 2012
Sneak Peek – Phantasmat: Crucible Peak Collector’s Edition

Sneak Peek – Phantasmat: Crucible Peak Collector’s Edition

This has happened to us all. You plan that perfect ski vacation, then BLAM, avalanche! But most of us have not discovered a village trapped …

Posted by Margie B. on November 29, 2012
Developer Focus: ERS Game Studios

Developer Focus: ERS Game Studios

Hi! My name’s Isaias Vallejo, and I’m the Director and Executive Producer for Big Fish. I recently got a chance to sit down with Vladimir …

Posted by Isaias on November 22, 2012
Sneak Peek – Mystery Case Files: Shadow Lake Collector’s Edition

Sneak Peek – Mystery Case Files: Shadow Lake Collector’s Edition

There are many things to look forward to when Thanksgiving time rolls around. Spending quality time with family and friends, good food, door-buster holiday sales …

Posted by Margie B. on November 16, 2012
Ask the Developer – Mystery Case Files: Shadow Lake

Ask the Developer – Mystery Case Files: Shadow Lake

As the launch of Mystery Case Files: Shadow Lake draws near, I was able to sit down with our very own Big Fish Studios development …

Posted by Conor Murphy on November 15, 2012
Series Spotlight: Haunted Legends

Series Spotlight: Haunted Legends

In today’s Series Spotlight, I spoke with ERS Game Studios about how they came up with the Haunted Legends game series. After checking out the …

Posted by Conor Murphy on November 15, 2012
Developer Focus: Orneon

Developer Focus: Orneon

For this week’s Developer Focus, we spoke with Sergey Bigas, Game Producer at Orneon to learn a little more about what makes them tick and how …

Posted by Conor Murphy on November 7, 2012
Series Spotlight: Mystery of the Ancients

Series Spotlight: Mystery of the Ancients

In today’s Series Spotlight, we let you in on our chat with Alexander Alekhin, Lead Game Designer of Mariaglorum Studio. We wanted to discuss the …

Posted by Conor Murphy on October 31, 2012