Allora and The Broken Portal
I enjoyed playing this game, it is a simple fun way to pass the time. There was enough going on that you want to finish the game (really no story) and you'll enjoy the journey.
August 3, 2012
A good game
I enjoyed this game but found the ending somewhat anti-climatic in that it was basically on the same level as the rest of the game, with no big finale. That said, the items were sometimes hard to find, and then you had to find their use, and the puzzles were sometimes challenging. All in all, well worth the money and an enjoyable game.
December 7, 2012
Nice looking fun hidden object game
I really liked this game it was visually nice to play and was a good balance of difficulty and fun.
July 13, 2012
Fun Hidden Object Game
This game was fun and kept me interested through to the end!
March 3, 2012
Grafic fine, a bit booring game, to much of the same kind of challenging.
November 15, 2011
The graphics were a nice change from the usual computer. Because of the setting 'normal' objects weren't the usual & harder to find. The setting also increased the difficulty with finding objects.This wasn't long enough, I finished it too fast. The mini puzzles were a bit too easy to do. But the fun factor was good. This is a good starter, or barely intermediate game to do. Person's looking for non violent based games for their young family members would enjoy this for them.
October 28, 2013
I loved the graphics and music for this game. I also loved that it was a little easier than many games and was logical. What I didn't like was that halfway through, you start going through the same scenes again, then a character says you don't have to do that anymore, and it rushes to the end. But overall I found it much more enjoyable than most of the hidden object/adventure games and would recommend it for those who enjoy woodland/fairyland stories.
July 15, 2013
Family Friendly, But That Doesn?t Mean Easy
BASED ON COMPLETED GAME
Story: A powerful wizard has been sucked into a portal and is lost. Only you can save him. Approached by an Elf girl and a rodent friend, only the eyes of a human can be used to travel to Faraway Forest and save the wizard.
Release Date: Mar 2012
The cartoon-styled graphics, absence of evil and monsters, the cute companions, and magical machinations may all make it seem like strictly a kids game, but Allora is a challenge to grownups as well. Its gameplay style is unique.
The game is really just one long HOs, but put together in a way that I find much more interesting than standard pure HOs. Each self-contained ?location? contains at least one scrollable scene and two or three other scenes, from which you must find a number of list items, including ones that will become part of your inventory and are needed to get the required number of crystals or runes you need to complete the location.
You are taken back to each of these locations later, but the scenes have altered a lot since you were there. I love that trick.
Good for a little of something different.
February 22, 2013
Mayzy's Review- Allora and The Broken Portal
This game was a bit of a toss-up for me. It had definite ups and downs. The plot was very basic, at best. Your goal is to move from scene to scene finding crystals and runes so you can save a wizard and go home. There ya go, you can skip just about all the dialogue scenes, because that's pretty much it. The puzzles were very easy and the music annoyingly repetitive.
What this game really had going for it, though, was the art. It was colorful, whimsical, and quite beautiful. The hidden object scenes were just lovely to look at. I am very partial to games which take a good, stylistic approach to their art, rather than grainy, 'copy-and-paste' realism.
I wish that the review system allowed ranking rather than just yes or no for recommendation. I'm going to have to put no, as I definitely wouldn't recommend paying full price for Allora, but it might be worthwhile as a daily deal or if you have a good coupon.
January 4, 2012
First Half Solid, The Rest...Not So Much
Add Allora and The Broken Portal to the list of hidden object games where you go in search of someone. In this case, it's a wizard, whose technology had a serious flaw and deposited him..somewhere. You play the part of a human who crosses over to this fantasy world to repair the portal and rescue him. You'll know you're a human since that's what everyone calls you for the entire game. I can just picture developers sitting around the table saying, "Not enough human references in that line." Were it a drinking game, you'd be cross-eyed by the middle.
In any case, you have two companions on your adventure: the aforementioned Allora #who gets top billing for being an elvin Lara Croft# and a mouse with glasses. Neither of them do anything, just boss you around to get you from location to location. There are no voices in the game, so not much to write home about there. Animations are decent, but unspectacular.
Where this game does shine is in the hidden object department. For those of us that really like those type of games, there are tons of HO scenes in this game. In fact, they come hot and heavy and never let up. You'll travel through a bunch of different scenes. In each of the three or four areas within said scene, you must collect a list of objects. For added challenge, you also have to find certain objects to use in the environment to collect the crystals you need to open that darn portal. The objects are hidden creatively, and even though the formula is repetitive, it manages to get quite a bit out of it before ennui sets in.
There is also one "test" per level, usually standard fare of assembling a jigsaw or flipping tiles. My major issue with this game, and the reason I didn't rate it higher, was that the second half of the game is just tacked on. Essentially you have to revisit every location you've already seen and find even more of the same junk. The final puzzle is very underwhelming, as is the resolution of the game. Ultimately, this game is a great way to spend a lot of time finding stuff, but those flaws prevent it from being any less broken than the portal itself.
December 21, 2012