Enigmatis: The Ghosts of Maple Creek
If I could, I'd rate this at 4.5 stars.
The story was excellent, possibly the best I've played so far. There were a couple of scenes that were pleasantly dark, creepy and unexpected. I'd love to see even edgier content from this developer, as the atmosphere was fantastic.
The controls were smooth - almost unnoticeable, actually. Room exits were well marked. Game was nice and long. The voice actors were good, as were most of the sounds. (The bell got on my nerves, but then it was probably supposed to.)
Downsides: Having to replay the Hidden Object scenes multiple times. They were pretty easy, but the repetition didn't add to the fun of playing - it was a distraction.
There was just a little too much running around. Sometimes, it made sense and was fun, but other times it felt like I was just going where the map told me to for no particular reason.
Overall, a great game, and I'm looking forward to the sequel!
November 22, 2011
Long gameplay with intriguing story
Enigmatis is an Interactive Hidden Object (IH0G) from Artifax Mundi (they also developed Time Mysteries Inheritance). The game has voiceovers of which I am normally a fan but in this case they were not well done, no attempt was made to match them to the mouth of the characters when in shot. The music was average but l liked the background sounds, they suited the spooky atmosphere.
The story is intriguing; you wake up in a town not knowing why you are there & you slowly piece together clues.
The graphics were not very impressive; quite dreary & not as crisp as I like, IMO the artwork was pretty mediocre also. It nicely filled my widescreen & has two modes of play, easy with sparkles & a map showing locations where action required, 30 second hint recharge; expert where only the H0 scenes sparkle & the map does not show where actions required, hint recharge 1 minute
The map is not interactive so you will have to walk around the town a lot. There is a journal in which the map, notes & a list of objectives are given. The H0 scenes are often junkpiles & there is a horrible ?boom? noise when you click on an object; in addition some of the items can be extremely small & difficult to find. The mini games are unusual & enjoyable.
This is a very long gameplay - it took me about 6 hours & I highly enjoyed the story & it left room for a sequel.
December 17, 2011
A longish hidden object, puzzle, adventure game
This game would have been easier if Ihad read the help pages before I started rather than when I had finished it eg information about the map and evidence wall. However, those playing in expert mode may prefer to work it all out for themselves.
There is a lot of walking around and some hidden object scenes are played more than once. There are a number of innovative puzzles and I liked "talking" to the characters to get helpful info. The hint button charges in about 30 seconds in normal mode and stays charged if it is just giving you directions to the next action screen,
November 23, 2011
Quality Hidden Object Adventure
BASED ON GAME COMPLETED MANY TIMES
The opening moments of the game are HEARTSTOPPING as we watch a young woman RUNNING FOR HER LIFE through a forest towards the town of Maple Creek.
At the commencement of the game you realise you are that woman, but you have no recollection of how you got there, or what or who you were running from. As you progress you remember you are a DETECTIVE trying to locate a MISSING GIRL, and as more evidence comes to light, you begin to reconstruct the case.
The most important discoveries are finding your NOTEBOOK & MAP. The map tells you where you have things AVAILABLE TO DO, but doesn?t JUMP you to a new place. This is a failing in the game because there are a LOT OF LOCATIONS, and a lot of toing and froing.
You also find your EVIDENCE BOARD. Using this becomes a mini-game of its own, as you must connect the pieces of evidence to the relevant aspect of the case, and draw conclusions.
There are almost NO PUZZLES at all in this game, but there are a LARGE NUMBER of HO SCENES. These are slightly INTERACTIVE LISTS. They are very good HOS in which items are clearly seen and identifiable but very cleverly hidden.
There is an ADVENTURE aspect to the game, and it is straightforward and RELATIVELY EASY. I rarely used the DIRECTIONAL HINT.
The GRAPHICS are VERY WELL DONE. They are drawn in varying shades of light, but are always artistic and detailed realism. Plenty of realistic AMBIENT sound as well. The VOICEOVERS are EXCELLENT.
This is solid, well constructed game which would appeal to most HO gamers, without quite getting to the standard that would send us over the moon.
A pleasure to play.
June 8, 2013
A really enjoyable game.
I think this game has just the right level of difficulty. None of the puzzles were impossible but still made you think. There were a few too many Ho scenes for me, but not enough to spoil the game. I would seriously warn anyone of a sensitive nature to be wary. If you don't like dead bodies and the occasional fright then this is not for you. Personally I loved them. First time I've ever jumped with shock in a game! The storyline is very good and keeps you involved all the way through. I would have given this game an excellent rating if it had less Ho scenes and more puzzles, but that is just my personal preference. I will definitely buy the sequel.
December 7, 2011
This is one of those games that was created from the "Collector's Edition" afterwards. To be honest, I tried the trial version of the CE and did not think it a good bargain at $14 member's price; but, at $7 for the SE, it's a bargain. Graphics and gameplay are excellent - AND the game is very long. An exceptional deal. As usual, I play on "easy" mode with music off. Storyline was really good, puzzles are engaging but not too difficult. There is a map you can view which will show you the places you need to go to next, and hints are plenty. Overall, a really enjoyable and reasonable deal!
January 14, 2012
Long and Rewarding Game
This is the first review I've ever written here, but I liked this game so much I wanted to weigh in here. Let's get the few negatives out of the way first: LOUSY voice actors, fairly predictable ultimate plot / back story (devil powers and killing of girls, ho hum), and sometimes laughably hard HOS items to spot. But who cares when the gameplay itself is so fun, long and rewarding!! This is one of those rare games where all the elements -- your inventory, your book of notes, the characters you meet, etc. -- really mattered to both playing and solving the mysteries you encounter. And one of those REALLY rare games where the storyline kept getting more interesting as you went along, taking unexpected turns and twists. Just a terrific and satisfying game!
February 4, 2012
If you like HOS, this one's for you!
Maple Creek is a very good HOPA, although it's a bit heavy on the hidden objects and light on the puzzles. The storyline carries the action from start to finish and like other reviewers, I enjoyed the extra attention given to the detective work aspect of the game with the evidence wall. The main downsides for me were that there was a LOT of running around, especially at the end, and that the numerous HOS started to get in the way as the game neared its conclusion. It was still a fun adventure though!
The SE ends with a "to be continued..." notice, but I'm not sure whether that means that there will be a sequel, or that the CE more completely wraps things up. In either case, the SE was long and enjoyable and had a decent enough ending that it still felt like a complete game on its own.
February 23, 2013
Great for Detectives (or wannabe detectives)
This is a great game for people who are into detective stories...it lets the player become THE detective and keep tabs on all evidence found in order to proceed with the adventure-puzzle game.
Challenges the player to think logically...good game.
December 3, 2012
A Good, Solid Game
This was a good, solid hidden object game. The puzzles were challenging, the story was interesting, and I liked how, in the hidden object scenes, once you found an object, it was gone from the scene permanently.
What kept it from being a 5 star game though, in my opinion, was a lack of attention to detail. The game could have benefited from some more proofreading and fact checking. While occasionally the typos were merely funny, they occasionally interfered with gameplay (I was asked to find a "spectre" when the object was "sceptre"). The most egregious incident I came across, however, was when I was asked to find an ear of corn: when I finally gave up in frustration after clicking the actual ear of corn in the scene to no avail, the hint button directed me to some heads of wheat.
That aside, I do recommend this game, and I hope they develop a series from it.
October 18, 2012