Fear For Sale: Mystery of McInroy Manor
What a pleasant suprise!
Entertaining and fun, spooky storey line with just the right mix of hidden object and mini games. Bought this one as a daily deal so it was a win win situation. Thanks Big Fish!
December 31, 2011
Waste of money; finished in just a few hours
March 23, 2012
A very good game.
The Mystery of McInroy Manor was a pretty good HOG. It had several very good HOS and a couple that were just too dark. The game is light on puzzles, which pleases me since I dislike and usually skip all puzzles. The story line was actually interesting, unlike many of this genre. I actually wanted to know how it would end.
February 11, 2012
ok, if on sale
This game appears faceless - there is nothing to say about it. Graphics is ok, the storyline is less ok, but it just doesn't do it for you. It's as if the creators were as bored making it, as you will be playing it.
The most annoying thing was the music. Most of the time it was boring and it never fit the storyline. It became dangerous-sounding with no apparent reason, but when there was a reason, it was peaceful and quiet.
A generally disappointing experience, can only be used to kill the time, if you have to much of it.
PS Too many sparkles make things too easy to solve.
January 28, 2012
This game really was nothing special. There was no reason to keep playing it.
The one and only good thing about this game is the graphics. They really stood out and were well designed.
Hidden Object scenes. The objects were a little hard to find, but some were easy.
The game all in all was not fun. I can't find any reason to play it again. I managed 5 minutes of the demo.
The opening scene really failed to set the standard for the storyline. Absilutely nothing interesting happened. As well as that, there were no voice-overs. The storyline hardly progressed in the 5 minutes I played.
To top it off, the hint recharge time was painfully slow. I needed lots of help finding the objects, and after this I could not bear to play it for a second longer.
I really hate this game. There is nothing to like about it. I really cannot recommend it. I expected a lot more from this game.
June 23, 2012
just not good
sorry, it lacked creativity and imagination, and was just wearying to play.
January 14, 2012
Not one of the bests I have played.
-Puzzles were ok, same/similar as many other games.
-No map; going back and forth became tedious.
-HOS were too dark, even when played at night.
April 9, 2013
Sorry I bought it
I liked the story but and some of the locations but that was about it.
There was too much back and forthing for my taste, especially without a map.
The Hidden Object Scenes were what really tore it for me. There are too many of them, they're dark and ill-defined junkpiles and some items are just hidden in pitch-black areas.
And ... Spoiler Alert ...
Suicides are not cool.
April 9, 2013
A good Hidden Object Game
You are sent by your boss to investigate the haunted manor. You meet a watchman who is mega-creepy. There is a journal. No map. I don't believe there is a choice of difficulty levels. There were many many HOS, which were dark and grainy with very small items. There is a lot of running back and forth between locations. The only savior to that problem was a prompt that said there is nothing left to do here now. The story was good and creepy. The game did not grab me. Glad I did the demo first as I found it very tedious.
March 25, 2013
Too many HOGS
Too many HOGS and too much darkness. Everything is grayish, dark. Possibly with a larger monitor instead of my laptop monitor would help.
Usually a lot of HOGS don't bother me -but there just seems to be too many and are just not that much fun With NO Beautiful colorful graphics.
Can't say anything about the audio - 'cause I seldom listen to any game - too often gloomy & repetitive so I just don't listen.
As for the storyline, I can't get into very well - too many HOGS that are just deary type grays, blacks, etc.
I can only play about 15 minutes or so before I get really bored - But I will finish the game...
March 4, 2013