Azada: In Libro
the guppy died
Loved the first two AZADAs. This one not up to par. Puzzles were all too easy, storyline not at all engaging, graphics just so-so compared to the previous games, and an irritating ending. And hey, I'm a granny! This should be difficult for me, yeah? I'd only recommend this to someone who doesn't play games often and isn't very good at puzzle games. [Please ... the last one was a simply sudoku!] Overall ... a disappointment.
April 28, 2012
Azada: In Libro
This game is too easy and too short. I liked the original Azada and thought that was a little too short so I was hoping this would be longer. Not so.
March 4, 2012
Leaves me sad and frustrated
I loved the first two Azada titles, the puzzles were fun and some you really had to think through. I was thrilled when In Libro was released, and quickly jumped on the demo of the Collector's Edition. After playing my one allotted hour, I was surprised to find I that although I found the game interesting, I was willing to wait for the regular version. Even when the regular version was released, I re-played the first hour before finally buying the game.
2 1/2 hours later, I'm done with the game, and very disappointed. All those gorgeous graphics and beautiful music wasted on a game that gives absolutely no payout for capturing that evil uncle.
Azada creates these creatures who help you along the way, only to encase them in copper, or turn them to skeletons before your eyes. The entire time I was playing I expected to be able to re-animate these characters eventually, but no, the game simply ends.
The puzzles themselves are simple, with a few twists, but mainly they're jigsaw or swap-pieces varieties. The final game is a horribly designed mess of a Sudoku variant that requires you to pick up the individual components from the edge of the board, making what should be a fun brain teaser into a tedious drag and drop.
If this game had been released under a different title, I don't think I would be as frustrated, but to think that the wonderfully imaginative Azada has been reduced to this is frustrating.
January 6, 2012
Way too Short
Seems to have nothing to do with the last two Azada games, which was very disappointing. Also, the game is very short, it took me 2 1/2 hours to finish it. Extremely easy.
December 19, 2011
Not so much!
Very beautiful but I don't like going back and forth and back and forth for one object which is 3 locations away and I don't like mini-games where the instructions aren't there, or are cryptic...
December 17, 2011
nothing to do with azada
i was glad a new azada came out, but its more a dream chronicle game, great if you like that...but has nothing to do with the original azada
December 16, 2011
Missed not Myst.
It seemed Ok from the first hour's play: not 'Azada' really, as others have said, but intriguing enough. However the first world turns out to be the best and it does not really have a resolution, just fizzles out.
From there it is on to "my-little-pony-world" (my naming, to give you the flavour of it). Which was awful and took up more than half of the game time.
The storyline is so hackneyed that a lot of the time there is barely any explanation of why you are doing what you are doing and who the characters are because you have seen it all before, anyway.
The minigames are pathetically easy (I swear to gosh that my cat sat on the keyboard and solved a good percentage of one of the puzzles). The main puzzles (use-this-object-on-that) can, for the most part, be charged through at breakneck speed and with hardly any thought. The only difficulties I ever had were missing objects just lying on the ground. I am used to having to work a bit harder than that and so ignored them.
The artwork is variable. There are some nicely drawn elements and some very mediocre ones.
Disappointing. For small girls only (and plenty of them will not like it either).
February 29, 2012
Shouldn't be called Azada
If it weren't for one thing, I would have given this game a much better review. But the fact is it carried an 'Azada' label, which it had no business bearing. This is about as much an Azada game as a Hidden Object is an 'adventure' game. Not to mention we were left with a distinct 'to be continued' in Azada 2, and this went somewhere way far away from the previous title. The only links between this and the other two games in the series is the title and the name Titus as the main character. Beyond that, no similarities, no storyline continuation, and an overall disappointment as an addition to the Azada series.
May 8, 2012
to short and fairly easy . Nothing compared to the other Azada. On the positive side, NO hos'.
January 9, 2012
Not a HOG, but pretty
I played the sample and hit zero HO scenes. Am I slow-witted? I didn't think so. The artwork is lovely and I even left the music on a little, and the puzzles were not so difficult as to give me a brain ache, but no, thanks.
December 28, 2011