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Mystery Case Files®: Escape from Ravenhearst™ Collector's Edition

Full version game

$ 19.99 USD

$ 13.99 USD or 2 credits

You lived through their side of the story—now live through his!

Return once more to the haunted grounds of Ravenhearst Manor to uncover new details about this poignant saga. What you find could very well be the final chapter of this riveting story—if you escape.

This is an intense psychological thriller that may reveal deep-seated fears. Not for the young or faint of heart. Consider yourself warned.

Please note: This is the biggest and most intense offering from the Big Fish Games Studios to date. If you are not sure if your computer will be able to handle the game, please try it before you buy it!

The Collector’s Edition includes:

  • Bonus collect and match quest!
  • Exciting bonus quest featuring the Case Book
  • Additional Hidden Object scenes
  • Integrated strategy guide
  • Check out our Blog Walkthrough
Click images to enlarge
Game System Requirements:
  • OS: 10.7/10.6
  • CPU: 1.8 GHz (INTEL ONLY)
  • RAM: 1024 MB
  • Hard Drive: 1524 MB
Game Manager System Requirements:
  • Browser: Safari 4.0 or later
Mystery Case Files®: Escape from Ravenhearst™ Collector's Edition

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Reviews at a Glance

Mystery Case Files®: Escape from Ravenhearst™ Collector's Edition

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Customer Reviews

Mystery Case Files: Escape from Ravenhearst? Collector's Edition 3.6 5 843 843
Hold On To Your Head - It May Start Spinning... Mystery Case Files Escape from Ravenhearst is a game that will thrill you, chill you, make you question your views on certain aspects of life and then leave you wanting to phone your mother just so you can hear her voice. In short, it's a trip down the rabbit hole--only the rabbit you're chasing is truly demented and named Charles. This is a game only BFG Studios could have done and they did it oh, so right. Never has there been a game like this one. It starts slowly...you're sifting your way through the rubble of Ravenhearst because you received a note..."I've got something to show you"...and some news clippings that people are once again, disappearing in Blackpool. The ghosts that you previously freed have warned you to stay away - something bad is going on and they can't protect you. They can help by manipulating some objects, but they still urge you to leave...and they will 'pop' in at odd places to remind you...leave...leave...leave before it's too late. But of course you don't listen...and so the fun begins. The game offers one mode of play, no sparkles, a limited (but curious) journal, and a strategy guide with picture representations (no text.) There are several areas where you identify 'morphing' objects and in turn, you receive an inventory item. It's a unique twist on the standard HOS and I have to say I found it very refreshing and a welcome change of pace. This is an adventure game. Those accustomed to using Strategy Guides and walkthroughs are going to be challenged in this game. There are lots and lots of puzzles and you have to figure out for yourself what to do to solve them. The SG does have pictures, however, many, many of the puzzles have random solutions. Again, there is no text in the SG. Also, the journal doesn't record all the details or information you will need to get through the game. There is a hint button and you can skip some of the puzzles, but you can't skip them all. There is no separate bonus chapter in this game. Instead, there are extras available for the purchasers of the CE that won't be available to those who purchase the SE. These extras include fun additional morphing objects that, if all found, lead to some fun hidden object scenes. My total play time, using no hints, no skips, no strategy guide, no journal, taking copious notes (I now have my own walkthrough-LOL) enjoying the time, savoring the atmosphere, the gameplay, the sheer madness of it all, was 12.5 hours. And I loved every demented minute of it. November 24, 2011
Hold On To Your Tail Fins Fishies I just played the demo for this game. It is just awesome. Great graphics and I mean great graphics. I am a serious Mystery Case File Junkie. I own every one ever made. Big Fish Studios you have out done yourself on this one. Finding Morphing Objects instead on Hidden Object Scenes was a very smart thing to do. The story starts with you going back to Ravenhearst due to the disappearance of a person. The similarities end there. The graphics are just awesome, voice overs just great and the stratagy guide is very unique. You will not be disappointed if you purchase this game. In my opinion, it is the best one yet. Fitting if it is indeed the last one of the series. Great awesome job Big Fish. I am off to buy it. November 23, 2011
A Very Unusual Game I have now completed the game, and what a long and interesting (and sometimes stomach-churning) game this was. Widescreen worked for me - laptop, Win7, 64-bit. Voices were well done. I used the custom cursor so that I could see the changes when moving over different parts. There are no sparkles. There are no instructions for how to do the puzzles. There is very little, if any, information on how to proceed, except in the SG, which moved its pages (although slightly behind) with my game progress. Graphics are very good. There is one HOS (hidden object scene). Otherwise there are MOS (morphing object scenes), but not all that many. They seemed to get less the further I got into the game. There is no bonus chapter - just as well as we all always moan about the shortness of bonus games. Instead, you will get extra gameplay throughout the game. Check out the SG (strategy guide). When you see a diamond in the top right-hand corner of a page, that page is extra playtime, which is exclusive to the CE. There is no map, but a diary, in which you will find 2 tabs. You aren't told what they are for, but you will find out very quickly... This was one strange and interesting game. And I am glad I bought the CE. A lot of people who will buy the SE (standard edition) might struggle with the game, because there is no in-built SG. I never had to use the Strategy Guide before when playing a CE, but I had to use it very often with this game. November 25, 2011
