Twisted Lands: Shadow Town
HOS are ok, puzzles are few but ok as well. A LOT of back and forth which I find boring when you go 8 screens back to pick up something.. Story line was very similar to some other games I have played but not as good. I bought the game based on the good reviews it got, but I should have played the demo first, then I wouldn't have bought it. At the end of the day I don't think I can recommend this game.
August 12, 2012
This one was a disappointment.
I hate to write a bad review as this is the first review where I don't give a recommendation, but there are enough good reviews written about this game so I don't feel that bad. It was just a great disappointment to me because of how it is described on its face page of exploring the emotion of fear. I was expecting a great psychological thriller but there was nothing scary about this game at all and I really feel let down. I take my time before deciding to purchase a game. I always read the description before watching the preview. Then if I like the preview I'll then read the experts' opinions and finally, I play the trial version. Only after getting positive vibes from all four of these factors do I feel confident that I'll love the game. This is the first game where I felt I was completely thrown under the bus because everything I perceived before buying it was so good.
Yes, the artwork is nice and the story seemed promising, but the ending was confusing and left me wanting more. And I expected more from the fog, thinking that we'd find more secret locations there but it was really just for show. And being an adventure game, I expect a lot of back and forth as that's what an adventure game is supposed to be, but the number of scenes you had to backtrack to in order to use an item you found was ridiculously far away and just became annoying.
Thankfully, the hint system worked well in leading you directly to where you needed to go, but I didn't like having to rely on it so much just because things were so far from each other. Either the devs should have provided an interactive map to transport you to the faraway places or kept the scenes within two or three backsteps at the most. And for goodness sakes, make the game actually scary when you write it as diving into the emotion of fear. I guess my expectations were too high because I liked the demo well enough and thought the game would get better but it didn't for me. I'll probably play it again someday to get my money's worth since I'll know what to expect. Maybe with my lowered expectations, I'll enjoy it more the second time around. I'm just glad I didn't pay full price for it and will not be buying any of the others from this series.
October 9, 2012
Worst buy I've had in a long time
I loved this game up until the very end... surprising, yes, but awful as well. The stupidest storyline... really?! I think they could have done much better... and the bonus chapter doesn't do much... if you want to buy it, don't buy the CE. It just wastes money. That's what I did. :P
July 20, 2012
Too short, abrupt ending
Really did not like this game. Lots of back and forth. Many HOG puzzles were too murky. Ending was abrupt and disappointing.
September 22, 2012
Thumbs Down: Twisted Lands: Shadow Town
I really wanted to like this game, but the ridiculous "travel paths to find objects" strategy was exhaustive and boring.
The technology (graphics, music, sound effects) was 100% there. Maybe the story teller, too (can't tell.) But somebody ('ies) did not put this together well.
Good luck on the future endeavors!
September 17, 2012
Not For Me
I didn't find anything to like about this game during the fifteen minutes I played it before deleting it. I had no feeling for who the characters were or why they were there except that the main character seemed like a sketchy person. I didn't like the puzzles and could vacuum the living room while waiting for the skip button.
Movement through the game was very awkward, clicking on arrows rather than the more natural movement of clicking in the direction you want to go. The graphics were rather primitive. It felt like something out of the mid-nineties. Maybe I should have given it longer but the music set me on edge and made me impatient and cranky with it even faster.
October 2, 2014