Welcome to the The Keeper of Antiques: The Last Will Walkthrough.

Can you save Netville from a dangerous artifact before it’s too late?

Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.

This document contains a complete The Keeper of Antiques: The Last Will game walkthrough featuring annotated screenshots from actual gameplay!

We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.

Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!

This walkthrough was created by Margie B, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.

Walkthrough Menu

General Tips

  • This is the official guide for The Keeper of Antiques: The Last Will.
  • This guide won’t tell you when to zoom into a location; the screenshots show each zoom scene.
  • Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
  • Use the Map to fast travel to a location.

Chapter 1: Living Room

The Keeper of Antiques: The Last Will
  • Take TRUNK KEY (A).
  • Open glove compartment; take DRIVER’S LICENSE and ONE DOLLAR (B).
  • Look at pamphlet (C).
  • Roll window down (D); show DRIVER’S LICENSE (E).
  • Answer phone on screen; receive PHONE (F).
  • Exit car.
The Keeper of Antiques: The Last Will
  • Use TRUNK KEY (G). Play HOP; receive MESMERIZING LAMP. HOP solution (H).
  • Use MESMERIZING LAMP (I).
  • Select screen (J). Take UV LAMP (K).
  • Look at newspaper; take WHEEL TOKEN (L).
  • Go (L1).
The Keeper of Antiques: The Last Will
  • Place Keeper’s Tool (M) on scene. Use KEEPER’S TOOL 5x (orange).
  • Place WHEEL TOKEN. Select crystal ball (N) and take Map (O).
  • Select bag (P); take METAL SPHERES (Q).
  • Use ONE DOLLAR (R); take FIRECRACKER WITH GUNPOWDER (S).
  • Walk down.
The Keeper of Antiques: The Last Will
  • Look at sign (T).
  • Use UV LAMP; select 1-5-8 (U).
  • Take CANE and UNLOADED MUSKET (V).
  • FIRECRACKER WITH GUNPOWDER and METAL SPHERES on UNLOADED MUSKET; receive LOADED MUSKET.
  • Go forward.
The Keeper of Antiques: The Last Will
  • Use LOADED MUSKET. Select when both lines intersect blimp (W).
  • Take BLIMP (X).
  • Use CANE (Y); receive BLUNT SAW and YARN.
  • Walk down.
The Keeper of Antiques: The Last Will
  • Take FILM and PROPELLER from BLIMP.
  • Place FILM (Z).
  • Solution: (E-C)-(C-B)-(A-C)-(C-F)-(A-D).
  • Place missing items (G). Select screen.
  • Take SCULPTURE PHOTO (H).
The Keeper of Antiques: The Last Will
  • Give YARN (I); take PIN (J).
  • Open envelope; take FISH FIGURINE (K).
  • Go forward.
The Keeper of Antiques: The Last Will
  • Place FISH FIGURINE and SCULPTURE PHOTO. Solution (@1): (N-M)-(M-O)-(M-N)-(N-L)-(M-N).
  • Open backpack; select twice and take ADDRESS CARD (P).
  • Walk down.
The Keeper of Antiques: The Last Will
  • Enter car (Q).
  • Select GPS (R) on PHONE; place ADDRESS CARD (S). Receive PHONE WITH GPS.
  • Place PHONE WITH GPS (T).
The Keeper of Antiques: The Last Will
  • Take ANTLER (U).
  • Use PIN and look at letter; take WRENCH TOKEN and WHETSTONE (V).
  • WHETSTONE on BLUNT SAW; receive SHARP SAW.
  • Use SHARP SAW (W). Play HOP; receive HOST FIGURINE.
  • Place HOST FIGURINE (X) and go (Y).
The Keeper of Antiques: The Last Will
  • Use Keeper’s Tool on scene.
  • Take GASOLINE (A). Look at note; place WRENCH TOKEN (B); take FUSE and SCREWDRIVER (B1).
  • Place PROPELLER and use SCREWDRIVER (C). Pour GASOLINE and select (D).
The Keeper of Antiques: The Last Will
  • Use Keeper’s Tool on scene (E).
  • Assemble camera (F).
  • Take FISHING ROD and WEIGHT (G).
  • Look at note (H).
  • Walk down.
The Keeper of Antiques: The Last Will
  • Use FISHING ROD (I). Look at book; take PUMP and CROWBAR (J).
  • Go forward.
  • Use CROWBAR (K).
  • Go (L).

