Scratches Director's Cut
Perchance To Dream!
The other night I had a dream that my sons and I were in the mansion from Scratches and they had a huge wrench (ah, the ubiquitous wrench) and were trying to open the secret door in the fireplace. I knew there was a monster down there and I was trying to stop my sons from going and didn?t know what to do, so I woke up! That is how profoundly affected I?ve been from this game which I?ve played twice. It is truly suspenseful and I have the clenched jaw to prove it.
There are just two problems: one is the 360 effect that doesn?t bother me but will probably make some people dizzy. The other is the access violations that periodically appeared. I liked the game so much that I just shut it down and then opened the game and continued where I left off.
Everything else is wonderful. The game takes place inside and outside the mansion, so it is never tedious. I really like the main character?s voice, the graphics (although some may feel that they are too dark), the story line (what a surprise toward the end), the additional story that continues a few years later, and everything else about the game including the tasks that are quite do-able for the not-so-experienced Adventure gamer
So if you don?t mind a few minor problems, it is well worth the money and time. I?m Romani (Gypsy) and my gran always told me to look out the window after waking from a bad dream and you will not remember it . I forgot to do that but if you dream of the game, don?t forget!
November 22, 2011
My all time favorite spooky game!
I've played a lot of spooky games but nothing beats this game. It has everything that a creepy, scary game should have - atmosphere, great gloomy graphics, desolate and isolated setting mixed with comfort and a sense of "safety" when talking with your friend on the phone. And best of all, no violence. A great game that will live on forever no matter how old it gets (like myst) but for the spook lovers.
December 1, 2011
Scary First Person Adventure
Scratches places the gamer in the environment.
I enjoyed the graphics and the way in which the user can look around, up and down, it makes the experience very realistic.
The creators of Scratches are masters at establishing suspense. One constantly expects to be surprised around each corner and behind each door.
Scratches will remain one of my favorite games.
November 16, 2011
Scratches Director's Cut
I read the reviews and I think the problem most people are having is that this game is very different. It is unique, once you become spellbound by it like I am. I'm going to make some notes for those having trouble with getting into the home:
1) I think you have to go through the process of looking around in the woods for a few minutes, to become familiar. Then go to the car, open the door, and get a key from the glove compartment. Then click on the door again and leave the car.
2) Go to the front door of the house. You have to have the game view on the door lock and handle. Now right click the mouse button and take the house key. It's important to right click a SECOND time to make the inventory disappear, and then right click a THIRD time with the mouse (while holding key). This tells you that the door is now unlocked, so you click on the door to open it.
3) Any time you are tired of the credits in the beginning or end, simply click escape.
4) To save a game, click save, and there is a small list of numbers 1 through 10 below. Save and then return back to the main menu to exit. You can save over a game any time you wish.
Don't give up on this game or pass it by. Once you're in the home, you won't believe how beautiful the home is, and how intriguing this game is. It's absolutely wonderful.
February 6, 2012
I'm torn about this game
The graphics are great, the atmosphere and music make the whole thing feel very creepy. HOWEVER I don't find that the game plays out in a logical fashion. If it weren't for the walkthrough, I wouldn't have a clue as to what to do next. <**spoiler**> I mean..who would think that when waking up in the middle of the night, the first thing you would do is go to the cellar and climb into the furnace?? The whole game feels like that, to me. Spooky game..just doesn't seem to have a cohesive story line..
January 3, 2012
Made my hair stand on end...
Even though I am a HOG fanatic, I felt needed a change of pace, so I thought I'd give "Scratches" a try. I like spooky and after reading the reviews and synopsis to the story I thought, "Eh, what the heck."
I was able to master some of what I needed to do - other times I had to "cheat" and follow the walkthrough. There were a couple of times that I literally "jumped" and at the end, my hair was standing on end with goosebumps to match!
The "real life" graphics and the 360 look-about made the story even more interesting. And found myself very involved in the story line. I would recommend anyone who has motion sickness to use the "slideshow" mode, though.
However, I am left with a couple of questions (and I may be slow here) but who was that person at the end of the story? Robin? James? Christopher? And I didn't get the "years later" story that I saw that someone else got. Was it because I chose the "Director's Cut" and not the "regular" game? If any one has the answers, please let me know. Thanks!
