Mystery Trackers: Raincliff
For those that like Mystery Games
Great graphics. Interesting variety of mini-games. Not as many HO scenes as I normally like, but I like finding the frogs throughout the game. There are many scenes and you are required to go back and forth between them a good deal. Thankfully, if you get stuck, the Hint button tells you what to do next. Overall, I really enjoyed this game.
March 3, 2012
Better than Expected!
I purchased this game on a whim when it was offered as a special purchase when I bought a Collector's Edition for a completely different game. For $2.99, I'd give it a try.
I AM NOT SORRY! Truth be told, I was happier with this game than the CE I purchased.
The mix of HOS and things to collect/do/unlock combined with a sense of urgency to save the people in the story made this game a winner.
There are numerous areas to explore, and many of the tasks are not immediately apparent - you really have to think.
If you need a hint, this game provides one of the best hint systems I've ever seen - nothing is vague, and they don't just give you sparkles in a certain direction - It TELLS you word for word what you should do or use next. The hints also recharge very fast in casual mode.
This is a good, long game. Well worth the price!
February 25, 2012
This is some game, and there's a lot of it. I lost track of the number of items used in inventory, and the number of hours of enjoyment I got from this game. Very complex action with tools you may have had for a long time before ever needing them. I don't think I've ever used a hint button as much as I did in this game - and I was in casual mode! Rich locations with lots of things to do. More adventure than HOG, but still plenty of those. Don't give up. Just know that you will get what you need eventually. If I could do an upgrade to the Collector's Edition, I would. (I'm too cheap to buy it separately. LOL) So, if you like a challenging game, go ahead and buy the CE.
February 20, 2012
Involving game play, absorbing story -- immerse yourself in Raincliff
The core game is very long, very good, and can certainly stand on its own.
Still debating, but only interested in the CE bonus play time? Compared to the core game, the bonus chapter seemed quite short -- I suppose it took around an hour. The puzzles were very straightforward. There were several tasks and a lot of back and forth. If you were intrigued by the core story, the bonus chapter gave some more insight into the Brown family.
So, really, the SE is well worth the purchase and you can be satisfied with it for certain. If you play in Advanced (no sparkles except for H0G scenes) or Hard Mode (no sparkles except for H0G scenes, no skips) take lots of notes. There is a lot of adventure ahead for you!
January 19, 2012
First of all the length of the game is amazing. It takes hours to play and is fantastic.
The visuals are brilliantly done (most of the game play takes place in a snow storm), the sound is excellent, the story is gripping, and the hidden objects are challenging but not too difficult that it makes the game annoying.
I cannot fault this game at all. Terrific value for money and I would recommend that you buy it.
January 12, 2012
not great but good
No voice over, graphic are ok. The HOS are good and the puzzles are ok. There is going from one area to another to find things to use. The hint button I did not like at all. Some help. There are lots of extras in the CE to find which makes for more fun.
May 6, 2013
another good entry in IHOG
I really liked the Void game so I felt if Raincliff were its equal that would be a good thing. Well, Raincliff surpasses its predecessor. It is a long game with lots of back and forth throughout the venues to be explored. The storyline is a bit more plausible than the Void although the player must suspend belief to a degree. The HOG scenes are a bit better than average and the puzzles aren't too tough. Though not on a par with the MCF games, the devs of Raincliff have put out a really professional entry into the IHOG realm. Since there is this special price for the top 60 games of the year, now is a great time to add this one to your repertoire.
December 27, 2011
Don't miss this one
A long adventure game with great graphics and a good storyline. Not too many HOG scenes, and those are well done. Lots of back and forthing, and I found it necessary to take notes, as I played the game over several days, and would forget what area needed what item. A map would have been useful as there are so many locations to remember.
I love the achievements for not using the hints for HOGS or the skip for puzzles. Keeps me from giving up.
Most of the puzzles are fairly simple, but a few are very tough, and one was really frustrating because it didn't have a reset button. I broke down and checked the walkthrough for that one.
This game has lots of eerie atmosphere, but nothing really gruesome. Loved it.
December 10, 2011
For the most part, I enjoyed this game. The graphics and sound were good, the storyline was pretty good, there were lots of puzzles and enough HOS for me. I enjoyed finding the frogs, they really cracked me up, even though I'm not sure they served any purpose. The hint button recharges fairly quickly and is actually helpful when you're stuck.
I did not care for the video diary, would have preferred a regular diary. I really wish there had been a map to click between places. There was a lot of running back and forth, which got old after awhile.
The story had a satisfying ending, which I really enjoyed. This is a long game, so you definitely get your money's worth. I would recommend this game and will probably play it again at some point.
July 21, 2012
Wonderfully done, great, engaging game. Minor bumps.
There are so many things done right in this game, it seems almost churlish to mention what could have been done better. The overall feeling is that no expense was spared in making this game. From lush music to live-actor film sequences, this is in most respects an exercise in how to do games right.
There are many pluses to this game. There are three levels of difficulty to choose from, tailoring the game to the users' comfort level. Hidden object scenes are crystal-clear, with no shady practices (making objects virtually invisible by over-using darkness, fuzziness or transparency). Hidden-object games are largely language-based games. Language is used perfectly here, with no faulty English obscuring goals or meaning.
Unfortunately, there is no journal or task list to remind me of what I had previously found, or what I was currently looking for. This is especially a problem because the puzzles are spread out and overlapped. I found myself usually carrying around about 10 objects at once, having forgotten what I was looking for and what I was supposed to do with them. Furthermore, while some objects were obvious in their use (paint for a canvas), some were not at all and left me scratching my head. Thankfully, the game-play hints were very helpful, but I found I had to rely on them quite often.
The layout is very convoluted and there is no map, nor are areas deactivated when you have done all there is to do there. This resulted in a lot of back-and-forth and wandering around, which is okay in small doses but became tedious after a while and left me using the hint quite often just to save the annoyance of wandering. I feel that these decisions on the part of the game designers were intentional, to give the player a feeling of disorientation, but ultimately, I think they backfired.
Perhaps this is a minor complaint, but the music was disconcerting, and not in a good way. What there was of it was great, but it played only for a few moments after the live-action shots and then went quiet again for long stretches. It just seemed strange.
Still, for the most part this is a fun, gorgeous game, with beautiful design, fun and varied puzzles, and an interesting story.
December 12, 2011