Chapter 2: Living Room

The Keeper of Antiques: The Last Will
  • Place ANTLER (M); take LIGHTER and HOUSE INLAY (N).
  • Open door and hang WEIGHT; take UMBRELLA, move items and take POISON (O).
  • Place HOUSE INLAY; open book (P) and arrange puzzle pieces (Q). Take MUSIC PAPER.
  • Remove old fuse; place FUSE (R). Pull string (S). Play HOP; receive EMPTY BOTTLE.
  • Select 4x; take SCISSORS and SALT (T).
  • Walk down.
The Keeper of Antiques: The Last Will
  • Place EMPTY BOTTLE, SALT, and POISON. Select empty bottle (1). Place 2-4.
  • Take HERBICIDE (1).
  • Go (U).
  • Use HERBICIDE (V).
The Keeper of Antiques: The Last Will
  • Select 1-9 (W).
  • Take BIKER FIGURE.
The Keeper of Antiques: The Last Will
  • Use SCISSORS (X-Y).
  • Place BIKER FIGURE. Look at note (Z).
The Keeper of Antiques: The Last Will
  • Solution one (@1): (A-B)-(A-C)-(C-D).
  • Solution two (@2): (C-B)-(B-A)-(E-H)-(H-G)-(B-E)-(C-B)-(C-F).
  • Solution three (@3): (K-G)-(G-F)-(F-E)-(O-N)-(P-O)-(G-K)-(C-G)-(G-F)-(G-C).
  • Take HOUSE KEY (Q).
  • Use HOUSE KEY (R) and enter.
The Keeper of Antiques: The Last Will
  • Take MIRROR FRAGMENT 1/3 (S).
  • Open 3 fortune cookies; take CHIMNEY PIECE (T).
  • Look at phone (U); select video one and video two.
  • Look at ring box and note (V); take HARMONICA (W).
  • Place HARMONICA and MUSIC PAPER (X).
The Keeper of Antiques: The Last Will
  • Solution (@5): C-R-C-R-C-R-C-L-E-L-G-Rx2-G-L-F-A-R-A.
  • Take CLAMP and RICHARD’S PORTRAIT.
The Keeper of Antiques: The Last Will
  • Open curtain; use CLAMP; take MICHAEL’S PORTRAIT (Y).
  • Go (Z).
The Keeper of Antiques: The Last Will
  • Play HOP (A); receive TAPE.
  • Use UMBRELLA (B).
  • Use TAPE and PUMP (C).
  • Go (D).
The Keeper of Antiques: The Last Will
  • Use LIGHTER; take HEART (E).
  • Look at note and take CAMERA FLASH (F). Take PAINTS (G).
  • Place MICHAEL’S PORTRAIT and RICHARD’S PORTRAIT (H).
The Keeper of Antiques: The Last Will
  • Solution (I).
  • Take EMPTY BURNER and ROOF PIECE.
The Keeper of Antiques: The Last Will
  • Place CHIMNEY PIECE and ROOF PIECE (J).
  • Select 1-5.
  • Take EMBLEM PART (K).
  • Walk down.
The Keeper of Antiques: The Last Will
  • Use PAINTS (L).
  • Place EMBLEM PART. Look at picture; take RICHARD’S CERTIFICATE (M).
  • Walk down.
The Keeper of Antiques: The Last Will
  • Place HEART (N); take INK and CYLINDER (O).
  • Go to Second Floor.
  • Select two frames; place RICHARD’S CERTIFICATE (P).
  • Place CYLINDER and select 1980 (Q); take CAMERA BAG TOKEN (R).
  • Go to Study.
The Keeper of Antiques: The Last Will
  • Place CAMERA BAG TOKEN and select camera (S).
  • Use Keeper’s Tool (T) on scene (U).
  • Use CAMERA FLASH (V).
The Keeper of Antiques: The Last Will
  • Press start in each round (light blue).
  • Solution one (W): (3-1-1-2).
  • Solution one (X): (3-2-1-4).
  • Solution three (Y): (4-2-1-3-5).
  • Select note (Z).

