Our Worst Fears: Stained Skin
3.8
5
34
34
VERY NICE GAME
Great story - you travel around the world searching the solution of a mysterious case of "tattoos and deaths".
At the beginning it seems to be kind of slow: you do only one thing and have to go elsewhere,... but gets better and better every moment
- Graphics very well done
- Excellent Atmosphere
- Good level of challenge
- Nice characters
- Vey interesting locations
- Lot of HOS (some are a bit dark) and varied different puzzles.
January 16, 2012
Great Adventure Game
Played the demo, and I was hooked. So I bought it just to find out what happened next, and didn't stop playing the game until it was over. Just finished the game, and I am glad that I bought it. It's a long game, with quite a few HOS, but there is a great story built in, plus other puzzles. The game is fairly challenging, but I only had to look at the walk-through a couple of times. The graphics are good. The characters in the game are a down-to-earth couple who do detective work. So, when they are victimized, they use their detective skills to solve the problem, and get to safety.
March 17, 2012
Fun & Unique Game Play!!!!
First I love the company who made this game as they show when an area is complete so time isn't wasted wandering back and forth between scenes and, in general, their games don't require a lot of back and forth.
The storyline about a man who wakes up with a mysterious tattoo, then travels the world with his girlfriend to solve the mystery was refreshingly unique. He and his girlfriend maintain banter throughout the game which I liked.
The graphics were outstanding with beautiful scenes and great sound effects. The music was fine and at times kicked up the intensity a bit. I did not find a need to turn it down.
There is no map and the journal was no help as it narrates events after they occurred, and there was no objectives list or strategy guide. The hint system worked well which is good because with the variety of methods used for HOS sometimes it was not clear how to obtain an object.
The variety of types of mini-games was narrow but they were fun and creative, beautiful, and very enjoyable.
The HOS were a lot of fun, integral to the game, and, once complete, allowed access to pick up objects that the player had seen earlier but was not allowed to pick up.
There was a wide variety in how each of the HOS worked which I very much liked. Sometimes it was finding a certain number of something, or pieces of items, or actions to take.
Now, for the least favorite part of the game - could be because I played in casual mode.
The game was kind serial with a single mission at a time and the player being led by the hand each step of the way which became a tad annoying. Perhaps I will go back and play in expert mode to see the difference..
The game did a good job balancing humor, mystery, suspense, and drama making it a blast to play.
I highly recommend this unique, fun, beautiful game.
April 7, 2012
EXCELLENT, EXCELLENT, EXCELLENT!!!
I found this game to be very challenging. The storyline was excellent and kept me wanting to know more. It's the type of game that once you get into it it's very difficult to stop playing. Once or twice I had to look at the walkthrough but that certainly didn't take away from the game play. It's a game that will keep you thinking through the challenges and wishing there were more games made like this. HOS are not too difficult and I thought the written story in the book was brilliant. It's a must try! Enjoy.
December 4, 2011
Something a bit different
I was surprised by how much I enjoyed this game. WARNING - if suicide upsets you avoid this one. Otherwise it is an entertaining game with some different puzzles for a change. I played in the casual mode and the help was there with me all the way (too much so if you like it difficult and challenging). As with most games the story was a bit far fetched but work your way past that and it was interesting and "logical". One aspect I wish more games included was an "area complete" notice so you don't have to go back and try there again. Also there were no voice overs which I hate just reading to enhance the story. I did not find much use for the journal - it only seemed to tell me what I had done.
March 5, 2012
Wow! Had to play all the way through in one sitting!
This is a great example of what you get when you combine a really good story with nice graphics and sound, in a game that runs just the way it should. I can't believe some reviewers criticized the writing, because this is one of the few hidden object games that had a story that just sucked me right in.
The locations were interesting and sometimes beautiful. The sound always suited the visuals and was never annoying. I would have loved a well-acted voice-over, but the dialog was never overly long and was easy to read. The journal added a few details that you wouldn't necessarily pick up from the action and dialog, so it fleshed out the story a bit, but I agree with some others that it wasn't overly helpful.