Challenging and loving it! I feel that BF has done an excellent job with this. It still has that "Ravenhurst" feel to it, as far as the graphics and the setting is concerned. But it is also updated and I'm so glad that they are thinking outside the game box with the morphing objects rather then the Hidden Objects. I was surprised when I read from others that there was no different levels, but once I started playing I really didn't care because it was perfect for me. This game makes me think about how to solve problems and is challenging enough for me. November 23, 2011
The BEST MCF yet! *may contain spoilers* Wow, just wow. I'm not finished the game, but I can tell you that this game is AMAZING! It really is a psychological thriller! It has the feeling of watching a real creepy movie, which is just what I love! The hidden object scenes are replaced with morphing objects. This is definitely not for everyone. Some people don't like this idea. I think it's a nice new twist to the game, but I wouldn't want all games to be this way. I do miss the actual hidden objects. The hint button charges very quickly. The strategy guide is different as well. It just shows pictures of what to do instead of text. I didn't like it at first, but it's really not that bad. This game is definitely worth the price of the CE, especially if you are interested in the Ravenhearst games. November 23, 2011
A wonderful game that might not be for everyone. Where should I begin? This is certainly not a game for everyone, and children should definitely be shooed out of the room before playing. Many of the contents in the game are rather inappropriate for the younger generations. In addition to that, people who are considering to buy this game better take heed to Big Fish Games's warning: They are not kidding you when they tell you that this game is a psychological thriller. Some of the contents in this game can be extremely disturbing to certain group of people. Do NOT be fooled by what you go through in the demo since it hardly brushes upon the surface of what you will go through in the purchased game. With that said, I have to say that this game was truly fun, and by the end of the game, I am absolutely in love with it. At first, I couldn't really get into the game, seeing that I'm not a big fan of morphing objects, even when they first appeared in Madame Fate and later on in Dire Grove. I just didn't find them fun. So, when I found out that most of the hidden objects scenes had been replaced by morphing objects scenes, my first thought was "tedious," especially after I finished the first morphing objects scene. By the time I finished the demo, I was of two minds: 1) I dislike morphing objects. Can I really stand going through a game that has solely morphing objects scenes instead of the traditional hidden objects scenes? 2) But this is Mystery Case Files, and I had waited for this installment for so long. I really, really wanted to know what happened next in this series. In the end, my curiosity got the best of me and I went ahead and bought the game. Boy, am I glad I did. The puzzles are, in my opinion, very challenging. Here, I will have to bring up one of the cons that I have for the game: I wished that the devs would've added at least a "Help" button for the mini-games, since I have absolutely no idea what to do when I click into the game and have to consult the Strategy Guide. Many people do not like the Strategy Guide too much, feeling that they don't contain enough information, since there's no written text in there. Personally, I felt that the pictures were a bit too much information, since I basically know EVERYTHING I needed to do after I checked in there. I realize that this was probably done because there were many complaints about too much hand-holding for 13th Skull, but a help button on the side makes it optional for whether the player wanted that help or not. ;) Nonetheless, the mini-games were a LOT of fun, very creative, and very different from the mini-games that I had seen in other games (and trust me when I say I have a lot of games on my computer). The morphing objects scene, as I had mentioned, aren't exactly my favorite type of game play. A lot of times, I find myself staring at the computer screen, willing the last morphing object to just appear already. Of course, that sometimes just doesn't work out and I have to use the hint button. Thankfully, the hint button recharges rather quickly, so no worries there. A second con about the game is the fact that the hint button only works in the mini-games and the morphing objects scenes. I would've preferred it much more if the hint button also could give us pointers in regards to where I should go next and so on, so I wouldn't have to run around the game like a headless chicken or consult the Strategy Guide. Though it's not so bad since the scenes of this game (except for certain scenes that were purposely gross; even then, the visual quality is amazing) were absolutely gorgeous. Back to the morphing objects: I do realize that many players had expressed their love for them and Big Fish Games is aiming to do something different with each new installment of MCF. Nonetheless, I sort of hoped that there could've been a mix of morphing objects scenes and hidden objects scenes. I find myself longing to replay Return to Ravenhearst a few times after too many morphing objects scenes, just so I can play some of the hidden objects scenes every once in a while. However, the morphing objects scenes did somewhat grow on me after a while and didn't bother me as much. It did also help that there weren't as many morphing objects scenes later on in the game, and things were more focused on puzzles and adventure. Kudos to everyone who had taken part in making this game: There were many parts that had me chuckling throughout the game, and the voice-overs and acting were extremely well-done and highly believable. The graphics were top-notch and very