Chapter 3: Kitchen

The Keeper of Antiques: The Last Will
  • Use INK (A).
  • Take BROKEN KEEPER’S DEVICE (B).
  • Select BROKEN KEEPER’S DEVICE twice; receive KEEPER’S DEVICE PANEL and take MAGNET.
  • Try to walk down; take DRAWER HANDLE (C).
  • Use MAGNET (D).
  • Go (E).
The Keeper of Antiques: The Last Will
  • Play HOP (F); receive ANTENNA.
  • Place DRAWER HANDLE; take BOX LEVER and MIRROR FRAGMENT 2/3 (G).
  • Walk down.
The Keeper of Antiques: The Last Will
  • Place BOX LEVER (H); take CHESS KNIGHT (I).
  • Go to Second Floor.
  • Place CHESS KNIGHT; take ANGEL and SWITCH (J).
  • Walk down.
  • Place ANTENNA (K) and SWITCH (L).
  • Solution: Mx3-Lx9.
  • Take FATHER FIGURE and KITCHEN KEY (N).
  • Use KITCHEN KEY and go (O).
The Keeper of Antiques: The Last Will
  • Select door (P).
  • Take HYDRANT KNOB and FRIDGE HANDLE (Q).
  • Place FRIDGE HANDLE; take MEASURING CUP (R).
  • Use MEASURING CUP (S); receive CUP OF WATER.
  • Place CUP OF WATER (T).

The Keeper of Antiques: The Last Will
The Keeper of Antiques: The Last Will

  • Solution: (U-W)-(W-V)-(V-U)-(W-V)-(U-W)-(W-V)-(V-U).
  • Take MIRROR FRAGMENT 3/3 (X).
  • Place MIRROR FRAGMENT 3/3. Solution (Y).
The Keeper of Antiques: The Last Will
  • Take KEROSENE (A).
  • KEROSENE on EMPTY BURNER; receive KEROSENE BURNER.
  • Use KEROSENE BURNER (B).
  • Go (C).
The Keeper of Antiques: The Last Will
  • Select gate (D).
  • Take HOSE, VISE HANDLE, and SICKLE (E).
  • Place HYDRANT KNOB and HOSE (F).
  • Intersect both lines (G).
The Keeper of Antiques: The Last Will
  • Take GRANDFATHER FIGURE and LIGHTBULB (H).
  • Use SICKLE (I). Play HOP; receive FLASHLIGHT WITHOUT BULB.
  • LIGHTBULB on FLASHLIGHT WITHOUT BULB; receive FLASHLIGHT.
  • Use FLASHLIGHT (J).
The Keeper of Antiques: The Last Will
  • Solution (K).
  • Select scene.
The Keeper of Antiques: The Last Will
  • Take SHOVEL (L).
  • Place ANGEL (M). Play HOP; receive GREAT-GRANDFATHER FIGURE.
  • Use SHOVEL; take MOLD (N).
  • Place FATHER FIGURE, GRANDFATHER FIGURE and GREAT-GRANDFATHER FIGURE (O).
  • Select puzzle (P).
The Keeper of Antiques: The Last Will
  • Solution (@6): D-B-A-C-F-E-D-B-A-C-F-E-D-B-A-C-E.
  • Take ROPE and LYRE (Q).
  • Place LYRE (R); take MOORE’S PHOTO and TREBLE CLEF (S).
  • Use ROPE (T).
  • Go (U).
The Keeper of Antiques: The Last Will
  • Place TREBLE CLEF; take PINECONE (V).
  • Give PINECONE (W); take CYLINDER (X).
  • Go to Backyard.
The Keeper of Antiques: The Last Will
  • Place CYLINDER (Y); take PIANO KEY 1/2 (Z).
  • Play HOP (A); receive BOLTCUTTERS.
  • Use BOLTCUTTERS (B) and enter Workshop.

