Jodie Drake and the World in Peril
3.5
5
2
2
Interesting Approach
This is a review of the demo. It's more like a 2 and a half star rating. The game so far hasn't completely grabbed me, but I like the photography approach to hidden object scenes. It gives a purpose to searching for random objects.
The graphics are good but not great. The people are not wonderfully drawn. They are paper doll cut outs for both the cut scenes and the game play, but the cut scenes have pretty decent voice overs. However, their lips don't move in the cut scenes.
The game play scenes also have paper doll cut outs of the characters for mono/dialogs, but in these scenes their lips move, but there is no voice over. This I found distracting, but it can be ignored after awhile. I think they should have reversed the scenes when the lips move.
The puzzle scenes are interesting and not that challenging. They are designed for a timed play, and you can choose timed play or relaxed mode. In relaxed mode the puzzles are quite easy. The game gets points for having a choice of modes.
The hidden objects are variant in size and tend toward "life size". So, insects or some symbols can be quite small. The graphics are generally OK, if a little fuzzy at times, and I found myself using the hint button (which is quite innovative with how it becomes part of a camera flash) a little too often for my taste. It takes 30 seconds to refresh.
Sound FX are good and music is not intrusive and set at a low volume by default. I think the music fit with the locations well.
The story draws you in slowly and plays kind of like a travelogue. If you like to travel you get to see some loosely interpreted scenes of exotic places, which makes the game more fun. There's danger hinted at in the beginning before the game flashes back to play through the events leading up to the apparent danger. Game play hints at being average in total length, with each chapter having several levels to complete.
Overall I recommend this game, if you're hard core and like to find different ways to approach HOGs.
February 11, 2012
A Different take on HOG
This is a review of the demo.
Jodie Drake is a travel photographer and you travel around the world loking for interesting photos.
The different take on an HOG is achieved through the use of a photographic approach to hidden object scenes. It gives a purpose to searching for random objects.
The graphics are good but not great.
The cutscenes have VO but not in the game itself - annoying when lips move and no sound, you can skip through the text quickly.
There are several levels to each stage comprising the HOS and puzzles.
The HOS consist of silhouettes, missing pieces or a straight list of objects.
The puzzle scenes are interesting (labyrinth, connecting pipes, jigsaws etc) but are not that challenging.
There are a choice of modes - timed play or relaxed.
There are unlimited hints but it takes 30 seconds to refresh.
Sound FX are good and music is not annoying.
Overall I recommend this game, if like to find different ways to approach HOGs.
February 26, 2012