Mystery of Mortlake Mansion
I really thought I would like this game, and I wanted to, but...
There are way too many flaws, and the story line is not interesting enough to overlook all the flaws. I have only played the demo. From what I have seen, this game was more frustrating and irritating than fun.
I don't really like comic book style graphics for starters. To have the HOS in comic book style, while the rest of the scenes are a mix of comic book style and beautifully drawn graphics, just makes me feel this game was not well thought out, and is having an identity crisis. It appears that the developers were arguing over which style to use, and came up with this mess as a compromise. Had this game been beautifully drawn throughout, as clearly the devs have the ability to do, I may have been able to overlook other flaws.
The voice overs are not done well, at all. I have no idea why the devs would use the voices they did, when they are obviously awful....especially the raven. It is SO not believable, obviously fake, whiny, high pitched, annoying, and grates on the nerves...like nails on a chalk board. I don't want to listen to that all the time, and the raven is the one who helps you throughout the game. The human character's voice overs are too slow, and seem to slow the game down. I really like games with voice overs, but these detract from the game, in a major way...this game would have been better entirely without voice overs.
The cursor is another problem. It is touchy. The areas of interest are not identified in some instances. Also, there are items you need to pick up, that are very TINY, dark, and blend into the background. For these reasons, you need to move the cursor over the entire screen, inch by inch, so that you don't miss anything, or use the hint A LOT. The cursor changes to a hand, etc., but blink and you'll miss it. You need to use tiny movements with the cursor in order to get it to change in the right area. That wouldn't be so much of a problem if the cursor didn't LAG after every click.
Most of the HOS are greyish, or the whole scene is of the same color. The HO are, for the most part, TINY and therefore difficult to see, when all the same color. Some are not drawn well, nor identifiable, as they are drawn in the comic book style. Also, there are multiples of the same type of object in a HOS, and you have to find one in particular, so it's a matter of finding which tiny object they want. For example, a watch. There are a couple of different types of watches in the HOS - Pocket watches, wrist watches, clocks, etc. You have to click on all of them, or use a hint to find which specific ONE item they want you to find.
The puzzles at least, were creative, easy, and fun, once you figured out what you needed to do. If you can't figure it out on your own, you MUST us a hint. There is no other way of getting info on how to complete a puzzle, unless you end the game and find a walkthrough. The way this game is designed, it seems to assume that you know info, when you haven't found the info yet...like you are supposed to be able to read the devs minds. It's just not well designed, and can be confusing.
I got a slight feel for the story line, however, after playing the demo, I'm not hooked. The story comes too slowly for me to understand anything in an hour trial. I'm still lost and confused about it. I know it involves magic, crystals, demons, and portals, but beyond that, there's no real purpose. I have no idea the whos, whys, whats, or hows of this story line...not even a little bit, to keep my interest. I do know there is a lot of busy work, and running to and fro.
I didn't care for this game at all, and I don't believe that it is even worth the DD price. It has potential, though. If it were refined, and better developed, it would probably be a really good game. As always, try before you buy!!
January 1, 2012
Good game for beginners
As I have been playing HOG's for a few years, this game was not much of a challenge for me. However, if I had started out with this game, it would have been entertaining and fun to play. Loved the graphics and the layout of the going to room to room.
January 1, 2012
recommend with reservations
Some good features: real and shadow world, voices, and underlying application of the idea of evil spells, BUT scenes are sometimes too shadowy (no color) to find things. Repeats some things you had to find and use, so that got old before I got done. I did need to use the walkthrough for a couple of the puzzles - I just got tired of doing them. Good length, though. I'm saying recommend, but with reservations.
September 3, 2012
While the puzzles and HOS are quite nicely done, I was underwhelmed overall. The storyline is fine, and the progression through is pretty logical and sequential, so you know what you need to do next. The map is very useful, as you can just click on an area to move straight to it, thus minimising any backtracking. My biggest problem is the characters themselves are like poorly constructed cartoons - the voiceovers are a bit silly, they don't look scary at all and aren't convincing. This was really the biggest detraction for me, as I have come across lots of other Big Fish HO games that were genuinely scary/thrilling. This felt more like playing a adult game with kids characters, and it felt silly.
August 10, 2012
I have since played some games with really great graphics. From the beginning and this game is kind of strange.
the game good and slightly fun.
June 19, 2012
What A Hoot!
Good fun for a penny less than 3 dollars! Mini games are simple but different (untangle the laser spider web if you can! Oh, you can, come on). HOs are weirdly hard only because in their language a bugle is a trumpet, a trumpet is a horn, an old fashion carpet sweeper is a vacuum cleaner, Hah!! But still good fun all around. The ending is obviously rushed and a bit stupid. But I'm nice so 3 stars, meh....
March 27, 2012
Well, it wasn't awful. The voiceovers really grated on me, and the hero would have to be the stupidest person in the world. I prefer more realistic graphics, and occasionally found it hard to complete HOS scenes because I couldn't tell what something was supposed to be, but it was rather beautifully put together.
Aside from the whole real world/shadow world thing, this game didn't really offer anything new. Some of the mini games were challenging, but a lot of them were *yawn, how many times have I done this before*. I *tried* to play it in hard mode, but ended up in easy mode, and I'm not sure how.
I was rather bored towards the end, and glad to have it over with. If you can get it on a cheap deal, it is entertaining enough to be worth it, but I wouldn't pay full price.
March 25, 2012
A good game for beginners.
This game was okay. Not one of my favorites but I did enjoy it. I wasn't bothered by the graphics or comic book style artwork as others were in their reviews- thought it was cute. However, the voice-overs were annoying. I skipped through the majority of them. The biggest letdown was the level of ease of the puzzles. Many of them were so easy it was ridiculous. Luckily, the game was a decent length so I wasn't completely disappointed. The storyline was fine. I did like that it allowed for many layers of puzzles to be solved, and a lot of travel throughout the house. The shadow world was cool. Didn't love the ending though. It was pretty lame. Predictable. Not creative at all. I'm glad I only paid $2.99 for this. If you are a more advanced player, I definitely would not recommend buying it for any more than that.
March 20, 2012
I did not enjoy this game mainly because of the graphics, the hidden object scenes looked like they were drawn in a hurry.
The overall graphics of the game were horrible, I was not sure where I had looked and where I had not.
Everything seems to be muddled up together, it felt quite claustrophobic, and the colours were bland.
I can't really comment on the challenge as I never even finished the trial version.
I think the story would have been quite good if I had carried on playing but I found the graphics just to awful to carry on.
January 3, 2012
Good sound, good scenes. I didn't like because the game is slow, the characters "talk" too much and the mini games are very similar. The whole game is not challenging.
December 26, 2011