Big Fish Games Blog

An Interview with Artem Yershov of Alawar Entertainment

Posted on September 11, 2009 in Interviews
Alawar Entertainment

Earlier this summer, Big Fish Games released Alawar Entertainment’s latest adventure game, "Magic Encyclopedia: Moon Light". Game Producer, Artem Yershov, took the time to sit down with us and answer our questions about the game and its development process.

Alawar Entertainment has specialized in the development, publication and distribution of casual games since 1999. The company has published over 200 titles worldwide and is the largest provider of casual games in Eastern Europe. Today, Alawar works with five internal studios and more than 30 external developers, providing a full range of services that includes game production, distribution and marketing.

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Introducing Artogon Games

Posted on May 27, 2009 in International, Interviews
Artogon Games

Recently, we sat down for a conversation with Denis Ilyin and Tim Sadovsky of Artogon Games. Artogon Games is located in St. Petersburg, Russia and is responsible for several hit games available on our site including Charma: The Land of Enchantment, Spirit of Wandering: The Legend, Treasure Seekers: Visions of Gold, and Treasure Seekers: The Enchanted Canvases.

We wanted to learn more about how Denis and Tim got into game design and where they draw inspiration for their games. They were also kind enough to share some concept art / final designs with us from their Treasure Seekers games.

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Big Fish Games in Seattle Business Monthly Magazine!

Posted on April 20, 2009 in Interviews, Big Fish News
Seattle Business Monthly Magazine

Big Fish Games was featured in the latest Seattle Business Monthly magazine. The article highlights "companies thriving in a down economy" in and around Seattle.

CEO, Jeremy Lewis was featured on the cover and was interviewed for the piece.

One interesting part of the interview came when Jeremy was asked who he is currently looking to for advice in this down economy. Warren Buffett? Bill Gates? Jack Welch?

Find out how Big Fish Games' CEO extracts business guidance from the world's first leader in casual entertainment by reading the article at Seattle Business Monthly. You'll also get the chance to read about several other successful Washington companies who are finding innovative ways to deal with current economic challenges.

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An Interview with Jeff Haynie, Art Director

Posted on November 26, 2008 in Interviews
Jeff Haynie, Big Fish Games Senior Game Artist

With the release of Mystery Case Files: Return to Ravenhearst taking place tomorrow, we thought it would be fun to sit down and talk with Jeff Haynie, Big Fish Games Art Director. Jeff is the driving force behind the artistic direction of the Mystery Case Files brand.

A veteran of the entertainment industry, Jeff has been involved with gaming for over a decade. Having started with DreamWorks, Jeff moved to Big Fish Games two years ago.

Jeff was recently awarded the Big Fish Games Innovator of the Quarter Award not only for his amazing artwork, but also for the amazing influence he has on everyone he works with. Congratulations to Jeff!

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Mystery Case Files: MillionHeir - Developer's Voice Trailer

Posted on November 17, 2008 in Game News, Big Fish Games Studios, Interviews
Mystery Case Files MillionHeir Developer's Voice Trailer

In early September, members of the Mystery Case Files: MillionHeir development team were interviewed for the Developer's Voice series on the Nintendo Channel. Shawn Seavers and Adrian Woods of Big Fish Games were featured in the video as well as Sean Harrold and Elaine Eudy of Griptonite Games. The interview took the better part of the day and gives you a unique glimpse inside the art of game development.

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An Interview with Joe Shoop, Big Fish Games Designer

Posted on November 16, 2008 in Interviews
Joe Shoop, Big Fish Games Designer

With the upcoming release of Mystery Case Files: Return to Ravenhearst just around the corner, we thought it would be fun to speak with someone who touches the Mystery Case Files brand on a daily basis.

Joe Shoop works as a designer in the marketing department at Big Fish Games. He is responsible for the Mystery Case Files Fan Site as well as many other marketing initiatives.

Joe sat down with us to speak about his role with the company.

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A Look Back at Mystery Case Files: Madame Fate

Posted on October 13, 2008 in Big Fish Games Studios, Interviews
We've asked Bill Meyer and Adrian Woods to sit down with us and take a look back at Mystery Case Files: Madame Fate. We'll talk about the development of the game, the storyline, and the future of the Mystery Case Files franchise.

Bill Meyer and Adrian Woods are two of the key individuals responsible for the Mystery Case Files game franchise. Bill acted as the Art Director for Madame Fate while Adrian acted as Game Developer.

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A Look at Mystery Case Files: MillionHeir

Posted on October 8, 2008 in Interviews
Shawn Seavers

Recently, Nintendo announced the release of Mystery Case Files: MillionHeir for the DS platform. Following Mystery Case Files: Agent X, this it the second mobile Mystery Case Files game. We have asked Big Fish Games Studios Producer, Shawn Seavers to sit down and talk with us about the new release.

Shawn has been in the gaming industry for more than a decade. He spent over seven years with Nintendo and another two working in mobile gaming before coming to Big Fish Games. Shawn served as the producer for Mystery Case Files: MillionHeir.

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