How to Build a Webcomic Universe: Interview with Artist Purple Kecleon

How to Build a Webcomic Universe: Interview with Artist Purple Kecleon

Creating a weekly webcomic around a unique story is dedication. Developing and supporting a fan-driven universe around said webcomic? That is passion. Melanie Herring (“Purple …

Posted by Lauren Hall-Stigerts on April 6, 2015
How to Become a Successful Game Artist<br /> Interview with Brian Thompson, Big Fish Studios Art Director

How to Become a Successful Game Artist Interview with Brian Thompson, Big Fish Studios Art Director

In this interview Brian Thompson talks about his own career, about traits of a successful game artist, and some advice and tips on producing quality …

Posted by Big Fish Games on October 18, 2013
The Future of Hidden Object Games <br /> An Interview with Patrick Wylie, Part 2

The Future of Hidden Object Games An Interview with Patrick Wylie, Part 2

We sat down with Patrick Wylie, VP of the Big Fish Studios, makers of the Mystery Case Files series, to talk about the hidden object …

Posted by Big Fish Games on September 30, 2013
The History of Hidden Object Games <br />An Interview with Patrick Wylie, VP of Big Fish Studios

The History of Hidden Object Games An Interview with Patrick Wylie, VP of Big Fish Studios

Hidden object games are a big part of the success that the casual games industry is seeing today. The genre has especially been defined and …

Posted by Big Fish Games on September 16, 2013
Behind the Curtain: Strange Cases Interview & Concept Art

Behind the Curtain: Strange Cases Interview & Concept Art

Want to learn about the Strange Cases game series and the steps that go into making a Hidden Object Puzzle Adventure? Check out our interview with …

Posted by Conor Murphy on April 7, 2013
An Interview with Artem Yershov of Alawar Entertainment

An Interview with Artem Yershov of Alawar Entertainment

Earlier this summer, Big Fish Games released Alawar Entertainment’s latest adventure game, "Magic Encyclopedia: Moon Light". Game Producer, Artem Yershov, took the time to sit down with us and answer our questions about the game and its development process. Alawar Entertainment has specialized in the development, publication and distribution of casual games since 1999. The company has published over 200 titles worldwide and is the largest provider of casual games in Eastern Europe. Today, Alawar works with five internal studios and more than 30 external developers, providing a full range of services that includes game production, distribution and marketing.

Posted by Conor Murphy on September 12, 2011
An Interview with Joe Shoop, Big Fish Games Designer

An Interview with Joe Shoop, Big Fish Games Designer

With the upcoming release of Mystery Case Files: Return to Ravenhearst just around the corner, we thought it would be fun to speak with someone who touches the Mystery Case Files brand on a daily basis. Joe Shoop works as a designer in the marketing department at Big Fish Games. He is responsible for the Mystery Case Files Fan Site as well as many other marketing initiatives. Joe sat down with us to speak about his role with the company.

Posted by Conor Murphy on November 16, 2008