Sneak Peek: Haunted Halls – Revenge of Dr. Blackmore

Sneak Peek: Haunted Halls – Revenge of Dr. Blackmore

Just when you thought you could relax, Dr. Blackmore kidnaps you, Tim, and several others. ERS’ Game studio’s popular Haunted Halls series is back with …

Posted by Margie B. on September 24, 2012
Series Spotlight: Dark Parables

Series Spotlight: Dark Parables

For this week’s Series Spotlight,  the owner of Blue Tea Games, Steven Zhao was kind enough to sit down  and talk about the development process behind …

Posted by Conor Murphy on September 21, 2012
Developer Focus: Boomzap Entertainment

Developer Focus: Boomzap Entertainment

In our first ever Developer Focus article on Boomzap Entertainment, I was able to catch up with co-founder Chris Natsuume, to talk about his game studio and philosophy on …

Posted by Conor Murphy on September 14, 2012
Series Spotlight: Margrave

Series Spotlight: Margrave

In this very special “Series Spotlight” we peer behind the development curtain of the beautiful Margrave game series. I recently caught up with the project’s …

Posted by Conor Murphy on September 12, 2012
5 Reasons to Become a Game Designer

5 Reasons to Become a Game Designer

Job hunting. No one likes the anxiety that comes with resumes and interviews. It's even tougher if you don't know what you want to do with your life. After all, how can you tell an employer that you're dedicated and passionate in what you do when you're not entirely sure what you want as a career?

Posted by Conor Murphy on September 9, 2012
Series Spotlight: Awakening

Series Spotlight: Awakening

In today’s “Series Spotlight,” we take a look at the 4th game in the Awakening series, Awakening: The Skyward Castle. I was able to speak …

Posted by Conor Murphy on August 21, 2012
Careers in Gaming: You’re All Invited

Careers in Gaming: You’re All Invited

Working in the gaming industry, I field questions daily from people interested in what we do and how they can get a foot in the …

Posted by Conor Murphy on August 20, 2012
Series Spotlight: Echoes of the Past

Series Spotlight: Echoes of the Past

In our second “Series Spotlight” we take a deeper look at the newest addition to the Echoes of the Past series, Echoes of the Past: …

Posted by Conor Murphy on August 15, 2012
Super Mario Bros’ Original Design Docs Revealing

Super Mario Bros’ Original Design Docs Revealing

The Super Mario 25th Anniversary pack features a booklet titled, “Super Mario Collection Special Pack” wherein readers will find some of the original documents drafted …

Posted by Conor Murphy on August 13, 2012
Series Spotlight: Redemption Cemetery

Series Spotlight: Redemption Cemetery

Our first “Series Spotlight” turns over the gravestone of one of my favorite Hidden Object game series: Redemption Cemetery. I recently caught up with Vladimir …

Posted by Conor Murphy on July 30, 2012
The Art of Video Games

The Art of Video Games

A debate has cropped up over the past couple years over whether video games should be considered art. We can look to a Sun-Times blog post written by film critic Roger Ebert, who said "no video gamer now living will survive long enough to experience the medium as an art form"

Posted by Conor Murphy on June 26, 2012
The Making of Snoopy Flying Ace, Visual Highlights

The Making of Snoopy Flying Ace, Visual Highlights

Clark Stacey, VP of Business Development at Smart Bomb Interactive, took the stage at Casual Connect to reflect on the development of Snoopy Flying Ace …

Posted by Conor Murphy on July 21, 2011