Enigmatis: The Ghosts of Maple Creek Collector's Edition
This game was awesome! Most of the games I buy last no more than 2 hours (total play time) but this game went on and on without getting at all boring. The storyline kept me interested. I wish more games gave you this much game play for the price! Super job!!
July 7, 2012
very creepy and challenging.
I loved this one, the hidden object scenes were difficult and the puzzles new and challenging. The graphics were good, the story line interesting. It lasted a long time for my money !
June 4, 2012
Perfection for me
This game was so clear and fresh. I was able to sit down after a long day of work and just "enjoy" playing. This game allowed me to think and skip if needed and enjoy the adventure. I see many gamers complain about hand holding games and not enough challenges. Personally as an older lady, games that make me run back and forth or have mini games that can fry your brain cells trying to figure them out is too much after a long day. This was perfect in every way for me.Some thinking to be done but not running a marathon and the graphics were so beautiful I loved every area and did not want to rush off to search over a mountain to a different scene. I hope this developer keeps this same style on future games I will buy every one. The game flowed very easy. I am sure the experts out there could have solved all of hte puzzles I skipped many because I did not want to have to think that hard and wanted to keep exploring the great areas. I cannot say one bad thing about this game. Kudos to these developers I will be watching for new games from them. Love went into this one!
May 31, 2012
Good "mood" music
challenging without tedious
hint recharges quickly
I bought it!
and I hardly ever buy CE's
February 11, 2012
Good for hours of fun
I am only part of the way through the CE version of this game, and I am loving it. I was searching high and low for a traditional point-and-click/adventure that had minimal HO scenes, and this one fits the bill! The logic of using items from your inventory is challenging without being infuriating. The story line is a little convoluted but there is an "evidence log" that helps you draw the connections and follow along. The graphics quality is average (not the best, not the worst); same for the cut scenes. The voiceovers are unobtrusive and the ambient sound effects are decent (except for the really annoying, incessantly ringing church bell - which is actually part of the story line). I would strongly recommend this game; even without having finished it, it probably deserves a place in my top 10 list.
January 27, 2012
I play a lot of games here and lately have been a little disappointed in one aspect or another. This game satisfied me on all counts.. great storyline, excellent bonus game, music, sound effects and thank you, thank you for a great ending which so many games lack. One of the few to deserve 5 stars in my book!
January 5, 2012
Hours of Fun
I don't know why this game is not in the top 10. I played the CE and found this game to have great graphics, challenging puzzles and a mind boggling series of places and events to follow and figure out. There is a map to help you see the various locations and a crazy but fun story line. This is a very involved game and the CE has an extra hour of play. I did not want this game to end!
December 25, 2011
Wow what a belter!
This has to be one of the best games I?ve played for a while. That sums it up really but I guess I should say a bit more to do it justice.
This is a totally immersive one that had me from the start. This is a really well thought out game which kept me engaged all the way through. It's BIG with plenty of different areas, so the map does come in handy. I played in expert mode which means you don?t get objectives marked on the map, but I make notes as I go through just to keep track. Expert mode does still give you sparkles for **** scenes but unusually this wasn?t a problem for me here, no sparkles for anything else. You don?t get as many hints from the character apparently, and I didn?t use the skip but I?m guessing it takes longer to charge than in casual mode.
The linked notebook and evidence board are used in a way I?ve not seen before, there?s quite a bit of information gathering but at no point did I find it tedious, or lose track. There are clear objectives in the notebook should you need them, as well as notes and clues that you pick up along the way. You WILL need to refer to it for clues on puzzles. You can access the interactive evidence board from anywhere and return to your current position.
The artwork is lovely, and the music and sound effects are just right, you really feel like you?re in an abandoned ghost town. The **** scenes are clear and sensible, a few are interactive, and they are easy enough whilst still being challenging. The puzzles are interesting and vary in difficulty, all with good instructions. I managed them all without skipping or looking at a walkthrough for hints, hooray!
You can skip the cut scenes, but they are short and do give you parts of the story, I personally didn?t want to. You can also speed the conversation up by clicking anywhere.
So - Good balance of adventure/****/puzzles
Good **** scenes
Good artwork, sound effects and music
Hours of gameplay, I reckon 7 at my speed (pre bonus)
Big thumbs up for me, now what do I play that can match it?!
PS - here?s the negative, the bonus chapter was a bit of a letdown, just under an hour for me but felt like it had been tacked on the end, so if like me you buy the CEs mainly for the bonus, I?d get the SE and not worry about it. The game is long enough without it. The only reason I gave this CE 4 stars not 5
November 19, 2011
Still a Good Game Anyway
I was a tad disappointed in the lack of ghosts. Also, based on some of the reviews, I had expected graphics to be more crisp. Maybe I was pushing my graphics card to the edge.
A useful tip: When I got stuck, I discovered that you have to organize the evidence wall in order to trigger events to happen. When the evidence icon sparkles, you go to the wall and sort the evidence. This also opens the casebook and provides you with prompts and objectives. When I had run all over town and couldn't find a single task, and the strategy guide was showing a different outcome, I saw the evidence icon sparkling.
I was worried that the field of play was going to be limited, but more areas to explore opened up and made things more interesting. It did keep me busy for several hours, and I enjoyed playing.
Regarding the story, I wish these smart cop characters actually carried a flashlight and decided to hang on to that knife/axe/crowbar that you know they're going to need later! Why do they think they're disposable? Or, if you have a sharp object like a screwdriver, I think I'd be able to punch a hole in a canvas and tear it with my hands without having to get a specific item. Just logic... Still, it was a good game.
July 4, 2012
One of the best - and one of the worst
I must admit to a soft spot for this one because it was in actual fact my first ever HO game! With that in mind maybe I won't be as objective as most.
I gave this another whirl after a year to see if it measured up to what I have experienced since and I was surprised to find that it actually has.
This is what I would call a "Page Turner", the story is immediately engaging with just the right balance in the progression, pretty much straight forward and logical but also giving the player the freedom to roam around to stave off boredom.
The cut scenes and animations have been well crafted but are not to intrusive or too often and have obviously had some serious time spent on them.
BUT - Ughhh those graphics!!
The actual game scenes seem like very bad concept art from the bonus content of premium editions, rather like hastily done chalk or pastel sketches. I think that Artifex Mundi are trying to make these games "Artistic" looking but failing badly.
and DOUBLE UGH!!! - the HO scenes (yes they are many here) with blurry, badly described items these are a chore to get through which will lead many to keep pressing the Hint Button just to get them out of the way.
For me though it was a nice couple of days of nostalgia so I will no doubt be making this one of my yearly "must do" games along with Dorian Grey Syndrome and perhaps Cursed Heart.
December 20, 2013