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Mystery Trackers: Black Isle PC

Full version game
(514.41 MB)

$ 9.99 USD

Only $2.99 - use coupon NEW299

Investigate a supposedly abandoned island in Mystery Trackers: Black Isle! After a journalist is kidnapped after beginning an investigation, its up to you to learn the truth behind Black Isle. Years ago an earthquake struck leaving the island deserted. None of the buildings seem to be damaged, however, and a hooded figure seems to be stopping people from discovering the truth. Find the missing journalist and learn a sinister secret in Mystery Trackers: Black Isle!

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Game System Requirements:
  • OS: Windows XP/Windows Vista/Windows 7/8
  • CPU: 2.5 GHz
  • RAM: 1024 MB
  • DirectX: 9.0
  • Hard Drive: 560 MB
Game Manager System Requirements:
  • Browser: Internet Explorer 7 or later
Mystery Trackers: Black Isle

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Reviews at a Glance

Mystery Trackers: Black Isle

0 out of 5 (0 ReviewsReview)
Average Rating:

Customer Reviews

Mystery Trackers: Black Isle 4.1 5 74 74
Frustrating Yes, HOGs don't make a whole lot of sense on a good day, (to put out that raging fire, first I'll need to find a wrench!) but Black Isle has ZERO flow. Some of the tasks would be near impossible to figure out without checking the walkthrough, and I hate checking the walkthrough. Ohhhhh, so the tiny bell I collected a long, long time ago needs to be hung from the hook to get the chandelier off the suitcase, because now it's not so tiny? Blech. Still, some fun elements and the visuals are outstanding. June 16, 2012
another great mystery tracker game i really like these games. this one is just as good as the ones in the past. it takes awhile to get through it. it has an interactive map to transport you from place to place and you will need it unless you live to travel. the skip and hint buttons charge quickly and the mini games are not too hard, but again i am not good at them. i like the dog. he was fun. the hint button actually tells your next action. you just have to remember where the place is. no diary. but with the hint system you really don't need it as long as you look around whenever you have to have a code for something. it is usually in the scene. again i liked this one as much as the others. December 4, 2012
HOS frustrating, Hint System Needed Too Much I play HOGs regularly, and seldom need the hint system. Not so with this game: so many of the items were impossibly tiny or difficult to find. Likewise, trying to navigate through the adventure I lost track many, many times of where I was supposed to be. Although the map with its teleporting ability was helpful, the supposed "Objective" indicators were useless. It'll be a while before I try another game from this maker. November 20, 2012
Back in Black - A Guy's Review *review based on completing the full game in advanced mode* I started this game right after finishing "The Void" and "Raincliff", the two first games in this series. The first one was good and the second one was great, so I had a lot of expectations coming into this game. I sit left with a big question: What happened? This seems lazy compared to the other two. It's still a good game, but seeing that it is a third in a series and is worse than both of its predecessors, something must have gone wrong somewhere. Let us start with the graphics. I can not see any improvements in graphics compared to "Raincliff". Actually this seems more grainy and blurry. It might be my imagination, but it really does. They have live actors in this as well and they seem more out of place. That might have lots to do with the lip-sync being way off and bad acting, but still. Integrations doesn't seem as well done as it was in its predecessor. I did not get as caught up in the story either in this one. It seemed like a lousy spinoff of "Raincliff". Both previous games had suspense that held your interest. This one not as much. Still not totally bad, just not as good as before. At least they moved on to giving some voice overs. The voice overs themselves are well done, though as mentioned, the lip-sync is horrible. Now, both of these letdowns would not mean that I would not like the game, because from my experience with Mystery Trackers, I know they hold a lot of game play and adventure elements. That is most important to me. How disappointed I was when I realized that too was minimized compared to the other games. I finished this game in half the time I spent on "Raincliff". I didn't believe my eyes when the game was over. Well, when it comes to game play, you can expect much the same as the previous games in the series, just a little less of everything. There's a nice selection of puzzles ranging from pretty easy to mediocre. So a bit easier than before. There are lots of adventuring still, but this too seems thinned out. The HO scenes are also in the same vein as before, but this time they have added interactive elements to them. Even taking use of your inventory items. I like when they are interactive, so for me that is a plus. The scenes are crisp and colorful, though feel a bit grainy at times. One thing that was quite annoying in the previous two games were all the back and forth between locations. There is still a lot of that, but this time they have given us an interactive map. This makes it much less annoying and is a BIG plus in my book. I do forgive that the map is a bit clunky and clumsy. There is still no journal though, not even video clips this time around. They have kept the same 3 levels of difficulty as they had in "Raincliff" which are: Casual: Sparkles on active zones and items, quick recharge of hints/skip Advanced: No sparkles except on HO scenes. Slow recharge of hints/skip. Hard: No hints, no skips and no sparkles. The hints were at least more "hints" than clear answers this time, but could still be more vague to my taste. Also recharge seemed a little slower that before in advanced mode. You see a whole lot of owls all over the place and I