Natural Threat: Ominous Shores
I don't know about others who played this game, but I found the difficulty level to be increased because of the need to go back and forth to find what was needed. And sometimes they were so obscure I just got tired playing. So it took a long time to play as I'd decide I wasn't up to the game on any given day.
I like them to be moderately difficult. This was over the line for me.
June 4, 2012
adventure-HOG for 3.5 stars
"Natural Threat" is an adventure game with lots of potential - unfortunately, it often doesn't life up to it.
The story is ok and well done - genetically manipulated plants attack humans, and you need to safe your friends. You start with a "prequel" and then enter the story - good idea! The visuals and music are appropriate and well done - many of the scenes quite beautifully even. The mini-games are varied and fun, and not too difficult either.
There are, however, a couple of things that are not well done with this game.
1) only one level of difficulty
2) no map - and with this game, and interactive map would have been necessary. Especially towards the end, you have to retrace your steps over and over, and since the cuts between the scenes are not well done, this gets very quickly very tiring! Also, if you don't play it in one go, you might forget where to use which element, since too much time passes between finding a task and finding the solution. You need to rely on the "hint" button far too much because of this!
I would love the game if there weren't these weaknesses which impact the fun factor quite a lot! Overall, I would give it a 3.5. It is unfortunate that there is so little direction when this could have been very easily solved by integrating a map.
April 1, 2012
I don't know if it is just me, but i found this game incredibly boring. I played the demo and it got so tedious, I uninstalled it. Don't get me wrong, the graphics are beautiful. It would have been nice to have voices...but that's just me. I kind of found the premise a bit silly, but if you like the demo, buy and play it..even if ti's just because it's kind of pretty.
March 30, 2012
Pack your traveling shoes for this game, because you'll need them.
Overall - a nice game. Not a lot of annoying music,,,none at all, really, outside of a creepy piano riff now and then, and the environment sounds were well done - birds, rain,wind..all of that..nicely done. You even have the option of no sound. Graphics are well done, also, and hidden object scenes, though a bit junky, were fine, with the exception of one. Towards the end of the game, the sparkles indicated a hidden object scene (I was playing in casual mode - one of two choices the player has), so I clicked on the sparkles. There in front of me was a hidden object scene I hadn't played before with"0/20..(or 25..lol) but NO indication about what I was supposed to be looking for! I just started randomly clicking and got no penalty and finally found something that disappeared when I clicked on it. Once that happened, I knew what I was supposed to be looking for. There are a few scenes that ask you to find a certain number of one object, but most are the regular junkpile scenes.The mini-games and puzzles are equipped with a skip button, in the event you come across one you don't care for. I found the games and puzzles enjoyable and not difficult, if given a little thought. I did feel that there could have been clearer directions on a couple of the puzzles, but I muddled through. The game moved along fairly well, and was engaging, but, as I said in my review title, you do a lot of traveling. Be prepared for a lot of back and forth and visiting the same sites several times over. The only real negative I have about the game is the very last bit - you have to go back and forth many times...get a clue, wander off to find the thing, go back to where you were, do what you're supposed to do, get another clue, wander around and get the item...you do this several times, and even I found it a bit annoying...and I usually like a game that runs long. This game did provide me with three evenings of game play - about 8 hours. Keep in mind that I play slowly - really look around scenes - really take my time, so others may not have the game go so long. If you are looking for a game with an interesting storyline, long play, a lot of traveling (with no map to jump with...I can't recall seeing a map at all...), and just enough creepiness to spook you now and then, this game would be for you. I even felt a tinge of sadness near the end of the game...but I won't give that away. Try it - I think you'll like it.
March 18, 2012
Hoping for better.
Was at the end of vacation and looking for something engrossing but not too hard. Not sure about this game.
Interesting story line although having a character to put the "thoughts" too would be helpful. I got stuck and downloaded the walkthrough and found I was missing a big "chunk" of the beginning of the story. The whole first chapter was not there. Not sure what to make of that. Played for about an hour but not sure yet what "friends" I am helping. The music is not obtrusive but again, kept struggling with no direction.
Given it's uniqueness, want to buy but at this stage it's too disjointed. Won't buy.
