Chronicles of Mystery: Secret of the Lost Kingdom
Different & Good
Just got done playing this one, and I have to say I thoroughly enjoyed it. The graphics were excellent, the music was tremendous being theme and place specific. That's always a plus - helps to immerse a player into the game. The storyline was good I thought, though some of the dialog was a little weak. On that note, I have to say that I've only played Tree of LIfe and really enjoyed that, but I am totally unfamiliar with this story. That was handled well in the opening scenes - you were given the background information and brought up to speed.
Gameplay - very good, very smooth. It was very different than most other adventure/HO type games. There were diamonds to find in every scene and they were used to skip puzzles. I am not a fan of slider puzzles, so I skipped them. I did have some issues with the tiles for the mural. I didn't know how to get them to show the correct picture in order to move forward with the game. I went looking for help and didn't find any - just a bunch of grousers on the boards about how the game was unplayable and a "no buy" - bah! Oh well I found out: you have to double click (rather rapidly) the tile and it will flip over even if there are several connected. Once I found that out - with no help from the solution guide that was given in the game - I was good to go. Everytime I opened the game I was asked about my screen size and had the graphics confirmed - that was kind of odd. May have been able to change that in options somewhere, but never found out - just hit ok and kept it moving.
Things I liked: I liked that the mini-games didn't close when I was done. Sometimes I had forgotten to get the diamonds and that gave me a chance to go back and look for them. It also gave me a chance to admire the graphics some more - they were really very good and detailed. I especially liked the "vision" and being Queen of Sheba - that whole aside was very necessary to the story (though I didn't know it at the time), and was quite good. The attention to detail for that part of the game was tremendous: the hint 'button' changed from a pen to an ivory horn; the time clock changed from a clockface to a sundial of sorts; the menu button changed to a tile with a salamandar on it. The music also changed and was time period and place specific. I just loved that.
I also liked the mixture with the HOS: we had regular ones with a list, then we had ones with shadows of what we needed to find, but the shadows were not the list - they were actually what we were looking for. The list itself consisted of pictures, and the scene held the shadows of those pictures. Nice twist. There were also find the differences, and I have to say that while I like these, the ones in this game were a bit strange. You literally had to play them without thinking because if you thought about it you would wonder where to two pictures actually divided and which side was which. The pictures were not exact mirror images of each other - one side was larger (i.e., showed more scenery) than the other side and so I'm clicking away on stuff that shows on one side but not the other and nothing's happening and I can't figure out why. (by the way, there is an over clicking penalty!) I eventually got the hang of it, but I can't say I enjoyed it too much.
I liked that there was plenty to do in the game: not just find stuff, solve stuff, and get out. There was a fair amount of "back and forth" but the scenery and the mission you were on made all that ok.
Things I didn't like: the game was just too short - well it seemed as if it was. I think I was just enjoying it so much that it seemed that way. I had about 40 diamonds at the end, so I didn't have to use them all...wish I could've gotten them over here on the real side! :o) Didn't like that harp puzzle. Ew. Sort of a Simon type thing - but it was hard to follow it for me. One diamond used. I found that I was a little disappointed in the HOS towards the end. They began to be junky and full of inconsequential things.
Wasn't much I didn't like about the game - the ending could've been a bit more fleshed out. It didn't make much sense to me and that could've been because I didn't play the games in order. Not sure, but it was a bit abrupt and kind of corny (carried that weapon thru the whole game only to use it at the very end!)
Overall, though, a great game. It's different - be warned. But it's a good different and I think it's good to twist the "usual" stuff so that it's not just the same "run of the miill" boredom.
I recommend the game if you want something different and that will make you use your noggin.
Keep up the good work!
February 21, 2012
Awesome Adventure Game Number 4 in Series!!
This is a classic point and click City Interactive Adventure game--realistic, three-dimensional.
