Azada: In Libro
3.9
5
101
101
Captivating
This is strictly seek and find, no HOS. Great storyline and VOS. Fantastic graphics. I thought the mini games pretty hard, but most of them are for me. Skipped quite a few of them, and still enjoyed almost 6 hours of casual play.
June 8, 2012
Definitely one of my all favourite ones
This is what I what I seek in a good game: challenge, good graphics, good music ... and Azada, In Libro has it all.
I have been a Myst afficianado ever since the first installment of that mythical series. Later, I played Lighthouse and every difficult, hard to hard adventure game that appeared on the market. Sadly, nowadays these are hard to find.
I am not really into HOG. My first contact with these was Shutter Island, and I asked myself: "What is this?" OK, now I can live with the presence of some HOS in a game, but when I get the feeling that the developers run out of inspiration - especially at the end of a game - and chain on HOS after HOS, I get bored and annoyed.
But Azada, In Libro is abolutely top notch. No HOS after HOS, but clever walking around, searching, finding, thinking, associating things ... I LOVE IT!
I haven't finished the game yet, and, honestly, I don't want it to end. I send my warmest congratulations to the developers of this game and I really look forward to the next installment, although I fear it will be difficult for them to keep up with this quality.
May 24, 2012
The Perfect Game
I found Azada in Libro a delightful game to play. There are no generic hidden objects that have nothing whatever to do with the plot. Each object that needs to be found relates to the journey. The graphics are beautiful and not gloomy and depressing as so many are of late. The game has three natural breaks which makes it easy to save without fogetting where you are when you come back as each part is complete in itself.
The story is coherent and I had no need for the strategy guide. The hints are good without being too simplistic.
Loved every minute. Took me several hours to complete the three parts. Each one was a new joy.
There was nothing about this game that I did not like.
Thank you Big Fish.
February 12, 2012
Just did not get into it
Lots of going back and forth. No HO and I got lost at times and the hint helped but had to recharge every time. Maybe it was just me but not my game. Glad I did not buy it.
August 15, 2012
Good Game, But Kind of Quick
I really loved this game but it seemed like it just passed by too quickly. It was pretty easy for me to find the clues and get through all three worlds, so maybe some extra worlds or keys would have made it more interesting and lengthened the gameplay.
Otherwise, I love the Azada games and I totally recommend them! :)
July 25, 2012
Not as good as the others
Big Azada fan...but the first is still the best!
Good game, mini's are challenging, but game was too short.
December 16, 2011
Not in keeping with Azada's feel
The previous Azada games had a special... feel to them. This one just didn't have it, and it tried to be like every other use-object point and click adventure. I found it to be generic. It made me a little irritated, too, because I bought it immediately without trying it based on how I liked the previous two Azada games. Won't make that mistake again.
December 22, 2011
Good Game
I like the graphics in this game and the music is okay. I like the interactive type games. Some of the acting is iffy, but overall pretty good. I've only played the trial version so far, but definitely plan on buying the full version.
December 18, 2011
Missed not Myst.
It seemed Ok from the first hour's play: not 'Azada' really, as others have said, but intriguing enough. However the first world turns out to be the best and it does not really have a resolution, just fizzles out.
From there it is on to "my-little-pony-world" (my naming, to give you the flavour of it). Which was awful and took up more than half of the game time.
The storyline is so hackneyed that a lot of the time there is barely any explanation of why you are doing what you are doing and who the characters are because you have seen it all before, anyway.
The minigames are pathetically easy (I swear to gosh that my cat sat on the keyboard and solved a good percentage of one of the puzzles). The main puzzles (use-this-object-on-that) can, for the most part, be charged through at breakneck speed and with hardly any thought. The only difficulties I ever had were missing objects just lying on the ground. I am used to having to work a bit harder than that and so ignored them.
The artwork is variable. There are some nicely drawn elements and some very mediocre ones.
Disappointing. For small girls only (and plenty of them will not like it either).
February 29, 2012
Good but disappointingly short
Pleasant change from usual HO/inventory adventure (no HOS in game) but uninspiring. Like most ERS games the game plays smoothly but seemed very short with abrupt ending - from the comments in the CE forum the premium version didn't add a lot to the length. Apart from the protagonists this episode is not at all similar to the first two Azada games.
December 20, 2011