Voodoo Whisperer: Curse of a Legend
Great Story, Poor Ending
Voodoo Whisperer is a fun little game that will definitely allow you to get your fill of finding hidden objects. The story is that you play a girl with voodoo powers studying under Marie Laveau who is attempting to break the curse that has impacted both her own mother as well as New Orleans in general.
I really liked the idea of the game, but it's way too big in scope for a casual HO, and that's evident in the fact that there are only a few locations for your character to travel to. The process is exactly the same in each one: you will go through several scenes, collect helpful items, use those items to create a doll to break a curse, and then follow the trail of the evil behind said curse. It starts out strong with the first chapter, but unfortunately goes downhill from there.
The good news is the game looks great. The cutscenes are decent, the backgrounds are nice and realistic, but it especially comes through when playing the hidden object scenes. The items have tremendous detail, and the developers do a great job in giving you a list realistic to the time but by no means easy. Unfortunately, the sound is a bit of a downgrade. There is no voice acting, and the background music is marginal at best. Still, I appreciate the time it took to make those rendered scenes.
Challenge level is okay. Once you've completed the first chapter or two, you'll breeze through the next ones easily, until you reach the abrupt and unsatisfying ending. I'm all for cueing you up for the next game, but how about a bit of payoff for the time spent? Minigames are repetitive and a bit of a bore to be honest. How many matching games can you do before you tire of it? Not many.
Overall, this game is okay. I'd purchase it for the highly detailed hidden object scenes and if you really like HO hunts, but the story doesn't make the execution any better. The combination of a rushed, forced ending and the failure to make the voodoo recipes anything other than a rote "get this, mix that" formula make this one a curse.
April 13, 2013
Ending ruins the game
This game had great potential. Lovely graphics, interesting challenges, clever puzzles. It felt as though they stopped half-way through, though, as the game ends on a "cliff hanger" and there's no resolution. It was maddening: we did our part of the job; the developer should do his or hers. I'd say keep your money or, at least, don't go into it looking for the story to end.
October 21, 2012
I played the standard version from beginning to end. It is loaded with HO scenes and I did like the magnifying glass that could be used to find objects that were really well hidden. I would like to see that in more HO games!
Collecting the ingredients for spells was fun.
There is an interactive map that is pretty useless, because it only takes you to general locations, not specific rooms/areas. Plus you really do not have to go back to the general areas. Once you complete them and move on, you never go back, so I'm not really sure what the point of the map is.
The mini games, which are few, are really simple and gratuitous. If you don't even have to think about them, what's the point?
This game could have been so much better with some real mini games and a real ending.....the ending is awful.
This game is probably best for beginners.
November 11, 2013
Frustrating at times; HOS not easy to see, often items didn't show up well and difficult to find. Unhappy with ending; it hints that now if you want to find out how it ends you have to purchase part II! It was a waste of money, in my opinion.
November 5, 2012
Reasons why I disliked this game so much...
*All my reviews are on 100% completion of the game (bar one TM game)*
I bought this undemoed as a DD and about the only good thing I can say is that cancer research will get $1! I am shocked this was ever a CE as the quality isn?t there.
I never play on casual but after trying variations of ?GUI tool tips? on and off I had to as the navigation on this was so bad. Every time I tried to find where to back out the inventory bar came up and the side screens you had to be spot on where you clicked. So on casual mode at least I got ?sneakers? telling me where to click to move around.
I did get rid of the black bars on my non widescreen laptop by changing my resolution to 1280 x 700 and uncheck full screen but changed it back due to hard to find some items but it didn?t make any difference.
The graphics were actually quite good in some indoor scenes but in HOS and outside it was grainy really hard to see and a lot of time I was pixel hunting.
I don?t normally use hint buttons but here due to navigation and hard to see things I did and found it to be the most useless hint button! If there was nothing in a scene it went to the back button but then disappeared not keeping showing you where to go!
The couple of good things about this game were it showed ?area clear? when you were finished in it, and there was a spell book where you put inventory items and made spells. You also had ?powers? which you find during the game which you can use on items.
26 HOS (numbers are roughly, I do try my best)
They were all list type, junk piles, hard to see, some tiny items. On the left hand side of the inventory bar there is a built in magnifying glass you can use but I found it annoying.
A few of the scenes were all the same grey colour. All of them were covered in this cobweb and if you mis-clicked it slowly the web slowly got thicker and harder to see but you still could click and find items. You repeated most of them but didn?t have to play any more than twice. I do hate when you have to replay HOS and you?ve just played the scene 2 mins earlier! I really hated the HOS due to all above.
Type and how many times you have to play them -
pipe 2, rotating rings 2, match pair x 4, billiard puzzle need to write down hard to see combination elsewhere, safe, jigsaw, combination,
There weren?t many and you had to repeat them and boring. Some I wouldn?t even class as a puzzle but an interaction and most were so easy apart from the billiard puzzle. This is a pet peeve as I don?t like writing down things and feel the combination should have been in the game (in a journal or document etc that I could look at) so I didn?t have to record it.
This wasn?t a long game (thankfully for me) but you don?t even get a long game even if it?s not a quality game. I was playing casual so timing will be off compared to my other games ? 3hrs 30mins.
The ending was dreadful - a literal ?to be continued? but I read that the ending was the same in the CE so it?s not a ?to be continued? in the bonus in the CE version but more a sequel.
I don?t have many one star games as my reviews are on bought finished gameplay but due to navigation, hard to see items, some bad graphics, boring puzzles, repeating dreadful looking HOS and there is a lot of them in a 3hr 30min period (26!) and poor gameplay this game gets it.
Couldn?t even recommend it for a DD or if you got it free.
October 16, 2012
This was too quick to finish.And the story line was awful. Waste of time and money.
March 6, 2013