Lost Souls: Enchanted Paintings
Pretty Darn Good
Fun, fun, fun! Would have loved for it to last that slightly bit longer but hey: what you get is what you get - and what you do get is pure genius. Graphics are amazing and the musical accompaniment sets the perfect mood.
An absolute joy to play.
April 9, 2012
Beautiful but easy game
Am not sure how to categorise Lost Souls from Fenomen Games; it is a mixture of Hidden & Fragmented Objects with some decisions to make on how to use inventory items. It is neither an adventure nor an Interactive H0 (imo) but I enjoyed it none the less.
The graphics are stunningly clear & bright & the artwork beautiful; the scenes are quite simply enchanting (forgive me but it is the only word). There are 5 paintings to play in the SE version (in the CE you get a 6th chapter).
There is a prologue to the game & then a sort of mini prologue to each painting; these have voiceovers but in the game the voices disappear; the dialogue is clickable.
There are two modes of play; easy with a 60 second hint recharge & lots of sparkles & an expert mode with a 1min 40 second hint & sparkles only where there is a H0 scene. During the game you should click on every coin you see as these can be used to purchase trophies at your leisure.
You are given a diary that has clues & which lists tasks to do; in addition a map, this is really an overview of whichever world you are playing in (each painting has a world behind it) & active scenes are indicated. The objects were not hard to find & the mini games were not difficult, there is a skip button on these. Once you have done all that can be done in a scene a sign will tell you; a bit more hand holding than I like in what is an easy game even on expert mode, I would prefer not to know.
The one downside is that the ending is a bit of a cop out in the standard version, the more involved ending was only put into the collectors edition.
December 4, 2011
Acceptable But Way Too Short
If you're looking for a decently done hidden object game that you can finish in an hour or two, this would be the one for you. The story goes that you are trying to save your son who has been trapped inside a painting. The only way to do so is to enter other worlds through similar paintings after first cleaning them off with a dust brush. If that sounds a bit tedious, well it is.
I'll start with the positives. The game does look fantastic, as it spins through different backgrounds, gives you plenty of characters and things to do, and has some special touches. I especially liked the motion and shadows in the background of hidden object scenes. That high level of attention to detail is unexpected and very appreciated. The game also combines a couple of different search modes, as you search for both items by description and picture. Minigames are not that difficult, but are novel in their approach (expect for the torn paper bits, but you can't have everything).
If only the developers had paid as much attention to the game's sound. Speech is intermittent, and some of the actors sounded like they'd just been brought in off the street. The background music is particularly tedious. If I can notice it during gameplay, it's either really great or really terrible, and this was the latter. As to gameplay, it's nothing special. Items are collected but only used within each world, and they can be completed in fairly short order. You can also play a side mission of collecting coins in order to unlock trophies. Great idea, but all it earns you is a bunch of random junk. The "free play" mode is another dead end as it simply allows you to pick a chapter and replay it. Nothing made me want to head back in and tackle something I'd already done minutes before.
The game diary is extremely brief and, to be honest, irrelevant. One benefit of separate worlds is that you won't be doing too much backtracking. The game tries to be helpful by telling you that there's nothing else you can do at the moment, but it flashes it incessantly and kicks you out of the scene. I found that odd and unnecessary. When you first begin, it looks like you'll be playing in about ten different worlds, but it ends up being far less (in the standard edition anyway) and the ending is abrupt.
All in all, I enjoyed the time spent on the graphics and some of the minor touches, but the negatives outweighed the positives for me. I'll stick with Princess Isabella or Nightmare Realms, both superior (and related) games that give you far more bang for the buck.
January 23, 2012
I remember now!
I had forgotten how much a sound track impacts the game experience. Evidently I have gotten spoiled. This really is a good game with some truly unique little touches. Unfortunately I detest the sound track and some of the effect sounds so much I'm going to have to mute it and fight my way through it. really glad I didn't buy the collector's edition.
February 15, 2012
Not worth the money
Very disappointed in this game. It would be okay for a child to play, but no challenge. Sorry!!
November 7, 2012
Excellent game for Beginners, but no challenge for the Expert!
gorgeous graphics but very basic story and minimum hardship for your brains.
November 7, 2012
abrupt ending, short play time, beautiful artwork...I enjoyed it as I played, but found it unsatifactory in the end. Not much challenge for a seasoned player. Promised more than it gave.
February 19, 2012
Can't give a full review:
I was moderately amused by the game, though it was nowhere near as good as other reviews seemed to indicate. The trouble was, early on in the game a map site closed before I was able to collect all the stars, so I was unable to proceed further.
January 15, 2012
Fun for beginners
A little elementary but nicely done
March 17, 2012
This was not a great challenge. The fun factor was a low level.
January 17, 2012