Virtual Villagers: The Lost Children
This game is so much fun, and very engaging.
December 14, 2014
Fun 2nd. play in different skill levels.
Similar graphics new spot. Much more difficult to train medicine men. once they reach adept they only wander around. Villagers easier to train in parenting as they will keep breeding just no babies after 50. patience is the name of these games.
December 10, 2011
Very good, could improve.
The second instalment of virtual villagers was a very fun, challenging game. It Didn't have the best graphics, but it's sound was good, and both have improved since the last game. All in all, It was Pretty good, but there is still some room for improvement.
July 12, 2012
NOT ENOUGH THINGS TO DO
I feel these games are lazily done. They could be brilliant. How about more things to discover, maybe a wider area. Buried treasures ? Night time with beautiful lights in the village and fosflurescence(?) in the sea.
What about ghosts appearing and having a stew to make them happy? What about building boats (that light up at night) -maybe a stew for sea sickness too. It's endless. PLEASE IMPROVE AND MAKE IT MORE FUN.
Find that my random artifacts are there ages before the bell goes off.
Not enough mushrooms.
Takes too long for someone to achieve master builder and master doctor.
Not enough things happen after you've spend DAYS collecting science points. There should be a whole variety of things that change for the villagers AFTER SUCH AN EFFORT.
What a waste of time the stews are ! Most of them do not do anything. There are only 2 out of 50-odd that do anything at all useful.
How about they ALL do something really good (not mundane things like "make them jumpy".)
Like the idea of not having to breathe so you can go under water long enough to collect the gong -like the restoration stew but how about others.
What about a shop where kids need to swap found coins to but special items -maybe a ball or a lilo for the sea or maybe a step up the ladder in their career.
Such a shame to waste such a lovely concept.
June 23, 2014