Macabre Mysteries: Curse of the Nightingale Collector's Edition
I loved this game! The story line, the HO scenes, the puzzles, I loved them all! Highly recommended to everyone!!!
November 25, 2011
A Masterpiece among HOG!
I found this little gem by chance and just loved it! It was an amazing piece. I'll have to be on the lookout for more games by Blue Tea Games. The story just drew me in. There wasn't anything boring. The cut scenes were extremely well-done. The sound was good and went with the game. There is a map, but I found it more confusing than helpful. Since the game is pretty much linear with a nice even pace, you really don't need a map. The HOS are different. Rather than sift through a junkpile you have to find the pieces of an object, and it's an object that you will use. The hint button is different also. When you click it, it will tell you to bring an object over and then it shows you where that object will be used. If you haven't been to certain rooms yet then you might not get the hint, but that didn't bother me. Whenever I was about to consult the walkthru, I would find where something needed to be. There's no option for difficulty. Still, I got about 5 or 6 hours of gameplay. This was definitely money well spent! The only negative I have is that I didn't get the CE!
March 28, 2012
I love these types of games. Good amount of puzzle and hidden object games. Cant wait for the next game.
November 14, 2011
two words, love it!
thanks blue tea for making this beautiful yet great game and good job!
April 9, 2013
Just did not get into it
Did not like it at all. I wasted my money on this one. Hint button to me was useless, only told you how to use the item but does not give any directions on where to go. Map did not work for me. Gave you no info. Music boring. To much going all over the place to do things but still needed more to solve the part.
December 19, 2012
A mystery, but not macabre
If you have played any of the Dark Parables games and liked them, you will love this, by the same developer in a similar style. Expect beautiful graphics, a good story line, long playing time (just when you think you've finished, you get another part to do) and interesting mini-games.
I don't quite know why the series has 'Macabre' in the title, though there's a curse and a murder to solve, it certainly isn't gruesome or dark in any way.
You have to discover the true secret of the burning down of the Nightingale Theatre (sorry, Theater), where your grandfather was director. The storyline has various twists which help to keep your interest, and there are a number of 'visions', i.e. video scenes which are all very well done. The conclusion is very satisfactory as you feel you have completed your task. There are no voiceovers but it doesn't seem to matter. You also get glimpses of what the theatre was like in its heyday.
Curse of the Nightingale's HO scenes are of two sorts. One familiar to player of the Dark Parable games where you search locations for parts of an object -- always a most beautiful and intricate one when it's finally assembled -- and one where you have to find the objects displayed (in full) at the bottom. The second sort might sound easy, but believe me, it's not as the objects are all hidden very skillfully and blend into the scene in such a way they are often quite hard to find. These scenes are 'visions' of the past and reveal an object at the end.
Even in the advanced mode, the hint fills up fairly fast and there doesn't seem to be a misclicking penalty (just as well for the parts-of-the-object kind of HO).
Though there are many locations, knowing what you have to do next is usually fairly obvious. I got stuck in a few places wondering what to do but always because I hadn't looked back at a location to find another HO scene. You also need to make sure you pick up all the necessary objects along the way.
The bonus game play is fun to play, but not necessary to the plot of the main game as it turns out to be a lead-in to the next game in the series (I'm looking forward to it).
One last thing -- I often turn off the music in games but this one didn't irritate me and did help to give the game more atmosphere.
June 10, 2012
curse of the nightingale hidden object game
I really liked this game it was fun playing, i'ts not to difficult, the sound was good, a bit to loud in places
November 15, 2011
This has been by far my favorite hidden objects game. I loved the visuals and the storyline.
August 22, 2012
Beautiful artwork, fun play, some of the challenges were really easy, others took some though. I usually do not like this type of hidden object but this one was exceptional.
July 1, 2012
Don't Be Fooled By Positive Reviews Based on Demo Only
***Review Based Upon Completion of Full Game and Bonus Game***
Ok, most here know how much I loathe reviews left after playing only the demo or less. I think reviews should be left only upon completion of a full game. However, that is NOT what this is all about.
Trust me, on this game, you REALLY need to not leave reviews after the demo. This game started out with real promise, and if you play only the DEMO, you are going to come back here and leave positive feedback, because the first of the game is actually quite good.
Then it continues and its wheels roll off quickly. The repetitiveness of this game becomes annoying at first, but you think maybe they'll hit their stride as the game goes on.
The repetition goes on and on and on and on. (Pun intended.) They literally have only THREE different mini-puzzles that rarely make an appearance, and they are the lamest mini-puzzles I've every play on any game.
There are HOGs everywhere you turn. They should have just named this game the HOG game. And it is the kind where they give you objects and you find where the objects are, as opposed to giving you the words of object and you finding those.
As HOGs go, I prefer that - but not 100 TIMES A GAME!
This game was SO amateurish and the story is ridiculous. Oh, and get this: they actually introduce a new character at the end of the game who supposedly has a major impact on the game, but you've never heard of that character until the end. Where did he/she come from, developer? They just pulled that character out of their...um...ears.
The music is definitely turn-it-all-the-way-down music.
The ending is a joke, an unintended joke.
I'm really dislike being so negative, but I have this thing about always finishing games I start, so it was maddening trying to get to the end of the game. I finally just started hitting "Hint" on the HOGs just to get them over with, and I never hit "Hint" on any game.
I could not WAIT for this game to end.
Terrible, terrible game. As a matter of fact, the developer ought to be ashamed of themselves. I know I am ashamed of them.
July 6, 2012