March 4, 2012
Buggy but beautiful
This game started with such promise - the graphics were crisp and beautiful against an "Island of Doctor Moreau", exotic backdrop featuring a myriad of colorful and creative plant and insect life. The music was not obnoxious but also nothing special.
Flaky Game Play - The game completely locked up twice, and in one HOS specified finding "0/20", but did not say the "what". - far from obvious, it turned out to be well hidden pieces of a stained glass window that had not yet been encountered in the game.
Tedious back and forth - There are a lot of very beautiful scenes and the player will see them again and again due to the back tracking to see if there is a HOS required to continue and as part of completing tasks. There is no map so no way to jump from scene to scene so revisiting the same territory again and again became very tiresome.
Storyline? The cut scenes seemed out of order as references were made to things that had not happened. At one point an "eye" appears and the reference assumes we have seen it before. The "eye" is never explained.
Despite the plentiful scenes and beautiful graphics I cannot recommend this game.
March 31, 2012
Not really a challenge, lots of HOS
I don't know, if it were free, I might play it. The graphics were okay some of the time, and then not very crisp. Wayyy too many cut scenes and I only made it through 30 minutes of the demo. I swear, I gave it a shot. The sound track loop would play for about 3 minutes pause for about 2 and then loop back to the same ominous piano notes. I'm do not usually care about believable storylines, but this one annoyed me.
You must click on one thing to do something else. You don't save up activities that you have to think about, you just click the next thing. I didn't need to think through anything. Receive knife, nothing else to do here, click forward once, a box to open. Now, let me think. Receive battery. A magnifier missing a lens and a flashlight with an open battery compartment. Now there's a hotspot under the cabinet, but it's too dark. If I had small kids, this would probably be a great game. I'm an adult who's into playing games, so this bored me stiff. And the notebook was not helpful. I'd rather replay what I already have while waiting for the next offering.
February 29, 2012
Do not like this game
I have been a member of this site for several years and have always loved every game that I have purchased. This game does not have a resume to it, it always starts all over from the beginning. I have purchased this game and have played it 3 times and it always just stops at the very end of the game, so that you have to start all over again. I would not recommend this game to anyone.
February 28, 2012
Very slow pace/old fashioned and easy
I wanted to like this game.
To be fair I only played first 10mins of demo.
Two reasons why I quit:
1) It bored me and was extremely slow (cut scenes and tool use) and it was predictable in terms of the little challenges.
2) The comments running along the top didn't fit with the information I had actually received. For example when zooming in on an area it would say "i could use this Y to get rid of X".. when I hadn't even come across X yet.
Maybe if I had played the whole thing my opinion would have improved, but I really couldn't go on playing - and it isn't often that I don't give a game a fair chance!!
March 16, 2012
Prepare to purchase a new mouse
What starts out as a promising game quickly dissipates into a quagmire of tedious and repetitious running in circles. The music is appropriate, mysterious and moody, really quite nice actually. The graphics are pleasant and well done. The puzzles are well done, some variations of the old standards (nice change) others are quite original and some border on frustrating. For decades of game playing I?ve rarely skipped any puzzles, on this game I did skip one. After 2 hours I said the ?heck? (yea sure) with it. One puzzle they tell you to spell a name, yet they give you the wrong letters to work the puzzle.
Waaaayyyy tooo much back and forth, for every 10 things you do in one room/area, you have to go somewhere else before you can complete one task. After a while you tend to forget what to do, when you acquire an item your like, what is that for, ?oh yeah? (you need to use it 3 rooms back), it was a task you came upon approximately 25 tasks ago!! (that?s NOT an exaggeration!). You search an office, then you go back 5 ?rooms? to watch a movie, it shows you need to do something in the office, you go back to the office (5 more rooms), then you take that item to another ?office?, this time 6 more rooms. Really? Come on, did you try to make a long game or a good game? I wonder how long this game would be without all the to and fro?
At this point I was just going through the motions, hitting the hint button at every move so I could rush to finish the game. I was wishing the game would end soon so I could move on to something different that showed more promise. I dislike quitting a game I?ve paid for so I muddle through (albeit with a very disagreeable attitude).
At the very end of the game they have you back stepping 13 times! And you do it for 5 or 6 times!! Ahhh!!!!
March 20, 2012