realistic, though as I have mentioned, some of it might be a bit mentally disturbing to some people. I had to turn the sounds on and off throughout the game, depending on where I'm playing the game on my laptop. I, personally, felt that the graphics and sounds definitely fitted the story line. (POSSIBLE SPOILER ALERT) Considering what the story line is about, it will be impossible to make things less than they were in the game. To make things less would make the story unrealistic and wouldn't give the game character's personality/behavior justice. I realize that some people might feel that this is just a game and shouldn't be so realistic, but then again, that's why there's the warning in the summary of this game. Besides, the contents in Return of Ravenhearst is arguably just as debatable as the contents for Escape from Ravenhearst. (SPOILER ALERT END) The biggest complaint I have though is that after I played this game, I can't help but compare every other demo I have on my computer to this. I just find all the other demos of hidden objects games way too easy and not as much fun, and I completely blame this on the devs over at Big Fish Games. You've definitely set a new high standard for games with Escape from Ravenhearst. All in all, I give this game 5 out of 5 stars, and I certainly can't wait for the next installment - this is a bit presumptuous on my part, since this might very well be the last game, which will make me extremely upset. From what I've gathered throughout the game, I'm assuming that there's more games to come for Mystery Case Files. I certainly hope I'm not being delusional, and hopefully, we will see a new MCF game next year. November 27, 2011
Fun Hidden Morphing Object Game!! So far have only played the demo, which finished upon unlocking the lighthouse door. The closing scenes give a glimpse of what's in store if you buy the game. Of course, I immediately bought it. The game had me in its grasp from the get-go. The graphics are excellent, the ease of play is way up there and the story-line has me intrigued. (Being a Ravenhearst fan also helps#. The HO scenes are actually morphing object scenes, another reason for purchase #you are told how many there are to find, and get a useful item at the end). The Strategy Guide is available in-game and keeps your place. Thanks BFG, this game is a definite winner!!! November 23, 2011
Thank you for bringing back the creepy factor Not going to lie. I had my doubts about the new MCF only because The 13th skull was not scary and neither was dire grove. (just my opinion). I really did not like the addition of humans throughout the game. I got spoiled graphically from Huntsville all the way to Madame Fate. The effects and visuals especially on Ravenhearst and Madame Fate were ASTOUNDING. This game is beautiful , scary, visually stimulating and loving the new morphing objects. Thank you BIG FISH and MCF for making me a believer again. :) November 23, 2011
I say, MCF is BACK! Me and my wife are great fans of Hidden Object Adventure games and we always play them together. Here's what we thought about this one... I give you... the Good and the Bad and the Conclusion: + Stunning visuals and smooth animations + Really challenging and elaborate + The mood that the sounds and the most detailed scenes create + Very interesting story - Morphing objects / lack of hidden objects THE CONCLUSION: First of all, this game really isn't for kids or for the faint hearted ones! It can be very qrotesque, disgusting and frightening for some. Me and my wife sure had our own scenes where we really didn't want to return. But man, is this game great or what! The story is very strong and interesting. Finally there were some really great challenges that forced us to stop playing for the evening and start again with a clear mind next day, just to get further in the game. Like I said, the theme really isn't for everyone, but we didn't get bothered by it. The sounds might cloud your mind a bit though sometimes. The scenes has that strange way of making you feel growingly anxious. The game mostly is very disturbing and horror themed, but there are some surely funny moments too. Unfortunately, we just go to the group that doesn't really fancy the morphing objects. We prefer the hidden ones. We just sighed everytime those came up and felt it slowed things down and took some fun out of it, hence the small minus in fun factor rating. I think morphs are fine as a bonus, like this one has inside the notebook, but wouldn't want them into the actual game. Oh speaking of notebook, don't expect pretty much any help or clues from there. All in all, it is an amazing addition to the series! If the theme just hits you, you'll be spending many hours with this one. ps. stick through the credits for some fun footage ^^ November 27, 2011
Brilliant game, something new... A brilliant game for graphics, design & technical. As always from BFG Studios, devs bring something new to the genre. Here, it's morphing objects (MO's) to replace flat, static standard hidden objects. Some (like me) will love the MO's. Others may find the change displeasing. What I want as an adventure gamer "Escape" delivers: a challenging experience; a great storyline to follow on the "Ravenhurst" classics; an eerie, ghostly atmosphere & no (IMHO) boring HO searches constantly interrupting the story flow. I love the MO searches! Besides this style offers lots of time to appreciate the game's beauty, some of the MO's are so skillfully made that the challenge to find them brings great joy. Built-in CE bonuses are fun & Strategy Guide is amazing: no words or texts, all pictures! For its long, involved story, the fantastic graphics, & great gameplay & immersive environment, IMHO "Escape CE" is worth every penny and more! November 24, 2011
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Mystery Case Files®: Escape from Ravenhearst™ Collector's Edition

Return once more to the haunted grounds of Ravenhearst Manor to uncover new details about this poignant saga. What you find could very well be the final chapter of this riveting story-if you escape.

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