Chapter 4: Workshop

The Keeper of Antiques: The Last Will
  • Flip switch (C).
  • Take WRENCH (D).
  • Place VISE HANDLE and turn (E). Take GEAR (F).
  • Go to Grove.
  • Use WRENCH (G); take ELECTRIC PANEL KEY and PIANO KEY 2/2 (H).
  • Place PIANO KEY 2/2 (I).
The Keeper of Antiques: The Last Will
  • Solution (I).
  • Select 1-4.
  • Take OILCAN (J).
The Keeper of Antiques: The Last Will
  • Place GEAR and select (K); take BLACKSMITH TILE (L).
  • Go to Workshop.
The Keeper of Antiques: The Last Will
  • Use OILCAN and select (M). Play HOP; receive TIN INGOT.
  • Place MOLD and TIN INGOT (N). Select valve (O); take DOLPHIN.
  • Go to Grove.
The Keeper of Antiques: The Last Will
  • Place DOLPHIN (P). Press start (Q).
  • Round one: 2-1-3-4.
  • Round two: 1-1-3-4-1-2.
  • Take LION’S HEAD (R).
  • Go to Family Vault.
The Keeper of Antiques: The Last Will
  • Place LION’S HEAD; take ACID (S).
  • Play HOP (T); receive CARPENTER TILE.
  • Go to Workshop.
  • Use ACID; take DISCHARGED BATTERY (U).
  • Place BLACKSMITH TILE and CARPENTER TILE (V).
The Keeper of Antiques: The Last Will
  • Solution (W): (2-1-3-4)-(3-2-1-3)-(4-1-2-4)-(1-2-1-2)-(3-2-3-4).
  • Take TERMINAL WIRES.
The Keeper of Antiques: The Last Will
  • Play HOP (X); receive DYNAMO.
  • DYNAMO and TERMINAL WIRES on DISCHARGED BATTERY; select dynamo and take BATTERY.
  • Walk down.
The Keeper of Antiques: The Last Will
  • Use ELECTRIC PANEL KEY and place BATTERY (Y).
  • Solution (Z-Z1-Z2).
The Keeper of Antiques: The Last Will
  • Take YELLOW SHAWL, MANTICORE CHARM, and PLIERS (A).
  • Look at two flyers; take FROST GLOVE and IDEAL STAIN REMOVER (B).
  • Use PLIERS (C); receive ETERNAL BATTERY.
  • Place MANTICORE CHARM; take WORKSHOP KEY (D).
  • Use WORKSHOP KEY; take note (E).
The Keeper of Antiques: The Last Will
  • Select items on list (F).
  • Place KEEPER’S DEVICE PANEL. Place parts as shown (G). Select (H); receive Keeper’s Tool.
  • Look at note; place ETERNAL BATTERY (I).
  • Place Keeper’s Tool (J); select 3x.
  • Select panel (K).
  • Place MOORE’S PHOTO (L).
The Keeper of Antiques: The Last Will
  • Find differences (M).
  • Select Keeper’s Tool on screen 3x (N).
  • Go (O).
The Keeper of Antiques: The Last Will
  • Use Keeper’s Tool on scene; place it and select it (P).
  • Use FROST GLOVE (S); place corn and chestnuts in matching bowls (Q-R); take BLUE DYE (S).
  • Open; take WHITE BULB (T).
  • Take PORCELAIN CUP (U).
  • Enter (V).
The Keeper of Antiques: The Last Will
  • Play HOP (W); receive SPRING.
  • BLUE DYE on WHITE BULB; receive BLUE BULB.
  • Place YELLOW SHAWL and BLUE BULB. Swap shades as shown (X).
  • Take BUTTON and REGISTER CARD (Y).
  • Use REGISTER CARD (Z).
The Keeper of Antiques: The Last Will
  • Solution (A-O).
  • Take THREE DOLLARS and SCREWS.
  • Walk down.
The Keeper of Antiques: The Last Will
  • Place BUTTON (P); take 50 CENTS (P1).
  • Insert 50 CENTS (Q) and THREE DOLLARS (R). Pull lever (S).
  • Select MP3 and take GUITAR HAIRPIN (T).
  • Go (U).
The Keeper of Antiques: The Last Will
  • Use GUITAR HAIRPIN (V).
  • Enter (W).

