Different approach to Farm Frenzy type game - Neat!
I really enjoyed this game. It's very much a type of Farm Frenzy game with having to cultivate a little patch of planet with animals and crops, sell them, cook them, meat the level's objectives. What is so nice about this is that the story line sets it apart from similar games in the genre and that's very well executed - except the ending could have done with a tat more cute and well-done factor.
This would have been a definite 5 star game if they would have taken a bit more care with opening up the options. There are no upgrades to features really. One cannot cook more than one item ever for example, which is an integral part of all other games of this type, which makes the strategy part lacking. Add to that that one cannot buy items that are not part of the level's objective, making it a bit dull in its options and that's were the point is lost. Give me the option to buy a cat to collect all the items even if it's not needed for the objectives, let me figure that myself.
Because this is off planet and outer space the animals and items don't relate, so there is no logic as to what cookes into what, because it's all fictitious items. That makes it very cute, but one also gets a bit lost as to what causes what. A better mouse-over, which would have clarified which animal produces which item or what will cook into what, would have made it more enjoyable instead of guess work.
Overall though a very well done game. I hope there will be a sequel. It's cute, it's fun, it's long, it offers good challenge without going too frantic. Anybody that appreciates games of this genre will have hours worth of enjoyment.
November 8, 2014
It's a time management game that in the beginning seems simple enough but soon becomes a lot to keep up with so it's great for experienced players. It always annoys me when you have a tutorial that not only eats at the timer while it's instructing but that you have to click a specific button to control. While you are able to toggle it off I would prefer that it just disappeared after the first run through and not appear each time you try to replay the level. The 1:20 gold timer for every level seems a bit much for some of the levels and nearly impossible to meet. Also part of it is click part of it is drag so when the levels get a little crazier that is kind of annoying. It was different from the same old same old, it just wasn't one I am going to keep.
October 13, 2012
Couldn't even finish the trial time because the glitches made it impossible to move through the levels. A shame.
August 9, 2012