Azada : In Libro Collector's Edition
3.9
5
153
153
Pzzldmom
I have loved Azada since the very first one came out. This one sort of fell a little short for me as the play time didn't seem as long and the story, rather than having the original theme that made it so fun in the first place, seemed to want to grab onto the "dark and gloomy" that many games seem to want to meander towards these days. I liked the orginal sense of mystery....this one seemed to want to just take advantage of the gothic evil and hellfire that so many game makers want to take advantage of.
I am not one to hate on that genre....but it does begin to all blend after awhile.
As to the specific puzzles themselves, I have to say I did see new puzzles that I really did like. Ones that I would have liked to have seen incorporated a few more times. I spent most of my time picking things up from one place and running to another to place them just to get to the puzzle that it didn't seem I spent enought time actually puzzling out and thinking things through.
All in all I enjoyed the game,and for those who like adventure games, and don't really like the HO games, this is a good game. I think the story wavers and is not as good as previous Azada story lines, however, I have played some really great games and some real stinkers...This one rates pretty high. A few stumbles here and there...but all in all a good play. For the hard and fast adventure player, it won't be the best play..but it will be a good game. For the avid HO/A player : you will enjoy it immensely.
Unless, like me, all the gothic doom and gloom (or the other side of that coin...fantasy fairy land) has just started to wear on you.
It is the only real drawback to the game I can find.
November 17, 2011
Beautiful Hidden Object Game
I have followed the Azada series of games and have enjoyed the graphics and the puzzles. Azada In Librio exceeds all expectations with the quality of the graphics and does not disappoint with the types of puzzles. Perhaps the puzzles could have been a little more challenging but at least the player was able to work them out with a little patience. What I found disappointing was the length of the game. I felt the bonus game should have been part of the original and it needed something extra. The cost of a CE seems not to be of value for this game.
November 18, 2011
I?m Glad I Got This As A CE ? At Half Price
Story: The magical book Azada again summons you and you are off to Prague to save it and its interior worlds.
Developer: Big Fish Games
Release Date: Nov 2011
Extras:
Without the integrated strategy guide, this Azada would have gone the way of the other two for me ? I wouldn?t have been able to finish it. Again, I found both the puzzles and the adventure aspects too difficult for me. But at least now the game has ?grown up?, with better graphics, game mechanics, HELP, and a more complex story. All this was good ? although I agree with other reviewers that it is a shame the developers didn?t stick more closely to the original book and page-turning idea.
For a player with better puzzle skills than mine, I am sure this would be an enjoyable SE game, but it was not brilliant. It was very much in keeping with the standards we expect from the better series and developers.
Bonus Content Review *
As a CE, if the strategy guide was less important than it was to me, I think it would be a waste of money. In fact, to my mind the only reason to buy the CE would be if you were trying to improve your puzzling skills, for which you would need the SG.
The Bonus Game was laughable. I know I took longer over some of the puzzles than I did over this whole section. It added nothing to the game and was unbelievably short. As for wallpapers, music etc., none of it was spectacular enough to pay for.
I would have felt extremely disappointed with this game at full price.
March 4, 2013
This didn't feel anything like Azada to me
I really enjoyed Azada: Ancient Magic. The storybook page concept was original and interesting, and the graphics were rich and beautiful. In all fairness, I didn't play this for very long, but the storybook page concept of flipping pages was gone, along with the beautiful graphics. In it's place, is your every day run of the mill "hidden object" game (although there are apparently no hidden object scenes) with Puppetshow type graphics that I personally am not a fan of (they seem like hand painted scenes rather than computer imagery). The Azada series in the past was a very enjoyable unique game experience, which seems to now join the masses of the average every day run of the mill game. Too bad.
November 17, 2011
Compelling puzzles you want to complete
The third in the series, this Azada although done in hidden object form keeps the same high quality puzzles that just make you want to complete them on your own without skipping. You find objects you need as opposed to junk piles and can collect things you do not need until much later on as opposed to having to trek back at the appropriate time. The puzzles are different to any before and not too many scenes open for examination at once. The hint system is good - it either states there is nothing to be done here or shows you where you should be looking. The graphics are beautiful and the story keeps you interested without confusing you so that you cannot remember where you are or what you are doing.
