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Mystery Case Files: 13th Skull

Full version game
(574.16 MB)

$ 9.99 USD

Only $2.99 - use coupon NEW299

Shortly after moving into a creepy mansion in Louisiana, Sara Lawson is struck with tragedy when her husband mysteriously disappears. Sara's daughter, Magnolia, believes her father was kidnapped by the ghost of a vengeful pirate seeking to protect his lost fortune. With the locals terrified of the pirate's curse, you are the family's last hope. Only a Master Detective with incredible Hidden Object skills can locate Marcus Lawson in Mystery Case Files: 13th Skull!

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Game System Requirements:
  • OS: Windows XP/Vista/8
  • CPU: 2.0 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 660 MB
Game Manager System Requirements:
  • Browser: Internet Explorer 7 or later
  • Alcohol Reference
  • Tobacco Reference
  • Comic Mischief
  • Mild Violence
Mystery Case Files: 13th Skull

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Reviews at a Glance

Mystery Case Files: 13th Skull

0 out of 5 (0 ReviewsReview)
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Customer Reviews

Mystery Case Files: 13th Skull 4.1 5 196 196
Lots of clever Louisiana references Really fabulous graphics, music, and storyline. The hidden objects require some attention to find, but are not impossible to spot. I appreciated the subtitles and tool tips, and hints, but . . . the puzzles become very redundant. Most of them require moving things around to reveal a picture, or lining them up in order, or changing their colors; I skipped nearly all of them, as I couldn't be bothered after a while. What happened to the logic puzzles that were in Ravenhurst? I haven't actually finished it, because the final puzzle really is just too tedious -- but I did have a great time until then May 8, 2013
Another winner from the MCF series Wow, I hadn't expected to enjoy this game as much as I did. Although I favor games with dark, spooky themes and really like the MCF games I already own, I avoided this one for a long time because the description of a pirate ghost just didn't appeal to me. But it kept coming back to haunt me because recent sales seemed to showcase the MCF line a lot and the 13th Skull was always staring back at me. I'm glad I decided to try the demo because I really enjoyed the live actors and the story seemed promising. What I liked most was the music and the very realistic sound effects of the outdoors, particularly in the swamp areas. The frequent strumming of the guitar evoked a real cajun feeling of being in the Louisiana bayou (along with the gumbo) and the humor in the sound effects of the patrons in the tavern was a real hoot. The twist in the story really knocked me for a loop and it was a very nice surprise to see my state featured in one scene. After the twist was revealed, the story seemed to take a different turn and I was reeled right in along with it. I loved it. There seemed to be minimal HO scenes and a lot of adventuring, which is what I prefer, so the gameplay for me was very fun for the most part. It was a long game for me, taking me almost eight hours to complete. What I didn't like was being given an objective but finding that I hadn't completed enough of the tasks to get there yet, so I had to consult the walkthrough to see what I still needed to do, which I don't like doing. This seemed to happen only after the twist was revealed, as objectives before the big reveal occurred in a natural order and was the very next thing that you would do. After the reveal, objectives were given that couldn't be accomplished until you performed several other things in several other locations first, thereby throwing you off a bit. Another thing I disliked was not knowing when you were done looking at something because the magnifying glass would let you zoom back in on an object you had previously inspected. And there were many places where you'd get a description of what you're looking at, along with the magnifying glass, but it wouldn't let you look closely at it. It was just there, again I suppose to just throw you off. The journal was very informative in providing the back story of the pirates and the hint button was very helpful in pointing out where you needed to go next. In addition, three descriptive hints were provided for each minigame along with a skip button if you wanted to skip out at any time. I thought that was a very good feature and there is no waiting to use the skip button. Minigames were fun and varied, and for those that seemed impossible, the walkthrough provided helpful vidoes along with the written text to demonstrate some of them. Figuring out the cannons and the map pieces was an altogether different experience but again, the walkthrough spelled everything out very clearly and is a "must have" for this game. I wished that there were more locations to explore, as it seemed that the game time was padded by having you do tasks for people before they were willing to help you. So the adventuring was a lot of meeting up with people somewhere, only to have them give you their instructions so you can run around and go back to them later. I'd have preferred to just explore more areas by myself and not do so much running around for others but then I suppose if this was a real story, I'd be acting just as I did in this game so I shouldn't complain too much. I was a little disappointed that one character who seemed very prominent to the story's setting had very little to do. I would have liked more interaction with this person. Overall, this was an enjoyable game and very different from the other ones from the MCF series. March 4, 2013
