Creepy Tales: Lost in Vasel Land
A waste of a perfectly good $6.99
The graphics were horrible, and gameplay was unclear. I couldn't believe that BFG even allowed it to be carried on their site. I am a HO lover, and was completely unhappy with this game. It didn't even deserve one star, but I didnt have the option for zero...
November 14, 2011
What a disappointment!
When I read about this game, I got all excited and couldn't wait to play it! The graphics were awesome and usually that means the game is a lot of fun. Not this time. There was no tutorial, which to be honest, sometimes I skip. However, in this game it would have been helpful as it was rather difficult to figure out what I was supposed to be doing. Some of the hidden objects in the h.o. games were impossible to find. I like a challenge but this was beyond challenging! I will not be buying this game.
November 12, 2011
Lost Is Right
Concept is okay, graphics are fair. Once you are in the game you don't have any idea what you are supposed to do. I determined I would not spend my time trying to "figure" it out.
November 14, 2011
Could someone who really enjoyed this tell me what it was about the game that you enjoyed exactly?
Throughout the demo, I tried to overlook the character voices and go along with the story. The map and showing areas of interest I really liked. The graphics were not awful. Then, came the hidden object areas...I'm not sure if the "theme" of the hidden objects were just not my thing or if it just seemed to be repetitive. In fact, I think my favorite part of the game on the demo was the ball throwing game. That and I liked looking in the mirror at myself. Other than that, I am wondering who likes this and why and if I'm able to read the reviews eventually, I will love to see what was loved about the game. :) Last thing...I found it difficult to sometimes use the point and click easily.
November 14, 2011
I'm glad I took a chance
After many weeks of pondering about this game I finally caved in and purchased it and I'm really glad that I did. I had already played the demo and was really on the fence with this one because it had so many negative comments and reviews and at first I felt the same way but I saw in the forum where there was an updated version and after watching the video and looking at the screenshots over and over I went out on a limb and got it and it turned out to be a really cool game. The cursor has been changed it's not the funky little feather thing anymore and the scenes have been lightened up. Granted it's not the best game out there but it is far from the worst. I really enjoyed it and it was a creepy game with all the creepy music and for me everything just fit. There isn't much of a tutorial but you can look in your journal and see where there are things that need to be done my only complaint is I wish it had been a bit longer but all in all it's a really good game and I'm glad I took the chance and purchased it I really enjoyed it from start to finish the puzzles are nice and some are challenging but all are doable. A really cool creepy fun game. Thanks Red Dot and Big Fish. I look forward to seeing more from this developer and I would love to see a sequel to this one.
December 29, 2011
Lost as a creepy ghost
The game lacked any instructions or even hints that helped the player "guess" what needed to be done. It would take a mind reader to play this game without the walkthrough
November 30, 2011
Had potential but let down by bad graphics
The graphics are so grainy & dark that I could barely make out the objects. I have a large screen monitor so it is not a problem with the screen size.
The translations were very dodgy e.g. ?This peral is pretty sparkling?
Such a shame as I think the story had great potential.
November 27, 2011
Made by amateurs?
The graphics were great, but this game is definitely not up to the level I have come to expect from the HO games on this site. You could tell English was not the first language of whoever did the wording. There was no tutorial. Several times I was left circling around trying to find where to go next. The map was no help. I didn't need the torch to open the gate, so I was left with it in my inventory. It lets you click on objects you will need (if you realize you've found one), but you can't add it to inventory until it's necessary. I thought a few areas should've been disabled once I did what I was supposed to so I wouldn't keep going back to it every time I got a magnifier. The most difficult part for me was freeing the man in the house of mirrors. I'm not that fast, although I could've done better with a regular mouse instead of my laptop one. By the end, I did feel like I had wasted my time and money.
November 19, 2011
Wanted to Like This Game
I was determined to try out this game for myself since it's been getting such bad reviews, hoping that it would end up being an unexpected gem.
Well... the game does have quite nice (albeit dark and sometimes dingy) graphics, and the story is somewhat interesting, but I'm afraid I can't say that this was what I had hoped it would be.
Some of the screens are indeed too dark, which I can handle, but couple that with counter-intuitive game play, and I get disinclined to play in a hurry!
I do love the back-and-forth in IHOG's such as Dire Grove or Mystery Age: Dark Priests, but in this game, you are completely dependent upon the map (looks to be a journal), lest you wander around in circles.
Add in the fact that the localization is poor, and you have a game that made me too impatient to give it the full demo time. I might have lasted 20 minutes before I gave up.
I think this could have been a really good game - I wish they had done some focus testing before they released.
December 17, 2011
needs a little work
i liked the game but it got a little confusing towards the end i think the hint should be a little more useful.
November 15, 2011