F.A.C.E.S. Collector's Edition
Felt a little tedious
Why oh why do developers continue making games where you have to go back and forth to the same place a hundred times? I almost stopped playing because I got so tired of taking the elevator up, then down, then back up, then back down. Over and over.
If it wasn't for that, I think I would have enjoyed this game much more.
November 27, 2011
A short psycho-thriller heavy on the HOS
This review is based on a complete playthrough of the game.
I'm reviewing this game in 2014, so I'm judging it on 2014 standards. Fair or not, this is when you'll be spending your money, so it's got to be rated against the other choices you have now.
The game starts off with a familiar theme: you're trapped in an insane asylum and need to escape. Unfortunately, there aren't too many twists and turns along that road, at least in this edition (bonus game may have some - game ends on a cliffhanger). There is an interesting mechanic that gets employed several times.
The game is VERY HOS oriented. Almost all scenes are repeated. There are a few puzzles, around easy to medium difficulty. One or two I might call hard. Now on to the game:
THE GOOD: The graphics and music fit the setting. They managed to maintain a 'creepy' atmosphere going even as the game went on.
The other characters were done fairly well: both in the way they are introduced and the way you interact with them (no spoilers).
No map, but you don't need one. Journal entries 'uncover' as you find information, so check it every now and then. Hint button works in HOS as expected (circles an area) and out of HOS gives you specific instructions (Go to X and get Y. You can use A to do B). More on the hint later though.
Voice acting was well done.
THE BAD: The game took me a bit over four hours to play over three sessions, and I'm a slow player. This puts it on the 'short' side of the games in the pond. I'm sure you could blow through it in two hours if you did it in one shot and didn't stop too long to smell the roses on the way.
HOS are all junkpiles, and you have to go through them twice (one literally back to back with itself). Almost every pile had objects hidden in darkness I couldn't see even after the hint showed me roughly where they were. There's also the annoying click-penalty - made especially annoying because it's the only way to search the dark corners, of which there are many.
THE UGLY: More than once, the 'hints' out of the hidden object scenes were ahead of where I was in the game, so it would be telling me to go places or do things I couldn't do yet because there was some other step that needed to be done first.
The ending left me with the feeling I needed to see what was in the CE to get the 'real' ending. I hate that - a SE should stand on its own. That said, the game does come to a reasonable conclusion (albeit with a few plot holes along the way).
BOTTOM LINE: It's not a bad game. If you really like the HOS side of things, you'll probably like it even more. It's a story that we've seen many times, and it wasn't really told with anything new (yes, there was a new mechanic, but it really didn't change the story).
All in all, I'm going to recommend it. It does do some interesting things, and as I said, it's not a bad game, just not one of the very good ones. Great game for a punch card filler or sale day.
July 14, 2014
Just and OK game
Surprised it is getting 4+ stars. I found it to be tedious running from floor to floor in an hospital/asylum looking for clues. I also found the HO games jarring as you made your way from puzzle to puzzle. I think there are much better games to choose from so this would not be one I would recommend.
September 16, 2012
I didn't like the game because It couldn't hold my attention
I didn't like the graphics. I closed the game after 20 minutes.
I got bored.
November 15, 2011
Asylum Escape with a bit of super powers thrown in
'Asylum-ed' due to having super powers, you gain enough clarity to realise that you are going to be terminated the next day, and need to get out.
A HO heavy adventure, which is not "gore-tastic". The artwork is very considered and well drawn. This with the subtly eerie music creates a decent tension in the game, without being over the top.
You use the lift/elevator *a lot* to travel between 5 floors of the asylum. Each floor having about 3-5 rooms. With such a tight environment, the onus is more on HO than puzzle/adventure, with HO piles revisited during the game.
I'd have preferred fewer HOs mainly because I wanted to know the next bit of the story, but I guess that is a sign of a well put together HO game then? (It comes-up in the adventure list in BF, but indicates HO when you hover over the title. So a fair description.)
The CE component was slightly more adventure-like and less HO heavy, which I prefer. I was glad at the end of the SE that I got the CE. Not much more content, but I needed to know what happened next! Good story line.
Nothing incredibly 'different' about this game. An alright game for those who like it HO heavy.
April 7, 2013
Game should come with a warning!
This reminded me a bit of the 'Haunted Hall' games, the difference being in those games the CE version had VO, this CE game does not. As this was the main reason for me to ever get a CE version, I think I will skip this and just get the SE version (even though the CE is on offer).
The game itself as I say is similar in vein to the Haunted Hall games but to me don't somehow seem to be as polished. The music and atmosphere is there but somehow it just doesn't seem to have 'it' (can't quite put my finger on the 'it', but whatever 'it' is this game doesn't seem to have it.
The storyline is a bit creepy (and again this is one of the times when I wish BF made more of thing about theme-content/and possibly put an age recommendation on the game 'detail page'. This is something I feel strongly about as some of the games (maybe not the graphics per-sa but the themes are certainly not suitable for young children, but if no warning is given then how are parents/grandparents suppose to know what is suitable or not. The detail-page is going to make it sound as exciting as possible but that doesn't really reveal what the actual game play is.
I mean you can have 'joke-horror' theme games such as 'grave-mania' series of games or 'plant v zombies' that have 'scary' themes but these are cartoony and light-hearted and meant to be that way, this game whilst PC graphics, is not the the theme is dark and the graphics match the storyline thus creating a very dark game overall.
Sorry I have laboured the above point I just wish that BF would start categorising and putting 'PEGI' age ratings on games thus you know exactly what you are downloading.
As for the game overall, I will as it is a reduced price (despite the constant feeling of claustrophobia from being in a 'lift' (elevator) all the time, still buy it as the the story overall is good, but will be purchasing the SE edition for the reason stated above.
I would recommend this game but only if you fully aware of the dark nature of the storyline, I wouldn't say that this is 'family entertainment'.
February 4, 2013
Too many HO
I liked the storyline, the graphics, and the objectives other than HO. I hated the HO screens and there were too many of them.
July 15, 2012
Preditable And Tedious
Proved to be generally predictable, especially at the end, and far too tedious with its gameplay and all. Don't bother playing it.
January 3, 2013