Maestro: Music of Death
Easy Relaxing Game
BASED ON COMPLETED GAME
Having played this game several times, but not this year, I was surprised at how very different it is compared to today?s games. It is not the so called ?dated? pseudo-realistic games of even earlier, and it is released by ERS, and you can still see that in the graphics. But the whole atmosphere and feel for the game (in fact, the whole series) is quite unusual for them.
SIGHTS & SOUNDS
The intro to Music Of Death, though it has decent quality graphics, is almost ugly. Not quite, this is ERS after all, but about as close as they can get. Roses bloom into skulls, the environment is dark and gloomy, the music is an irritating violin. But it works. This is a gloomy sort of game, the artwork reflects that, and some may find the graphics difficult to see. The use of voiceovers is limited and very good. Not all the music is that violin. *wink*
You are returning to your part of Paris, but it is blocked off by soldiers, saying there is an epidemic aging everybody so fast they are dying in minutes. You meet a woman whose child is still in the town, and when you go back to the guards to argue her case, all the soldiers are dead. You make your way to the empty plague-ridden city, searching for the child.
This is where this game really feels strange after the games of this year. It is so simple by comparison. The HOPs are many, word lists that are only occasionally interactive, and which are visited twice. There are a fair few puzzles, although not as many as the HOPs. They are very, very simple, although they do get harder as you go along.
The adventure side of the game is also simple and most will not have much trouble with it. However, with no map and no (useful) hint outside HOPs, there is a challenge here if you?ve been spoiling yourself with jump maps and hints.
There is a good journal, but you must keep far more in your head about what needs doing where than we?ve become used to. So while it may well be a reasonable game for a beginner to start on, it also makes a relaxing but not tedious game for intermediate players. Except for sentimental reasons, I can?t imagine this game appealing to the harder line experts.
I really enjoyed myself with this game. I found myself ?getting back to basics? in a comfortable amble for about 3-4 hours.
December 22, 2013
Liked it for awhile....
I DID like this game for the most part. The story line was really good and the end was satisfying. The graphics were okay and don't listen to the game music, so can't comment on that. The HO scenes were very easy for the most part. The puzzles were, also, except a few towards the end that I eventually skipped because I knew I was toward the end and too anxious to keep messing with them 'cuz I wanted to finish. The game was pretty short, but it got pretty tedious about 2/3 of the way through. Just find a locked something, find the key, usually in the next room or puzzle, and run back and open it. I was ready to be done. But I'd give it a mild thumbs up, mostly because I liked the music theme and story a lot.
February 7, 2012
I Enjoyed Maestro:Muisc of Death
This was an enjoyable game.
There are two modes of play: Relaxed and Expert
The scenes are beautifully rendered and hidden objects challenging enough for me (I'm legally blind so a magnifier helps ^_^) The puzzles are moderately difficult and can be skipped (I skipped one)
The music is fine for a short time but can be turned down if it gets too annoying and the storyline is easy to follow.
Overall a good game.
February 3, 2012
Well worth the value
I got it for only $2, I think, so that was definitely value for money. But that aside,
1) the graphics certainly suited the theme.
2) I suspect that it's made by the creators of Puppetshow, so if you like that series, you'll probably like this one.
3) Too many hidden object games, too many... And they have some items which need interactive actions before you can find it, and they don't specify where you have to direct an item to another [e.g trowel to pile of dirt, they show you where the trowel is, but where is the dirt? And the hints don't help you on that]
4) You have to keep backtracking, it can get a little annoying
5) Not much puzzles, it's more on finding/collecting things [I don't mean in the hidden object way] and where there are puzzles, they aren't tough in general.
6) There is an actual plot in this one. Like how one discovers the whole thing at a later point in the story, yet they show enough to make you suspect who is the culprit. The ending was pretty good too, because there is an obvious hint at a sequel, yet the town had some sort of a happy ending.
7) The weird thing is, I'm not sure if Emily, who is asking me to follow her throughout, is Emily in the flesh, cause e.g She walks into a place, I go in and discover that I need a ladder. Like what's up with that? How did she get down there? -.-
8) The voiceovers were pretty good, but the accents were British, and yet the town states that its a French one. I could be wrong tho'.
9) The town is bigger than it looks at first sight. Srsly.
10) I'm not too sure about the specters at every corner tho'. It shows that the graphics are pretty good, but uh.. Unnecessary?
Tip for people who find it creepy: It will be creepy, so.. Turn on some music that makes you happy and it will not be creepy at all. :)
December 27, 2011
Fun Hidden Game Play
I liked it, has a nice story. Nice Ending
November 29, 2011
loved it. the hour trial went too quick
December 17, 2012
Most Challenging Yet
I've only just begun to buy BigFish hidden object games...this one was my fifth in a week. So far, it has been the most challenging and I really enjoyed playing it today. For the price, it was an absolute steal! Great thing to do on a rainy day! Thanks. Blessings,
December 20, 2011
Good story line easily followed with nice HOS and puzzles
You are an inspector called in to help in an investigation regarding a mysterious epidemic that is plaguing the locals on the outskirts of Paris . It is spreading fast and people are dying from accelerated aging. The military has quarantined this part of town preventing anyone from entering or leaving but it has not stopped the spread. You find a crying woman named Mrs. Smith who is trying to enter the town because her daughter, Emily, is in the town at their house on Union Street. She asks you to find Emily who was left in the care of her governess. Thus your journey begins by figuring out how to enter the town. You catch glimpses of Emily throughout the game who repeatedly asks for help and you also see an old woman (the governess?) who warns you to leave or she will deal with you herself.
There is a journal that receives frequent updates that you should read as needed for clues for solving some of the adventure parts. There is no map but you seldom have to backtrack more then a few screens to find or solve puzzles so that should not be an issue. There are plenty of HOS and puzzles with most objects fairly easily found. You do visit eash HOS twice but for different objects. The main problem I had was that sometimes the objects were somewhat distorted forms so you have to look at each and if it looks somewhat like the name of the object it probably is it. The distortions seemed to be intentional as the graphics were excellent. The music was nice, mostly violin but could be irritating to some. The ending sets it up for a sequel and I have purchased both episodes to be played soon.
I enjoyed the game and recommend it for both beginners and intermediates.
September 5, 2014
Pretty entertaining. The hidden object scenes were reasonably challenging but the puzzles were way too easy, or so I thought. There were a couple of tedious ones, but not much that required serious thought or effort. There was a bit of backtracking, but nothing that was ridiculously infuriating. It was worth the (sale) price to me.
March 23, 2013
really good hidden object game!!!
the HO scenes are not so dark and dreary like a lot of games. i had to use the hints a few times, but the hint and skip button both recharge quickly. there is no interactive map, but it isn't hard to remember where to go. it doesn't go all the way to the beginning and then to the end and back and forth like that. it seems to stay in a limited area as you progress in the game. the hint doesn't tell you where to go, but that you need to look elsewhere and that doesn't take the hint. i enjoyed this and am sure there will be another one. the mini-games aren't all hard. most i figured out.
July 10, 2012