Lots of potential but
I like the puzzle a lot...simple yet challenging. I really wanted to play this game but only lasted about 10 minutes because the picture of the puzzle you're supposed to match is so tiny it's a strain on the eyes. Most of my time was spent trying to figure out what the end result was supposed to look like than in working the puzzle. If the puzzle and the model were side by side and the same size, and if the puzzle pieces were vibrantly colored, it would be fun, challenging, and different. The story doesn't matter that much to me but when the picture (of the cabin) is so intriguing and magickal, I expect the voice telling the story to match. The narrator sounded like someone reading a book to little children. A woman with a lower voice that doesn't shriek would be more magickal. I would likely have bought this if it weren't for the eye strain. I hope developers start remembering that they may be twenty-something, but most of their audience is not.
September 20, 2013
A lot of hard work
Decided to try this game as it seemed different. Yes it is different, and fun trying to get the marbles in the correct places in order to complete tasks. But to have to complete 10 levels just to complete the first task - that's way too much. It should have started off much simpler. No buy for me.
January 4, 2012
Wanted to like it....
I really wanted to like this game, but it just didn't happen.
Whilst the puzzles looked challenging and had the potential to be enjoyable, there were too many problems preventing this.
The puzzles themselves were something of a variation to the old-fashioned 'block puzzles', but instead of getting them in a set place, you needed them in a set order.
The problem I found was that the puzzle itself was too small and hard on the eyes, and there was very little difference between shades of colour ie. green and blue looked the same, likewise orange and yellow. So unless your nose was almost touching your screen you couldn't tell them apart.
I gave up straining my eyes before my hour was even up.
January 12, 2012
Found out I don't like puzzles!
I'm sure this is a great game for puzzle people. Moving items in the direction of an arrow with as few moves as possible. I'd rather play the match games than this though.
With that said, this won't convert me to playing puzzles any more than it would convert me to playing word games. Too much thinking - like chess. After working in finance all day I don't want to think - I want to find objects, buy items in time management or bash things!
I thought this was easy enough in the first ten minutes so I quit knowing I wouldn't want to have to think as the levels advanced.
Not my cup of cocoa!
January 16, 2012
Boring in the first 5 minutes.
This game became tedious almost immediately. Also, sound was annoying.
January 15, 2012
gold and silver locks
Okay, this game has an odd, jerkiness about it. Played for ten minutes and then trashed it. That gold and silver lock thing...really? For that little trick, I won't even bother with the basic game when it comes out.
January 4, 2012