Natural Threat: Ominous Shores
For entomologists and HO fans only
If you like insects, or have the soul of a bug killer, and if the too frequent eternal HO Scenes filled to the brim with useless thingies or 24 insects or 25 leaves or 25 flowers do not bore you to tears, then you will probably enjoy the game.
Other than that, nothing special, nothing new, nothing really exciting. Yes, the whole atmosphere is creepy, well sort of -what do you expect when you have to deal with loads of crawling creepies plus gargoyles without forgetting THE skeleton, yes the same bored looking one that hangs around in 99% of HOGS/Adventures ? - and that's about the only pole of interest with the graphics, which I must admit are very good.
The puzzles seem dead easy and unoriginal though I didn't encounter many in the demo, only one in fact, tasks are the usual stuff: get a chisel, a sledgehammer, an axe - I can't remember if THE crowbar is tucked up somewhere...... and everything you need do is easy as pie anyway and, again, not at all different from what you have been doing in dozens of other games: oil hinges, dig up a patch of earth; plug in an electrical cord....
I wish some dev came up with new ideas, unusual items to find and tasks full of imagination. You won't find that in this one, I'm afraid.
I'll recommend this game because it is not that bad, but it's a no buy for me
February 25, 2012
Not So Ominous
I played the demo and decided to get the game. It's not all it was cracked up to be. It's a lot of running around to get things done. I felt the story was to choppy plus you really don't figure out which character you're playing until the game is well over half done with. The graphics were good too bad the story wasn't. I was disappointed in the game but that doesn't mean someone might not enjoy it though.
February 26, 2012
Pretty enough but boring to play
This has to be the quietest game I have ever played, there are ambient background sounds & very occasionally some melodic piano music. No voiceovers, no clicking sounds when you find a hidden object. The graphics are nice enough & the artwork atmospheric, you are after all on an island inhabited by plants that might cause your demise.
There are 2 modes of play, Casual with a 60 second hint recharge & sparkles & Expert with 2 minute hint, a pretty quick misclick penalty & also sparkles abounding wherever there is a H0 scene.
The hidden objects are a mix of ?find 24 items of a similar type? or the usual word lists, they are well drawn & some items are very well hidden to make them a little more challenging, there are also some interactive objects.
During the demo there were a few mini puzzles & these were pretty easy, perhaps they will get harder further into the game.
This review is on the demo only as I decided not to buy; I got rather bored during my hour?s play.
The reason I recommend? If you want a pretty game without too much challenge then you should try this out, it might be what you are looking for
February 26, 2012
SOoo much backtracking..
..that it was really aggravating. Other than that it had great graphics and was fun but the truly intolerable (for me) backtracking ruined it. Also it had a rotten ending,
It really didn't matter, however, because by then I was longing for it to be over..but it was interesting, long, good hint button, colorful and had cool looking scenes, and cutscenes.. I am going to say I recommend it for the fun, but ...
November 13, 2012
A no brainer
I did like this game even though it's a very simple game to do...no hints were needed....To me it was very straight forward on what you have to do in each scene...The game was still fun to play...I liked the fact that it wasn't all HOS
March 6, 2012
natural threat: ominous shores
to much reading not enough play time
March 17, 2012
Natural Threat: Ominous Shores
This game was such poor quality, kept fading and very slow.
March 17, 2012
UNUSUAL STORY: UNUSUAL SETTINGS
Here I am, working diligently as the lab assistant for a famous but outcast genetic botanist, learning all I can about crossing plant and human DNA, when suddenly I?m eaten by a strange plant that actually sought me out. Then I?m sailing with a group of friends and we capsize and end up on a strange island. Well, at least I?m on it; I don?t know about my friends until I see one lying unconscious on rocks and one being dragged off by a walking plant. In the end I?m just click-happy (maybe so I don?t change into another person).
Not much happens while I?m a lab assistant. I wish the game put more emphasis on crossing and nurturing strange species with various characteristics instead of merely suggesting it. There wasn?t a whole lot of activity or things going on. By the time I?m shipwrecked, I?m in a normal HOG with a lot of beautiful scenery and making new discoveries of what really happened on the island, including finding my old lab. The Creepy plants are outstanding. Puzzles were somewhat challenging but fun. HOS are either list based or finding, say 25 dead leaves or bugs. It wasn?t particularly difficult to find everything. Music was sporadic ? it was on, it was off, why is unknown. Too bad, as the music can do a lot to create a specific atmosphere.
SUMMARY: The change in heroes is sort of cool ? you?re two characters who are unrelated. It?s just a way to tell the story. HOS and puzzles are good, as is the music when it plays. Gorgeous artwork. Unusual story and settings. Don?t get too anxious around new and unique plants ? it?s just a game.
December 5, 2013
A doctor doing genetic research on plants. Lots of creepy crawly bugs everywhere. The scenery was pretty. The music was odd. Sometimes it was totally soundless, then music would start to play. The HO scenes were ridiculously small. I ending up randomly clicking and was shocked when something I didn't even see was found. There is a journal, no map. Fairly straightforward game. Just not my cup of tea. Or swarm of bugs.
March 25, 2013
I don't know about others who played this game, but I found the difficulty level to be increased because of the need to go back and forth to find what was needed. And sometimes they were so obscure I just got tired playing. So it took a long time to play as I'd decide I wasn't up to the game on any given day.
I like them to be moderately difficult. This was over the line for me.
June 4, 2012