suspect that they are collectible in the CE version. Not so in SE. Achievements were in place in the SE of "The Void", I do not know about "Raincliff" as I only have the CE of that one, but there are no achievements to collect in "Black Isle". I suspect those are limited to the CE as well. 3 stars might seem a bit strict on a game like this. I would have given it 3.5 if I could. The reason for this is that I expect to see some improvement as a series develops through time, but this is more like a step back. Hugely disappointing. It is still a good game that I would recommend to players who likes these types of games. Though if you are new to the series I would actually recommend playing this before the other two to get a better progressing experience. I truly hope that "Four Aces" is a big step forward compared to this, or I might lose faith in this franchise. For the guys: There is no gender bias. Should suit all. TJ November 8, 2012
Good game but... Again a good "Mystery Trackers" game. The storyline is interesting. There are 3 game modes; I played in Advanced mode... with sparkles. - The graphics are clear. The objects in the iHOS are easy to find. - The puzzles are mostly easy. - The hint system is very good: it tells you what to do next. - There is no journal. - There is an interactive map, showing you where there are objectives... BUT... it's not complete: I had often to use the hint system, not knowing what to do next. And it happened quite often that I had a task in a location not highlighted on the map... That was quite frustrating. The fact that there is no journal and that the map isn't really correct is annoying. If I have to use the hints for most of my steps, then where is the fun? - The gamelength is good: it took me about 4 hours to finish... with the hints. All in all, a good game but I expected more of it, in view of the previous "Mystery Trackers". September 28, 2012
Interesting game, but could have been better I would give this 3-1/2 stars if that was possible. The graphics in this game were very good, and there were some interesting and difficult puzzles. The HO games were also well done. However, I did not like the storyline. It did not make a lot of sense to me and did not propel the game forward. More importantly, though, there was so much back and forth between scenes that you would need a notebook to write down every place you had to return to. It made the game an excellent memory challenge but it was boring to run back and forth between the scenes. The hint command is good, and you will need it when you can't remember where that one puzzle is located. There is a lot of playing time with this game, but again, a significant amount of it is spent returning to locations multiple times to see if that is where the puzzle you were looking for is located. I liked The Void and Raincliff by the same makers, but this game did not measure up to those two. August 19, 2012
Dissappointing and humdrum I found this game to be a farce. After Void & Surface, which are superb, this game isn't in their league. The mood was set by endless rain and I mean a downpour. There is running back and forth constantly and the storyline is mundane. The HOS and mini games are standard. The highlight of the game for me was Elf the dog. I did finish the game but it never really grabbed me. I don't really recommend buying it. May 14, 2012
Awesome Fun I Loved this game. It has everything I like in a pc game....fun challenging puzzles and hidden object puzzlers, great graphics, and good store line. Sound effects with ocean waves and rain are spellbinding and most of all how long it took me to complete was Great. I love games that go on and on. Thanks Developers for a job well done...... April 9, 2013
Would have been a 5 but I HATE forced endings This game had decent graphics, a good storyline, and although there was no interactive map to keep you from having to go 10 or more scenes back to get an item, I enjoyed playing it. The puzzles and HOS were relatively challenging, and there were a variety of them. My only complaint is the ending, which is one designed to try to force you to get the collector's edition in order to get a satisfying end. I HATE that! I won't buy it for on principle now. I might have purchased it just to have more of the game to play, but when it is pushed on me after I paid for the initial game, I definitely won't. Worth playing. If you want a "real" ending from the regular edition, don't bother. March 14, 2013
It just DOES NOT get any better than this. I haven't enjoyed a game as much as this in a very long time. Artistically, it was superb with exceptional graphics and background music. The story line was top notch. It wasn't scary so much as it was intriguing. I felt compelled to continue. I'm a good player but not a fast player. Consequently, it can take a long time for me to finish a game and often I need breaks. I COULDN'T STOP PLAYING THIS. There wasn't wasted backtracking. There was a purpose to every step, and each step propelled the story. The story is of one man's sequestration from society and the pain and anger he felt as a result. The different features of the game were all exceptional: the HOGs were well conceived and the puzzles were challenging without being impossible. I felt a real sense of accomplishment when I completed one. I HAD TO complete puzzles without skipping or using hints. I was disappointed when it was over, but it was the perfect length. And, as an appropriate tease at the end, it seems that there will be a sequel. I'm sure this isn't the type of review most gamers prefer..I'm not giving you specifics on the game play. I'm trying to communicate the excitement I felt playing it and to encourage you to get the game also. Trust me, the technical aspects of the game are all great. It's the intangibles which are more important. "Great" doesn't begin to describe this game. February 3, 2013
21-30 of 74 Reviews <<prev 2345...8next>>
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Mystery Trackers: Black Isle

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