Bigfoot: Chasing Shadows
This game was very tedious. A lot of the HOs were so tiny and obscure that they were impossible to find. Had to use the Hint a lot. One thing I really hated was the fact that when I had to log off, when I returned to the game, I had to start each segment over. That's really aggravating and boring. I somewhat recommend this game.
March 14, 2013
Bigfoot: Legend Or Hoax?
A recent slew of Bigfoot sightings has people wondering if a chemical plant is responsible for a Bigfoot hoax to divert attention away from the bad publicity the company is besieged with. You are a reporter assigned to cover this report in your hometown, and you have seen Bigfoot as well! This game has a very interesting story but I just couldn't get into the hidden object scenes. You travel to different areas looking for equipment that you will need and gathering stupid items such as fruit and flower pots. Some items are list finds, some silhouetted shapes and some actual pictures. Some of the items are used in your inventory as tools in order to accomplish a given goal. At times I was at a loss as to what to do next which rarely happens. There are simple mini games such as putting together pieces of a torn up map. In my opinion if the game would have stuck to pertinent items to search for Bigfoot instead of mundane tasks, this would be an excellent game. Perhaps it improves as the game progresses but I didn't finish the demo because it just wasn't exciting enough.
March 30, 2014
Game locks up at the point when it asks to find seven chemicals with the ultraviolet light. I bought the game after playing the trial and I want my money back. Very disappointed that I couldn't continue.
March 27, 2014
Bigfoot: Chasing Shadows
I didn't like this game! It took too long for the scenes to load, and I didn't like that you had to go back and forth between the different locations to find the hidden objects on the list. Especially when it took so long for the locations and scenes to load. And I got really annoyed with the loading screen between levels! And I didn't care for the story in the game. It didn't work very well.
December 21, 2011
Bigfoot just not Big enough!
I was not impressed. It was not my idea of a good Hidden Object game so I played the trial period only as I could not justify spending my money on it.
The sparkles got on my nerves so I turned the help mode off but in another scene it came back on and had to turn it off once again.
May 22, 2012
Old-Fashioned Hidden Object Game
Story could have been fascinating, but was basically illogical; tried to tie a variety of elements together but didn't quite succeed; the hidden objects were poorly drawn and some were extremely small; adding darkness and hazy overlays did not contribute to the story; interactive elements were linear and so illogical they had to give hints with constant sparkles as well as tell you what to do next; without clear intent or communication for the problem solving elements, the over click penalty was a total contradiction in philosophy; several story elements were left totally unresolved as if they forgot to add the last chapter
December 28, 2011
I enjoyed playing this game only cause it seemed to relax me after a couple of hard days at work but other than that it seemed a little boring to me and didn't have that much interest in bigfoot at all.
April 20, 2014