Chapter 5: Junk Room

The Keeper of Antiques: The Last Will
  • Use Keeper’s Tool on scene.
  • Select 1-3; take LOCOMOTIVE MODEL (X).
  • Select ink bottle (Y). Use IDEAL STAIN REMOVER and look at note (Z).
  • Select 4-6; take PORCELAIN SAUCER and AMBER PEAR (A).
  • Take VIOLIN TOKEN (B).
  • Walk down.
The Keeper of Antiques: The Last Will
  • Place LOCOMOTIVE MODEL (C); take WEIGHT 1 and PORCELAIN SPOON (D).
  • Go to Junk Room.
  • Place PORCELAIN SAUCER, PORCELAIN CUP, and PORCELAIN SPOON (E). Take TRUMPET TOKEN (F).
  • Walk down twice.
The Keeper of Antiques: The Last Will
  • Place TRUMPET TOKEN and VIOLIN TOKEN; take PAPER and RUBY APPLE (G).
  • Go to Gift Shop.
  • Place AMBER PEAR and RUBY APPLE; take DISH COVER (H).
  • Go to Junk Room.
The Keeper of Antiques: The Last Will
  • Place PAPER and DISH COVER (I).
  • Use Keeper’s Tool on scene (J).
The Keeper of Antiques: The Last Will
  • Solution: K-L-L-K-L-K-K-L-L-L-K-K-L-K-K-L.
  • Receive PHONOGRAPH ARTIFACT.
  • Walk down twice.
The Keeper of Antiques: The Last Will
  • Use Keeper’s Tool on scene (M).
  • Use Keeper’s Tool (N).
  • Enter (O).
The Keeper of Antiques: The Last Will
  • Use Keeper’s Tool on scene.
  • Play HOP (P); receive MECHANICAL HAND.
  • Place SPRING; take OIL, CORDLESS SCREWDRIVER, and NUMBER (Q).
  • Place MECHANICAL HAND and SCREWS; use CORDLESS SCREWDRIVER; take DIAMOND SHAPE (R).
  • Walk down.
The Keeper of Antiques: The Last Will
  • Place DIAMOND SHAPE; take RED AMPHORA and CUCKOO (S).
  • Go (T).
The Keeper of Antiques: The Last Will
  • Place CUCKOO. Select five birds (U).
  • Go (V).
The Keeper of Antiques: The Last Will
  • Select gears (orange).
  • Place NUMBER and ssemble puzzle (W).
  • Select book; take SILVER CUP and MUSTACHE (X).
  • Use OIL (Y); receive ALARM CLOCK BELL.
  • Walk down.
The Keeper of Antiques: The Last Will
  • Place MUSTACHE (A); take LAMP RAY (B).
  • Place ALARM CLOCK BELL (C).
The Keeper of Antiques: The Last Will
  • Solution (D).
  • Take WEIGHT 2 (E).
  • Go to Clocktower.
The Keeper of Antiques: The Last Will
  • Hang WEIGHT 1 and WEIGHT 2 (F).
  • Take PUTTY KNIFE and BELL 1 (G).
  • Go to Gift Shop.
  • Play HOP (H); receive BELL 2.
  • Place LAMP RAY (I); take WINDING KEY (J).
  • Go to Clocktower.
The Keeper of Antiques: The Last Will
  • Place BELL 1 and BELL 2. First Sequence: 4-1-5-3.
  • Second Sequence: 2-4-5-1-3.
  • Place WINDING KEY (K).
The Keeper of Antiques: The Last Will
  • Solution (L).
  • Walk down.
The Keeper of Antiques: The Last Will
  • Use Keeper’s Tool 1-6.
  • Take WATCH ARTIFACT (M).
  • Walk down.
  • Use Keeper’s Tool on scene; place and select (N).
  • Go (O).