All in all - I'd recommend this to anyone who likes mysteries, spooky atmosphere and has to use their noggin to figure things out!
January 10, 2012
You must play this!
If you want a scary game, with a GREAT frikkin story, this is it. You won't find anything like it. The panoramic view, is just fine, the game is phenomenal. The MUSIC, is to die for. I bought the soundtrack.. but that is not all that makes this game so amazing. It is so intense.. I can't even explain how it makes me feel or WHY I can never get it off my mind, it's just such a fantastic game. I played it, and couldn't stop thinking about it. Enough said. The details in the story, are unbelievable because it is SO believable. Make sense? Probably NOT! Because you HAVE to play this game by yourself, Or at least with the lights off & the volume up :D
Side note: I thought it was extremely hard because this was my first real adventure game since I grew up,I was really young when Myst came out & couldn't get anywhere. I'm sure people who have made it through many adventure games could do this without use of a walkthrough (don't read ahead of course), but either way, the experience is amazing.
February 2, 2012
Excellent Horror Adventure Game
Now, I'm a big fan of horror-esque games, the ones which include more exploring and less survival tactics from rabid zombie-humanoid monsters. Being a typical point-in-click game, you start as a writer wanting to explore a reported creepy mansion while trying to finish your book.
While the story definitely gets a bit 'creepier' as it moves along, what really makes you jump is the sound track. Eerie, totally, and that is what kept me on the edge of my seat. While the story line itself didn't scare me as much as I would have liked, it was still enjoyable to play through.
You have basically four days to figure out the history of the place, and depending on the limited choices made during the (grand total of about) six phone conversations with your agent, you get one of two endings. The included 'extra' is really, really, extremely short but does tell a little about what happened after you leave the house and the fate of the house itself.
Any fan of the lets-explore-a-creepy haunted house and horror fan will want this on their shelf. Even if at times the puzzles were somewhat trying to figure out, the fact that you could explore the place during the day and night made me only try to push on more. While the ending itself is slightly anti-climatic, I enjoyed it none the less.
Definitely pick this up if you enjoy horror adventure games.
January 20, 2012
Genuinely scary horror game
Many games claim to be horror games, much fewer games actually manage to scare me. This one did the job nicely. This is without a doubt the scariest game I've played, which makes it a great horror game. It also has good challenging puzzles and very good graphics.
The game takes place in a large house which the main character, a horror writer, has moved into. Gameplay is divided into a few days, and importantly nights, were progression to the next day occurs when a few goals have been achieved. The game does a nice job of gradually building up a creepy atmosphere during the day, based on texts you find that descibe past events, effective use of music and ominous comments from the main character. The nights are when the game turns really scary, but I'll leave it at that since I don't want to spoil anything.
Telephone conversations between the main character and his friend play an important role in the game by giving you an idea of what your current goals are and some hints on how to achieve them. These conversations suffer from somewhat worse writing and are the weakest aspect of the game. Also the ending felt a bit anticlimactic.
The puzzles offer a good level of challenge and all puzzle solutions are logical. Puzzles are also fairly original and the game even pokes fun at of unoriginal puzzles that are overused in other games by letting you try a common solution to one particularly common puzzle only to have it fail miserably. The only issue I had with the gameplay was that a bit too much careful searching of the house was required. This kind of challenge doesn't appeal that much to me but I can see how it may appeal to other players.
In conclusion this is a very effective horror game with good puzzles that was made somwhat less enjoyable by a somewhat excessive need for careful searching for important objects, some not all that good conversations and an anticlimactic ending. Still, it is a very good game that I would strongly recommend to anyone who likes horror games.
April 10, 2012
After reading other reviews I decided to try the game.
To be honost I only got 9 minutes playtime, before I HAD TO QUIT. Like other members have stated, with the cursor movement there is a chance of getting motion sickness. The setup in game for mouse speed nor the dpi setting on my mouse had any actual effect. So take that into consideration before buying.
Concerning visual and sound, those 9 minutes were enough for me to think they are awesome! Truly beautifull.
So if you never get motion sickness from games, this can be a game for you. If you do have a tendancy for it, than stay away. But since i cant last more than 10 minutes I have to say not recommend.
January 16, 2012