Fantastic Creations: House of Brass
I think this game had a nice pace to it. I was able to move through it without getting hung up on some annoying detail. I also appreciate not running back and forth excessively. It's not a particularly difficult game but it was a thoroughly fun game with a new twist on the hidden object thing. The storyline kept me going as well. It was well worth my time and money.
April 21, 2012
steampunk theme, lovely details, engagingly challenging but still with enough hints i didnt get frustrated, and a really interesting plot. i loved it, and want more of this ilk.
the ending scene felt abrupt; it actually made me sad. i wish it could have been resolved in a happier way.
April 21, 2012
Good game about crazy inventor
Well it's not about ghosts or wolfs, or ice queen. The game all about steampunk-stuff, and I really like it.
+HO's are very different
April 18, 2012
Great Beginner Game
This would make a great introductory game for people that want to know what hidden object games are like to play. It's got a very cartoony feel to it. Not scary at all. Very quickly played. Not much of a challenge to anyone who has played a few hidden object games before...If you're a good hidden object game player looking for a challenge, this isn't one.
April 17, 2012
This is one of the best hidden object games I've played. I loved the way the hidden object scenes worked. You actually have to use your brain to decide what you need to find in them. Lots of mini games which are straightforward but not over taxing, never needed to skip any of them but most needed a little thought. Hint system outside hidden object scenes sometimes stated the obvious but I think that was because there was some trick to it that I never worked out as I rarely used it. Other than that I have no criticisms of this game at all. More of the same please.
April 12, 2012
Best non-Adventure game I've ever played
This game had my interest from the sign-in screen. Everything is so beautifully crafted, from the graphics to the sounds. You really do believe you could be in a House of Brass.
I would have liked the ability to play "by the seat of my pants" (NO SPARKLES), but that is my only disappointment in the game. It was a very long game, and I played it very slowly just because I wanted it never to end.
The repetition of the puzzle types was a bit disconcerting, but there were 2 puzzles I had to skip. And I NEVER SKIP PUZZLES! Also the HO scenes were very clear, but some of the objects were cleverly hidden. I very much liked the "find 12 of these" instead of the usual list of items to find.
April 9, 2012
I liked it alot!
I liked how you have to navigate through the house, instead of just moving from room to room and forgetting about the other rooms, and the puzzles got more challenging as the story progressed. I also liked the storyline itself as it had a surprising twist at the end
April 8, 2012
What an ending!
I really enjoyed playing this game. It was challenging but not frustratingly so, though some of the hints weren't as helpful as they could have been. The environment was immersive and utterly believable. It really felt like a world that had been created with care by both the game designers and the character of Cogglethorpe. His character developed throughout the game, and his twist at the end (though not altogether unexpected) was really well done. The ending was quite unusual for a game like this. Without giving anything away, you achieve resolution but not without regrets and sadness. It treats the gamer as an adult rather than a child. The graphics were attractive, the music and sound effects good and the voice acting was excellent. I look forward to seeing what the designers come up with next, and thoroughly recommend this game to anyone who has a few hours to kill!
April 7, 2012
This had a great storyline and was a lot of fun! It wasn't very difficult for me, enjoyed all the HO scenes... definitely recommend.
April 7, 2012
Intresting hidden object game and extra !!
Intresting game with a different type of problem on a querky theme. The level of puzzles was just about my standard. Had to get help three times during the game and the help was very useful in that it was in a form where the player had to put 'some' input in.
April 7, 2012