Twisted Lands: Insomniac Collector's Edition
One of the best!
This game is the sequel to Twisted Lands: Shadow Town, so I suggest anyone play that one before this one.
These 2 and Stray Souls are my favorites in the Hidden Object genre. Great stories, they are dark and draw you in well. The art is great, nice and crisp, no problems with items being to obscure to recognize like in some games.
This is also one of the few that I would say it's pretty worth it to get the collector's edition for the extra game play. It's not a whole lot of extra gameplay, but it was enough for me to feel it was worth it.
November 22, 2011
You might lose sleep over this game?
Good game play and a story that draws you in. It was definitely a decent length. There is a lot of back and forth -- taking notes is helpful just to remember where to use the inventory item you finally acquire. Puzzles are not difficult -- most solved by finding the right clue. There were 2 very clever, made you think moments that made the game more challenging than some others.
The story is intriguing, but it references Twisted Lands Shadow Town quite a bit -- playing that one first would enhance your experience. Both are psycholgical thrillers meant to raise the hair on the back of your neck. After a while, though, that fades. But, the plot draws you in -- I was not bored with the adventure. I played the game from start to finish into the wee small hours.
The bonus chapter is possibly another hour of play. It has entirely different characters, covers some island history and some different locations. The puzzles and tasks are almost too simple to feel satisfied, but it does add another dimension to the story of Twisted Lands.
The other CE content is sparse -- The strategy guide: you won't need it for the puzzles, and the built in help takes you exactly where you need to go. The music cannot be saved. The concept art is from the bonus chapter. There are no wall papers.
However, if you are caught up in the story, like the game play, and want more of all of that -- the CE would not disappoint.
January 13, 2012
Straightforward-Escaping a Mental Ward-NOT KID FRIENDLY!
Goal is to escape Dr. Torpse's clutches from his mental ward and solve the Island's mystery. Scary sights and flashbacks. Appropriate soft, eerie background music with an occasional drill sound. Yikes! Hidden objects appropriate and can locate. Never had to consult with Strategy Guide as the "To Do List" was straightforward and kept me on course--too much-- as it would spell out the answers. "Oh, I have to use my makeup brush and that is in my room!" Developers must be afraid to allow we gamers figure things out on our own. Or. we gamers complain too much and developers make our games boring!
Would recommend F.A.C.E.S as a really good "escape" game and awaiting it's sequel!
December 26, 2011
Loved this game, just as good as the first, i agree you need to play the first one in order to understand the story but it still leaves me with more questions!! but i suppose that will become clear on the 3rd instalment. Crisp, clear graphics, great storyline and i love how it seemed to be 2 stories in one, had to get my head around that one! Will play this again without a doubt.
April 28, 2012
Twisted Lands: Insomniac; AMAZING!
This game is absolutely stunning! It picked up right where 'Shadow Town' left off. The story was fantastic even though at times I was a bit confused, it still left me shaking my head in disbelief because the ending was nothing like I expected! The ending left an opening for a 3rd installment of this series and I am crossing my fingers there is one!!
This game took me around 6 hours to complete, there is a lot of back and forth (with no map, but the hint button will guide you on your way) but I enjoy a game like that so it didn't bother me.
This game is not your normal run-of-the-mill 'escape from a mental ward' game, as if you haven't played 'Shadow Town' it is advised to play that one before this one to get the whole story and effect (and to understand what is really happening, otherwise you will be lost)!
I was surprised at how quickly this game captivated my imagination and had me dying to see what happened next; it was just like 'Shadow Town' in that I didn't want to stop playing until the end and was still wanting more when it was all over.
March 31, 2012
better than shadow town
First off, I played Shadow Town before this. It completely befuddled me with its ending. Well, until I searched the web for someones' reasonable explanation, and even then I was thinking, "what?"
This game, once you get into the swing of it, you do figure it out fairly quick- and I'm not going to mention anything else, because it would spoil it.
I liked the graphics, the mini-games were good, and the music was okay, I guess. I found this to be a decent game, great compared to it's predecessor.
I'd recommend it to the people who like the mind-twist games.
June 28, 2012
FUN TO PLAY WITHOUT BEING TAXING
NOT AS GOOD AS good as shadow town, but a very reasonable sequel, enjoyable, good graphics, a must for me, as ive eye sight problems.
if you liked shadow town, then you'll enjoy this.
January 18, 2012
The story makes no sense at all
Generally, I enjoyed the game. The puzzles weren't too hard or too easy. I was actually able to distinguish objects in the hidden object portions. At first, the story seemed intriguing. However, by the end of the game, I still had no idea what the story plot was. There was no satisfactory ending to explain things / wrap it up. So that rather put a damper on the enjoyment of the game for me.
September 13, 2012
It was fun and sick !
I love my mental institutes stories,I go for it everytime !
June 3, 2012
I did not care for this game
The story line seemed jumpy, one moment you were in a hospital trying to break out, then you were hallucinating, then you were dealing with evil ghosts. The story was just in too many places, and lacked the continuity needed to draw me in.
I also found the puzzles too easy, and the tasks needed to progress the story did not fit the story line very well. Overall it was just a confusing and boring mess.
April 14, 2012