Chapter 6: Museum

The Keeper of Antiques: The Last Will
  • Take GOLDEN CUP (P).
  • Place GOLDEN CUP and SILVER CUP (Q).
  • Solution (R).
  • Take MUSEUM EMBLEM (S).
  • Place MUSEUM EMBLEM (T).
  • Go (U).
The Keeper of Antiques: The Last Will
  • Use Keeper’s Tool on scene.
  • Play HOP (V); receive BLACK AMPHORA.
  • Look at pamphlet (W); take DRY SPONGE (X).
  • Take KEEPER SYMBOL (Y).
  • Go (Z).
The Keeper of Antiques: The Last Will
  • Select wall (A). Select frames (orange).
  • Open book; take RESTORATION INSTRUCTIONS (B). Take CHEST (C).
  • Dip DRY SPONGE (D); receive WET SPONGE.
  • Place BLACK AMPHORA and RED AMPHORA; take ARTIST TILE 1 and ARCHAEOLOGIST KIT (E).
  • Walk down twice.
The Keeper of Antiques: The Last Will
  • Place KEEPER SYMBOL; remove items; take FAMILY PHOTO (F) and WARMTH SPHERE (G).
  • Go (H).
The Keeper of Antiques: The Last Will
  • Place WARMTH SPHERE and use PUTTY KNIFE; take PETRIFIED HORN (I).
  • ARCHAEOLOGIST KIT on PETRIFIED HORN; use 1-3 on horn; receive RHINO HORN.
  • Place RHINO HORN (J); take LARGE ELEPHANT and MALACHITE GRAPES (K).
  • Walk down.
The Keeper of Antiques: The Last Will
  • Place MALACHITE GRAPES; take SUGAR (L).
  • Go to Gallery.
  • Use SUGAR (M).
The Keeper of Antiques: The Last Will
  • Solution (N).
  • Take WIRE and CHEF’S HAT.
  • Walk down.
The Keeper of Antiques: The Last Will
  • Place CHEF’S HAT (O); take EGG (P).
  • Use WIRE; open card and take ARTIST TILE 2 (Q).
  • Go to Restoration Room.
The Keeper of Antiques: The Last Will
  • Crack egg (R) and stir with stick (S); receive PAINTER’S PUTTY.
  • ARTIST TILE 1 and ARTIST TILE 2 on CHEST; receive VINTAGE PIGMENTS.
  • Place VINTAGE PIGMENTS (T).
The Keeper of Antiques: The Last Will
  • Take pieces from box and place them in boxes of matching colors (U).
  • Select three bottles (V); take PAINTS (W).
  • Walk down.
  • Place RESTORATION INSTRUCTIONS. Use WET SPONGE, PAINTER’S PUTTY, and PAINTS (X).
  • Go (Y).
The Keeper of Antiques: The Last Will
  • Take PRUNERS HALF 1/2 (A).
  • Play HOP (B): receive PRUNERS HALF 2/2.
  • Walk down.
  • Use PRUNERS HALF 2/2 twice; select middle wire (C) and open case; take DINOSAUR BONE.
  • Go (D).
  • Give DINOSAUR BONE (E); take SOUTHERN CRYSTAL (F).
  • Enter (G).
The Keeper of Antiques: The Last Will
  • Select mirror 3x; take WATER SYMBOL (H).
  • Walk down.
  • Place WATER SYMBOL; select book (I).
The Keeper of Antiques: The Last Will
  • Solution (@7): (H-G)-(H-F)-(B-I)-(P)-(A-E)-(P)-(D-J)-(B-C).
  • Take STAG BEETLE.
  • Walk down.
The Keeper of Antiques: The Last Will
  • Play HOP (K); receive CLAY BOWL.
  • Place STAG BEETLE (L); receive LEAF.
  • Go (M).
  • Use CLAY BOWL (N); receive BOWL OF WATER.
  • Go (O).
The Keeper of Antiques: The Last Will
  • Use BOWL OF WATER; take KNOB (P).
  • Place KNOB; take ACORN and SMALL ELEPHANT (Q).
  • Place SMALL ELEPHANT and LARGE ELEPHANT; take NORTHERN CRYSTAL (R).
  • Walk down.

The Keeper of Antiques: The Last Will
The Keeper of Antiques: The Last Will

  • Play HOP (S); receive WESTERN CRYSTAL.
  • Place LEAF and ACORN; take EASTERN CRYSTAL (T).
  • Go (U).
  • Place SOUTHERN CRYSTAL, NORTHERN CRYSTAL, WESTERN CRYSTAL, and EASTERN CRYSTAL (V).
  • Solution (1-7).
The Keeper of Antiques: The Last Will
  • Give FAMILY PHOTO (W).
  • Use Keeper’s Tool on scene; receive PICTURE ARTIFACT (X).
  • Use Keeper’s Tool on scene 3x: (A-B-C).
  • Place PHONOGRAPH ARTIFACT (A), PICTURE ARTIFACT (B), and WATCH ARTIFACT(C).
  • Congratulations, you’ve completed The Keeper of Antiques: The Last Will!

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