Pirates Meet Mystery Case Files!! I have played pretty much all of the Mystery Case Files games and this one to date has been the most fun for me. I loved the graphics, the music and the challenge of the actuall game. Talking to all of the characters got a little annoying at times but finally realized that it was important to do so. The tasks the characters lay out are challnging and fun. The skulls give the game a level of spookeyness that makes it worth buying the whole thing. After playing the demo I was intreaged enough to purchase the whole thing. I can't wait to play the latest and greatest adventure from Mystery Case Files!!! February 17, 2013
Fun! I really enjoyed the live actors in this game - it made interaction with the characters more enjoyable than the typical games on bigfish. The graphics and storyline were very good - much better than most - and the game felt long... which is always a good thing :) I loved the Louisiana atmosphere too! I always like puzzles a lot more than HOG scenes, and typically solve them without hints. The reason I gave this 4 stars instead of 5 is that there were times when the objective of a puzzle wasn't explained or obvious. The hint system explained what to do on the first hint typically, but my personal preference would have been for slightly harder puzzles with instructions. This is a very minor point, but I also didn't like having the objective for whatever point in the game at the bottom of the screen at all times. I felt like I had to do that particular task at that particular time. Overall though, a very fun game and definitely worth a credit! January 12, 2013
Mystery Case Files: 13th Skull it's a good game and any beginner can finish it in a limited time. July 13, 2012
Good game This is a very well produced game with live actors. I thought the story was somewhat immersive and interesting. The graphics, HOS and puzzles are all good. What I didn't like is the scavenger hunt aspect - get cleaning supplies for the maid, etc. One or two of those would have been too many. Also, there was a tendency to tell the player exactly what to do and when, and then when you get used to being led by the hand, you get dropped without a clue what to do. The in-game hint works, but not completely. Eventually, you figure it out, but it is frustrating. There is a map, but it is just a map - no hints, no jumping. All in all, I found the game to be very enjoyable and long playing. July 9, 2012
Split personality... A lot has been said already about this game, so I just want to add my reaction to playing it. On one hand, as an expert player I really didn't like the hand-holding insofar as the game tells us who to talk to, what to do next, and doesn't allow us to progress much until we do. To me, this took away from the fun of the game. On the other hand, some of the mini-games were diabolical and some of the tasks we were set required actions I never would have thought of without the hint function. So the challenge of the game has a split personality: either easy or hard. The storyline is the other aspect: on one hand I really got into it and wondered how it would turn out (had good ending!). On the other hand, the conversations moved kinda slow for me since I can read the captions faster than the actors spoke. So I wanted to learn more, but yet didn't want to talk to people. It kept occurring to me that maybe the developers should have had another level of difficulty, or at least the option of removing the black bar instructions and allowing to move through the conversations more quickly. That would have taken away the annoyances and just left a good game behind! I dunno, I started out hating the game and just wanting to get it over, then I ended up really liking it and wanting to see what happens next. No in-between. Other stuff, like live actors, # of Hos, running around the scenes, etc is a matter of taste anyway. I'm going to end up recommending this game with the caveat that the gamer give the story some time to interest them. July 5, 2012
Alright I enjoyed this game but the story line was a little weak. I got bored with it easily. The effects and sound were great but the story wasnt strong enough to go with it. Still fun to play. May 31, 2012
Not That Challeging Compared to Other MCF Games I've played the game until the end, and it only take me 4 days. It's far more easier than the other MCF games I'd played before. Bravo to the graphics and the games interface/interaction is amazing (like usual, what we would have expected from MCF- The best of the best#. If you like to collect MCF games #like me), make sure it is one in your list. But for a challenging scene, I think Dire Groove is better. November 20, 2011
Not for me I really wanted to like this game. The story was OK but it progresses slowly only picking up near its conclusion. The live action was different. I appreciated the effort they went to making the game as real as possible and it was beautifully done. That's the up side. I found the game play very tedious and there were entirely too many HOS. The few puzzles were alright, probably the best part. There was too much walking around to do menial tasks that had nothing to do with the mystery. I found myself Hinting my way through just because I was bored and wanted to get to the end. I looked more forward to the videos than I did the objectives. It deserves more than 3 stars for effort but I could not bring myself to give it 4. Just not for me. April 25, 2013
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Mystery Case Files: 13th Skull

Help Sara find her missing husband and stop an evil pirate's ancient curse in Mystery Case Files: 13th Skull!

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