Awakening: The Goblin Kingdom
4.5
5
109
109
Excellent plus
This series has been one of my very favorites because it has great game plot without all the demonic stuff. My kids of all ages can play this game, very well done.
November 13, 2011
Little Sophia Grows Up
GAME PLAYED SEVERAL TIMES
Story: Having found out all she can about her people in Moonfell Wood, Princess Sophia flies off ? on a griffin no less ? to the Goblin Kingdom, where she hopes to meet with King Crookshank and learn where her kind have gone. But from the start things don?t look good...
Developer: BoomZap
Release Date: Sep 2011
Extras: Achievements, Game Timer, Tangram, Pocket Dragon and Ran the Owl
Playing The Awakening series back to back, you notice something not otherwise immediately obvious: that with The Goblin Kingdom, the series suddenly became more sophisticated on several levels simultaneously.
The always beautiful art suddenly becomes stunning, with better definition and animation, and more ?liveliness?. I noticed too that some of the close up scenes resemble concept art in their broad-strokes style. Interesting.
With this new art comes a graver, darker story, with an actual bad guy, and the introduction of politics. Less cozy fairy tale atmosphere and just a sprinkle of the Brothers Grimm. To the betterment of the story, I point out, as it has lost a little of its schmalz, and adults can now play it without excuses.
Finally, the game play is dramatically more difficult. I skipped more than half the puzzles ? but maybe I was just tired. But Tangrams are tougher than Solitaire and Mahjong, right?
February 22, 2013
Third In The Series
Just passing through on my way to the umpteenth consultation with the WT for this game. (Guess I should have bought the CE after all.)
The Goblin Kingdom is everything the first two were, only harder. Same lilting music, same gorgeous artwork, same cute little pocket dragon, intriguing characters, and an engaging plot. That's the good news.
The bad news is those puzzles are everywhere you look and guard everything you need to get to. Some are within the realm of my intelligence (STD, pipe connections, match 3, ID 2 of a kind, puzzle pieces to reconstruct, tangrams) but there are a lot of those spin- the- wheel- and- everything- shifts- position type puzzles (like the one in the storeroom with the safe and the gem collection mini game at the train station).
Let's just say I'm getting very well acquainted with Ran, the wise and deferential hint owl and setting fire to anything encased in ice with the pocket dragon. Unfortunately, Ran's hints dried up at the maze behind door #2 at the tavern, and that's why I'm on my way to the WT to end my current misery.
The object searches are few and far between and I would hazard a guess the game would have been 18 hours long if more had been included, with me at the controls anyway. This is a well-produced game that has so much going for it, but I just wish they had toned down the number of puzzles a little bit for a better balance. (I mean, do we really need 3 untangle-the-wires in one mini game to extract a bolgin coin?)
Still, it's a beautiful game and except for puzzle overload, one that I've enjoyed playing so far.
December 6, 2011
Continuing the fun...
I've said it before & I will say it again, "I love a good sequel!" The story picks up just where it left off & has great progression. So, those questions you were coming up with in the first installment, actually get answered! Story immersion is just part of the fun. There are so many different type of puzzles in the game & those that are repeated get progresslvely harder. CHALLENGE! The graphics are stellar & the characters are distinct. No doubt, a winner in my book
November 16, 2011
Awakening: the Goblin Kingdom
This was a fun game. Puzzles were not too challenging, but fun to complete. I was impressed with the visuals and the sound was relaxing, well done. I was very impressed with a certain water scene where the water reacts with your cursor, as well as a little turtle swimming around...very realistic. The story line was nice, a fantasy in a land of Goblins. I would recommend to those who really like fantasy. The characters were interesting, some even mysterious! I enjoyed the game.
November 15, 2011
good fun game
Fun game. All the awakenings are about the same. Good fun for the day. The game is quite easy. The HOS are good and some are different for a change. The puzzles are also easy. Has a good flow to it. Lots of clicking and reading which it the down fall for me. Could have had voice over. The hint button works I guess. Do not need it much.
May 8, 2013
Charming hidden object game
Very satisfying hidden object game with charming goblin characters. The soundtrack is lovely without alot of annoying repetition. This a delightful entry in the Awakening
series.
November 16, 2011
Love
All of the Awakening games are high quality and in a class of their own, in my opinion. The graphics and music are beautiful, and the world draws you in. This game presents a nice challenge without being frustrating, an interesting variety of puzzles, and a high fantasy environment. I can lose myself in these games and relax. I look forward to the next one.
January 4, 2012
Entertaining
I really love the Awakening games. Grafic fantastic, storyline good, fun factor high and just a 5 star game!!!!
November 15, 2011
wow, what a wonderful game
in this hidden object and puzzle adventure, you are princess sophia, who has been asleep in the Dreamless Castle for a century. you have awakened to find you are completely alone, so you have come to the goblin kingdom seeking your lost people. but the goblin king has also vanished and the once glorious goblin kingdom has fallen into ruin, although there still are a few goblins around to help. in your quest to find your lost people, you must also help restore the goblin kingdom.
graphics: lovely. really wonderfully imagined and incredibly well done. the artwork is gorgeous and oh, so realistic (the water fountain mini-game is one example of the quality of the artwork in this game). the level of attention to detail and the thought that was put into the overall design is wonderful. for example, i loved the imaginative and charming way they showed you the map of the goblin kingdom. the mini-games and puzzles were many, varied and lots of fun. they are solvable -- not excessively challenging -- although they can be skipped after a short of time (but why would you want to skip them? although, as one reviewer noted, some puzzles do lack clear instructions.)
soundtrack: cheerful and soothing music. no voiceovers (well, in the demo, anyway)
storyline: this is a very well designed story, and the mini-games and hidden objects scenes all tie in well with the story. even though you are searching for your lost people, you are not alone: you have a cute owl companion as your hint button, an adorable "pocket dragon", which purrs whenever you pick it up to light something aflame, and there are a few goblins around who help you, too.
my interaction: one hour demo, normal mode. i plan to purchase this game.
in summary: i highly recommend this game. it's intricate but well-designed, and just so fresh and imaginative. in fact, because i enjoyed this game so much, i plan to purchase its two prequels as well.
June 5, 2012