Voodoo Chronicles: The First Sign
I played the game and enjoyed the different scenes, but I did find it a bit blurry. The story didnt always fit well, it wasn't always clear that I could do something in a scene or where I could do something. The end was nice, this spirit world, but the 'grand finale' really was disappointing. So: average game, fun and new on the one hand, but 'unfinished' on the other.
November 19, 2011
And Now For Something Different..... :)
This one isn't going to fit nicely into the slot of "games like you're used to", unless you're proficient at putting square pegs in a round hole:) I'm calling this one a Winner, with humor & weird pulled together into a story/game that might test the imagination to follow & enjoy the ride. It begins as a whodunnit when Detective Voodoo begins an investigation into some bad results of a greedy expedition team. The beginning appears to be period detective stuff, complete with great music (that makes you expect to see Bogart sitting behind the detective's desk), "dames" in roaring 20's garb, and a trainride on something akin to the Orient Express. But there's magic afoot, folks, and as you follow the trail, things get, well, as Alice would say, "curiouser and curiouser". With this game's storyline, it was almost natural to move on to a navy ship in wild seas with no crew, steampunk junction (so to speak), a long lost jungle island, and a land where Salvador Dali would have felt at home. It sounds too odd to be comprehensive, but this game is a heck of a lot of fun to play with wonderful graphics, well done voice acting, interesting tho' not difficult adventure play, HOscenes that are clear & often weird in their own right, & a good big dose of humor, all from a dev who obviously unbridled their collective imaginations & put together a game that might leave you saying "huh?", but with a smile on your face. I'm gonna be presumptuous enough to say Voodoo Chronicles isn't about challenge, it's about fun. I'll play this again, & really hope for a follow up. I gotta go 5 stars & a recommendation based on fun & engaging gameplay, humor, graphics, & oddly cool concept. And especially for those of you who like something "different", well, here ya go. Have some fun with this one!
July 20, 2012
Large file but small fun.
Big file because of many FMV, game is very repetitive consisting of only HO (going back to same screen multiple times for new objects). Bad translation and items awfully hard to click on. Far from a good choice.
November 26, 2011
When I started to play I thought it would be a great game, but after half an hour I realized that it was very easy. I missed something unexpected. Even so, I tried again but I really disliked.
I am suspect to talk about the graphics because it is hard to find a bad one.
January 20, 2012
When I started playing, I found this game interesting. But after a moment, the story becomes strange, and the ending is even stranger.
The graphics are good. The HOS sparkle, even in Hard mode. There is a good tasklist.
The game is not too short, about 3 hours.
All in all, a good potential, but it gets boring. I would recommend it as a DD.
February 16, 2013
Really Stingy on the Hints
I really liked this game. You?re playing a P.I. investigating the murder of Mr. Coins, who was one of 3 evil leaders who escaped a curse that killed everyone else. Intriguing storyline.
Different locations keep you interested. Traveling is at a minimum. Picturesque artwork; great animation. HOS are nicely sized and not too challenging. Hints are limited and recharge very slowly. Additional hints can be earned by completing mini-puzzles (not too challenging) or capturing spies. If you see a small roundish white movement, just click on it. It is likely a spy and a hint.
The music resembles the theme from the Pink Panther and Bonanza and everything in between. Story and atmosphere are reminiscent of the Nick Chase games. Some voiceovers and sound effects are very good (like the main character), but there are a few that are just awful (the crying, the stuck man). There are sparkles in the game, but that doesn?t necessarily mean anything there is to be done or look at.
Why am I rating this game rather low? Because I ran out of hints (my eyes got really tired) and, even though somewhere I read that there is a slow recharge for hints used (excluding those earned by finding spies or completing puzzles), I would say more than an hour is way too slow since I wanted to finish the game sometime this month. I don?t think I?ll buy another game where the hints are so stingy. If your eyesight isn?t the best, you?re probably going to be using hints to find some items. If more hints were available, one star more in every category.
July 30, 2012