If interested, I have listed all of the Chronicle of Mystery Games in order of their release dates and recommend all:
Chronicle of Mystery:
1. Scorpio Ritual 11-14-08
2. The Tree of Life 12-10-09
3. Legend of the Sacred Treasure 11-12-10
4. Secret of the Lost Kingdom 4-21-11
Enjoy! - Mama Mia-
September 28, 2012
I loved the graphics! I think the story was a shortcut of another large file game "Chronicles of Mystery: Tree of Life" which I enjoyed a lot. In both games de characters are looking for an antique artifact. The water pipes puzzle is similar in both games. Although "Chronicles of Mystery: Secret of the Lost Kingdom" it's listed as large file I was able to complete the game in only 4 hours.
I RECOMMEND BOTH GAMES!!!!
October 7, 2012
fun adventure game
I love these games they are fun playing
February 17, 2013
Challenging Adventure, Large File, Hidden Object Jewel
This is no single genre game. It's a combination of Adventure, Large File and Hidden Object. This is for the puzzle minded thinker. If you do get stumped there is a detailed solution manual in the desk drawer that can be accessed from the main menu. There are unique twists on charished favorite puzzles. The Palace scenes are extraordinarily opulent. The timed puzzle and hidden object scenes are for the eagle-eyed. The extra diamond hunting just adds to the fun. Being a fan of Large File (style of game play) it is appreciated that you NOT be led to every conclusion. If you're a fan you know what I mean. What some may view as a glitch is actually you missing a step or forgetting to do something important. Time to retrace your steps and think. I must admit that the end came to soon and when it was over I just wanted there to be more. So, while it plays like a Large File it's not. I would also like to mention that some of the characters were so beautifully done they deserve being seen.
January 1, 2012
Good but not good enough
the game is fun to play, but I expected more. I know the other game of the series "Chronicles of Mystery: The Scorpio Ritual" and "Chronicles of Mystery: Tree Of Life" , and compared to that games this one here is very disappointing. You only have the marketplace + garden as setup to act and to speak to characters. In the middle of the game you do a strange time traveling with several actions and games there, which have nothing to do with the game itself. Also the hidden object games are boring, as you always have to look for the same things. For gamers who know "Scorpio Ritual" and/or "Tree Of Life" they should not buy this game, For all all others I recommend to play this one first and then continue with "Scorpio Ritual" and "Tree Of Life"
February 27, 2012
Chronicles of Mystery: Secret of the Lost Kingdom
I have never writen a review but I had to write one for this game. It was fantastic and the graphics were great but it was WAY TOO SHORT. The story was amazing. The different take on the puzzels such as find the difference and duplicates was a refreshing change.
March 25, 2012
Chronicles of Mystery: Secret of the Lost Kingdom
This game has an excellent story, and excellent introduction video and nice graphics. The hidden object scenes however lost me simply because the items to find such as 12 valves, were too small. There are also hidden diamonds to find in each scene which was kind of nice. There are also slightly interactive list hidden object scenes and mini games such as connecting pipes. I couldn't finish the demo because it was to frustrating trying to find the tiny objects.
April 30, 2014
Good game, but short.
I liked the visuals, the surroundings are beautiful.
I like the hidden object games, they were not too difficult, and not too easy.
The game is very short though, it feels like half a story, and I finished it quickly. Too quickly.
I can recomend it if you want to go on a little adventure, but not if you are looking for a game that will last long.
(right-click to drop items).
May 26, 2013
Frustrating, confusing game
I wanted to enjoy this game, and it started out that way. But I quickly bogged down and didn't know what to do next. other than trial and error. There are no hints that I could see. You can exit to the main screen and read what to do next in the desk drawer, but the advice is so vague that it's very unhelpful. I even tried looking at various walkthroughs and was able to make some progress. I was frustrated many times. One particular part of the game I'm still shaking my head over is an area where you find the differences. It's timed, so if you don't find them fast enough, you have to start all over. There were some obvious differences, and I clicked on them over and over but nothing happened. You have to find only certain differences. Each time I had to start all over I would click on differences that didn't work the time before and this time they did work. Go figure. There is no skip button, so if you wish to continue playing you need to keep trying until you complete a segment of the game. The progress of the game didn't seem very logical to me, so it was hard to figure out where to go or what to do. I don't recommend this game.
December 5, 2014