The Stroke of Midnight
Awesome 3D adventure
I really enjoyed the first person view in this game. I thought it would make me dizzy, but it was done very well. The puzzles were great, hidden objects clean and easy.
The story was nice too! However, only being able to use one object at a time was a little annoying.
Still.... good game for the price!
January 20, 2012
You may try this one!
The storyline is attractive and the vision is stunning. The only thing to complain is that it is way too short!
January 14, 2012
More of an Interactive Novel, Creative. Awesome Art Work
Gamers who enjoy a rather ghostly long ago unrequited love story would enjoy this game. Puzzles and HOG's fairly easy It's really the story that is all about this one as well as creative puzzles and superb art work! Must say, I did jump with surprise a couple times playing the demo! Not a purchase for me, yet, recommend!
January 13, 2012
Not an intuitive game
There was not an inventory, so when I picked up items, I was unable to put it down or back in the same location I picked it up. I had to leave the game and return in order to resolve this problem. Not an intuitive or nicely flowing game. Somewhat choppy between scenes.
January 13, 2012
Lovely panorama but no hint available!
Beautiful graphics,sound,music and story.
Wave of the future games no doubt but was unable to make it do what it was supposed to do.
The tuning pin would not stay and just gave me a headache.
I would love to have bought the game but for this tiny problem.
Great game if you do not get motion sick!!
September 3, 2012
Not a stroke of genius.
There are good parts and not so good parts.
Good Parts: The main story line was good. Your a romance author in search for your creativity and stumbled upon a broken hearted, never to be together couple.
How the game zoomes from place to place is pretty cool and the graphics are pretty crisp.
The not so good.
There is not help button on trying to figure out your moves. It is unlimited and no waiting only in HOS.
The constant opinion of the author is annoying. It fallows you everywhere and every step you will make. That got old really fast.
Over all... it's Ok. Try the demo. I played for the whole hour and am not going to buy.
August 25, 2012
Not one of my favorite HOG adventures
It was entertaining enough but overall I didn't really like it. By the end I was getting annoyed with all the morphing. I didn't particularly like making the potions either. I don't like the floatyness of the game.
May 6, 2012
a little clunky
I haven't come upon a game constructed like this one before, and after playing I'd say that I prefer the more conventional HOG construction. Although the panoramic graphics were fun at first, they were quite choppy in some scenes - even with a quad-core Mac. That's just an esthetic issue. It didn't interfere with play. What I did find frustrating was that in the puzzle scenes, it was very difficult to find the sweet spot where the curser would react. You'd know that this item went there, but it would sometimes take a ton of clicking to make it happen. I would have given this game 4 stars except for that issue.
February 4, 2012
A mixed bag
The graphics and music are wonderful! The voice overs are very well done.The 3D was interesting. I played the hour trial. While I moved along at a good pace during the game, I found a few things frustrating. When you pick up an object, you can not put it down till you use it correctly. The clicking on an object must be very precise - like a certain position over a number which I had clicked on several times before. It is very linear so if you can't do the task at hand, you have to stop or go to the SG. Maybe I would have liked it more if I owned the game and just went to it when I was in the mood for that type of play.
All that being said, I would recommend the game as it has enough to offer it is worth trying it yourself.
January 27, 2012
Good visuals, not very entertaining, blah storyline
This game has a first person view of the whole story, you're no longer standing at the edge of a scene, but "in it". When you move your mouse up it's akin to moving your head up and looking at the ceiling. The visuals are stunning as well.
However, that does not a good game make. First of all, the story. It's a star-crossed lovers type of thing as told through flashbacks with ghosts speaking with horrible fake Russian accents. The voice acting was terrible on top of that. You definitely get the feeling that the plot was secondary to how they wanted the game to look.
As far as playing goes, it can be tedious. There's no inventory bar and your journal follows you from room to room. Your "quests" are shown in each room in the form of a riddle. Ostensibly, this is to make the game more first person and interactive. While I like the riddle aspect, I found the game to be the opposite of interactive - more like being rushed down a one-way track before you can fully interact with the world or objects in it.
Not having an inventory bar was endlessly annoying for me. You click on the objects available in that scene and use them right then. And here's where the problem lies. Let's say you have to get a glass of water from a well, but you have to attach a handle first. If you click on the glass before the handle, you're stuck with it in your hand and anything you click on, the screen just says you can't use it there. You also can't replace it where you found it. Only once was I able to swap objects (I had clicked on a shovel I hadn't even seen, and what I really needed was a water pitcher).
I like where they were going with this, they just need a better story and a better way to interact in the world.
January 23, 2012