November 17, 2011
Just Plain Excellent Adventure
I have loved every single game that I have ever purchased from ERS Game Studios, and I have purchased most of them. Indeed, I do not even try them out any more; when I see something from their company for sale, I buy it.
'Azado: In Libro' is beautiful in artwork and music, and though I played only on the most expert mode, it was challenging enough that I had to use my hint button a time or two... or three... to find out where I needed to go next. Playability is superb; extremely user-friendly.
I love the fact that I can print out the musical scores and play them on my piano; certainly not a typical addition to most games, CE's or not.
Keep 'em coming, ERS Game Studios, and I'll keep buying.
November 17, 2011
Excellent Puzzle Adventure
This review is based on the demo version.
Azada: In Libro Collector's Edition is a lite adventure game filled with puzzles. In the options menu are sliders for music/sound and buttons for custom cursor, wide screen and full screen. The game offers 3 modes of play, Casual, Advanced and Hard, and the play mode can be changed during play. (I have to give big kudos to ERS for completely eliminating text clues in Hard Mode - Bravo!)
The story begins with a series of beautiful and flawlessly integrated cut scenes, in which a Notary advises you have inherited property from relatives in Prague and you must travel there to claim it. Once in Prague, the Notary leaves. After you gain access to a house, you come face to face with Titus and learn that Azada is, once again, in peril.
Voice overs are excellent, the graphics are outstanding, game play is extremely smooth, the music well done. The puzzles in the demo version I thought were easy/intermediate. I played in Hard mode and finished the demo version with 1 minute left.
Overall, I think that this is the best game I've seen from this developer since the first Puppet Show. And having said this, I also have to say that I didn't get the feel of Azada from it. But the game is absolutely enjoyable on it's own merits as an outstanding adventure and I would love to see more of this style from ERS in the future.
November 17, 2011
Adventure of fun
I already played the first 2 Azada Games and each was different, this one gave me a few Hours of real great fun. No Hidden Objects was great for me, just wandering like in an Adventure picking up things I need to go on, Puzzles on my way and some of them really have been tricky and made my Head smoke. Graphics very clear and beautiful and the music was very good, not a typical ERS - Music, that can really be annoying, All in all i must say it was worth very Cent I spent for it, so give it a try!!
November 18, 2011
Another Hit for the Hit Parade!
So rare is it that we get two fantastic games back to back but BF, you did it right!
I must admit that I got stumped a bit here and there, kicked myself for not figuring it out, but in the end was making my way through the game and enjoying every step.
I never came across a Hidden Object scene, which I thought that was what the game was, but I did enjoy clunking my way through a very clever adventure game. Maybe further in there are Hidden objects, don't know. I admit that because I was stumped I didn't get very far. I will as soon as I purchase the game.
I did find that the movement between scenes was really slow and opening the "diary" took a bit of time too. Those things, I feel, should be smoother. But that doesn't hamper the game play too much. In the "expert" mode you don't get the voice-over such as "I should cut this", things like that. But you can change your level at any time in the options, I like that very much. There are three levels and by being able to change you can find what works best for you.
I found the scenes were very clear. Had a good story going. And for some strange reason, you never get to see what "you", the player looks like. Usually you pass a mirror or something, this one, as far as I got, didn't. I enjoyed the game a lot and I am going to buy it and I would recommend for you to as well. Happy gaming Everyone!
November 17, 2011
Based on demo only
After waiting for what seems like years for Azada 3, the best word I can come up with is: underwhelmed. If you're looking for similarities to the first two games, look elsewhere, b/c the only connection I saw/heard was Titus and Azada which I've, apparently, been pronouncing wrong all this time.
True, ERS standards are alive and well in this game, including full screen, good voice overs, excellent artwork, intriguing plot, 3 levels of play, glitch-free playing so far (somehow they've eliminated the drag time present in all their other games) and, mercifully, a new musical score from ERS.
It's still being called a HOPA on the game page, but there aren't any HOS, at least in the demo. The puzzles, which set the first two Azadas apart from other games of this genre, were fun but not very challenging and wasn't incorporated to mesh with the storyline as in the first two games.
Bottom line? I like the game, b/c after all it is Azada. But, now don't laugh, it just doesn't have the charm and intimacy the other two possessed. Will I buy it? Sure. Just not the CE.
November 19, 2011