Haunted Halls: Green Hills Sanitarium
After playing the trial I decided to buy it and I am glad I did!
The hidden object scenes are good if a little on the easy side. The adventure side of it is more challenging, as there are no hints available. On the plus side it does come with an intergrated strategy guide which i do admit to using a couple of times! The story is entertaining and held my interest, which isn't always the case with hidden object games. The graphics are good and overall it was a pleasure to play. I have just bought the sequel and am really looking forward to playing it!
November 30, 2011
Fun Creepy Game
This game is fun but don't bring anything new. For fan of hidden object game, you are sure to past a good moment.
November 22, 2011
Well Told Tale, Classic Series
BASED ON COMPLETED GAME
It?s quite an exciting car smash we get ourselves into in the intro to this game. It?s been done before, yes, and since, but it is still well done. The voiceover is deep, authoritative, ominous.
Our foolish boyfriend has got himself in too deep investigating strange happenings at an abandoned asylum. After your dramatic arrival, you soon find a lot that?s strange yourself. It seems some mad doctor is experimenting with patients with phobias, although his methods don?t seem likely to help them any. You must help these poor people in order to find and rescue Tim, the boyfriend. There are some really interesting phobias in this one, and some bizarre treatments.
SIGHTS & SOUNDS
Despite its age (released 2010), this game still looks good, the hand drawn graphics (yes, it?s an ERS game) look sombre but not overly dark or disgusting. It opens in wide screen without noticeable distortion, which impressed me. The music is different from the norm with ERS, and the environmental sounds are chilling.
There are a lot of HO scenes, and very few puzzles in this game. The HO scenes are clear, not too dark, and rarely are the objects small. There is animation, but no interactive items in the standard list. I like the way the list is broken up into segments, and the buzzing fluorescent lights. Adds ambience *smile*. A not very helpful hint works outside the HO scenes.
We have with us an electronic (I think) notebook to record information, including the medical records we find along the way. No map though.
FAMOUS LAST WORDS
This is the first of the Haunted Halls series, and is very well put together. It is interesting how well a game can work, even without the ??Bling!?. I found the game as immersive and enjoyable as any of the blockbuster games that are the norm today.
July 22, 2013
Great...right up til the end.
This was a pretty good game, although it did have that odd thing that games like this seem to have: the inability to use the tools you have to do what seem like obvious things. Like using a crowbar to break something.
The lag between scenes was pretty severe, but I'm playing the second game in the series now and it seems to have been fixed.
The main complaint I have is with the end - the last two rooms were simple and boring, and the ending was anti-climactic. And I hate "simon-says" type games, but that might just be me.
November 24, 2012
Very Creepy Game
I had not played this one before, because it just didn't look like something I was interested in. I was right about that!
However, by the middle of the game I was hooked, only to get thru it - I mean, what's up with the half man, half octupus guy? That was just strange. I also thought some of the content was just disgustingly gross, i.e., what kind of sicko plays on the fears of others?
HOS were just difficult enough to be somewhat of a challenge, which I confess, I like very much; however, like some of the other HOGs out there, some items were misnamed, so difficult to figure out what exactly you're looking for.
The puzzles were not overly difficult, I felt some could have been a bit more challenging. That being said, I found the puzzles refreshingly different and fun, and a few even great.
I did have to refer to the walkthrough several times to figure out what to do next, some things were left so long, that you forget about them in completing the rest of the game
April 5, 2012
Wow That Was Tough!
Great game, enjoyable, but I had to check the walkthrough guide a LOT more than I would have liked. I guess I like games that are a little easier to figure out what needs to happen next. I agree with other reviewers that after releasing the patients from their fears, the patients should leave but they don't. The ending was a little disappointing, all that work to help what's his name and for what? The journey through the asylum was cool, a lot to do, but very frustrating for me at the same time. I look forward to getting into something new now :)
January 6, 2013
Twisted and Interesting
A very original game, with intriguing problem/solution play and interesting environments. I enjoyed moving through the rooms of Green Hills Sanitarium, seeing its different scapes, and reading the dossiers on its patients and their disorders. The solutions to each puzzle/area manage to be feasible and enjoyable, without being needlessly difficult or blatantly obvious.
This is one of the better hidden object games that I've played, and the I hope to play the sequel.
March 16, 2012
Creepy Asylum Game
Haunted Halls: Green Hills Sanitarium is a creepy, hidden object adventure game. The story revolves around helping your journalist boyfriend Tim, who went to a strange asylum looking for a story, and who has not returned. Along the way, you will meet many patients in the asylum who are in need of help.
The graphics and music are very nice in this game. There is only one mode of gameplay, and there are sparkles that indicate where everything of interest is located. There is no interactive map for this game, which means a lot of running back and forth.
The puzzles were rather easy, like most games from this developer. But, sometimes, I had trouble figuring out what to do with a particular item, so that upped the overall difficulty a notch.
I completed the game in around four hours. I enjoyed the end story, but thought the last patients to help were very easy to help compared to the first patients. (I would have liked a little more consistency.) But, overall, a nice, eerie game.
January 20, 2012
Great Story Line With a Feel of Saw the Movie
At first when playing the game, I felt it was going a little too fast. Right off the bat you find where the boyfriend is. (your playing the role of a worried girlfriend finding her boyfriend lost at a psychiatric hospital) True, the main part of the game is to complete different steps to save him, however I still feel that the game could of had one chapter of finding where the boyfriend is locked up.
Graphics are not the greatest but they are not the worse. The one thing I do not like, and think is a little poor quality is when interacting with a character. The Characters, in my opinion, could have a little more motor skills, and instead of reading what the character is saying, I find it more enjoyable to hear the character speaking.
Sound quality was lacking a tad also. Same music through out the whole thing, and all I hear in most room, and in the HOS were horrified children. I was kind of lost on that seeing the game had nothing to do with children, but whatever. Sound for me was lacking, and to me that matters, because it adds to the game experience.
The story line was great. Had a Saw (the movie) feeling to it. The beginning, and end were a little short, and room for details.
HOS were GREAT! For those that love a lot of HOS and ones that are very challenging, than you will find this game fun and challenging. The only complaint on the HOS is that some objects where hard to find, blended in a little too well or an object was hidden under something to were you could not tell what it was.
Over all I say this game was worth buying, but beware, at first, and most through the game, it is a little easy. There is some thinking to do. If you are a beginner, or a person who plays a lot of these type of games but likes it a little easy, go for this game!
October 17, 2013
Graphics, good during play. Even when your "helping" people...but good grief, during some of the HO scenes it was hard to see, even on my laptop. The scenes were done well- not jumbled messes- they just wanted to stick with the dark theme, and it blends things in a bit too well.
Music, fine. It seemed to be on the same loop, but you really don't notice it unless you concentrate on it. What really creeped me out was the little kids chattering #singing?# in the background of all the effects going on noise wise. The first time I really stopped and heard it my hair kinda bristled, it's that creepy.
I played through the full version in three hours. I had to use the blog walkthrough for...one or two things, because I happened to miss them.
I think it's a good game, and recommend it.
As a side note, I also recommend the game F.A.C.E.S. to those taken by this game. It's also creepy-asylum, with a few added twists and better graphics.
June 6, 2013