I played in the more challenging mode and there were no sparkles anywhere to give anything away. I didn't bother much with the alternate "nightvision goggles" mode in the HO scenes as it seemed too easy, but it was interesting as an alternate way to get a hint.
I'm only an intermediate adventure game player, which translates to nearly expert in hidden object games. (True adventure games really don't give you much guidance and almost never supply you with in-game hints.) I often need to peek at a walkthrough but never did with this one.
I loved this game and couldn't wait to see what would happen next. I highly recommend it to anyone who likes more of an adventure aspect to a game rather than just a string of junk piles ot sort through.
May 8, 2012
Poor Graphics and too little challenge
Ordinarily I try to look past the little quirks of these games. This one makes it impossible.
I played the game for the first ten minutes in casual mode and quickly became annoyed with the constant dialog that holds your hand and tells you what the next step is. It outlines the objects you need to find and tells you the next step that is to be taken. This leaves no challenge whatsoever. I then switched to a new game in expert mode in the hopes that it would eliminate the dialogs and sadly, it did not.
The graphics are poor. They are fuzzy and non-descript thus making the objects more difficult to identify and find.
All in all, I found a game that was very dissatisfying. I won't be purchasing this one, even after only 30 minutes on the trial.
For someone who is completely new to hidden object games, this might be a good one to start with because it holds your hand and tells you what to do next. Otherwise, it may be a complete waste of time and space on your hard drive.
April 7, 2012
Our Worst Fears : Bad Writing
Our Worst Fears: Stained Skin has a very dark theme that I found more sad than spooky. I am a reader and given a journal or a cutscene with dialog, I'm not going to miss a word. I usually love games with ghosts and goblins, murder and mayhem, but this one left me feeling flat. I don't mind if a game asks me to suspend belief, bend logic, or make a leap of faith, but bad writing takes what might have been an interesting plot and chokes the life out of it. Imagine the worst short story written by a high school student taking Creative Writing because Drama Class was full. Call the Guidance Counselor, PLEASE! If writing were not such an integral part of this game I would have given it a much higher rating. It has some innovative puzzles and gameplay. Hidden object scenes have a puzzle mode that is very interesting and can be toggled on and off. I thought the artwork was very well done. Each chapter of the story has a distinct environment that cuts down on the amount of backtracking you have to do to complete tasks. The hint system in casual mode is helpful but I have to admit I was outsmarted several times. You really have to pay attention to each scene in the chapter, but competed areas are clearly announced to help narrow your search. The plot actually has some surprises and I did enjoy the puzzles so this game wasn't a dead loss. It held my interest until the bitter end. I would recommend it to happy, well adjusted players or those who don't bother to read dialog.
April 24, 2012
Hated the storyline...
As HO games go the game play was OK, but not too difficult so I could see where beginners might like it. The storyline was a little over the top. I think who ever put this together has a real fixation on suicide. It was dreary/gloomy, and not much fun. I believe a story of any kind should have a point. If there was any point here I missed it. In my opinion it wasn't worth the $$ I paid for it, and I wouldn't recommend it, especially for anyone with teens or younger children who have access to their computer.
April 5, 2012
A mediocre game
The authors appeared to have an original idea and may be on to something, but the execution left something to be desired. The end result was a mediocre game with little going for it other than originality. The original part is that the HOS can be played normally or through the application of matching silhouettes to portions of the scene; after the silhouettes are placed, the HOS will have sparkles showing exactly where everything is. One may switch back and forth between modes if needed. That is original but flawed in execution; it just did not seem quite ?finished?. There are very many puzzles, which I abhor; fortunately several of the puzzles are solved by the application of intelligence while the rest are rote puzzles which I skipped. The graphics are a bit crude and the cut scenes are good, but long. Dialog is always written and not spoken. The plot is weak, but just interesting enough to make you follow it. The game is certainly not bad, and is probably, for most people, worth buying, it just doesn?t stand out as an excellent game or even as a very good game. It is mediocre, not particularly good but certainly not bad.
April 11, 2012