Abandoned: Chestnut Lodge Asylum
This seems like a really old game. Whether I've just played too many Hidden Object games I can't be sure.
I don't want to give away any spoilers so I won't comment on the storyline.
Graphics seem low grade, the child you meet in the grounds looks like he is made of dough and talking by remote control.
HOS are dull even though there are several two part tasks (fit the wheel to car to find the car) but even the list is uninspiring. From the graphics to the cursor. I couldn't find one thing and that was because the image was too dark to see it.
Shame, the premise is one that usually grabs me. Who doesn't want to break in to the spooky asylum in the dark and the rain, sigh.
April 28, 2012
Not very impressive
This is based solely on the demo version of the game, as I will not be purchasing the full version. Here is a breakdown of why:
The visual effects are good, if a trifle dark during HOS, but that generally doesn't bother me.
The music was standard fare, not really a help or a hindrance. VO was not bad, but not good either.
HOS were standard, though not overly cluttered.
Mini games: I found three in my hour and frankly, my seven year old could figure them out.
Finally, the story just fell flat for me. It wasn't believeable, it had little to no cohesion and it felt like I was just running around, gathering random items without making any real progress in the story development. Not much fun.
Overall, I didn't care for it at all. I highly recommend trying it before purchase.
April 30, 2012
Not Such A Great HOG
I thought that this HOG was bland. There were only two characters that you interacted with at the beginning of the game- the rest of the time you're on your own.
There weren't a whole lot of hidden objects in the game; there were some, but most objects were either out in the open or obtained from HO scenes.
I thought that the storyline was pretty weak and not at all interesting.
One thing that I thought odd... according to the strategy guide there should have been a HOS (which never appeared).
Additionally, I had an object in my inventory which I was suppose to use in order to complete an objective (again, this was according to the strategy guide), but I never completed the objective and the game ended without having ever used the item in my inventory.
There are 22 morphing objects in the game - I found 18 and could have gone back and looked for the other 4, but I just wanted the ordeal to be over with.
Al in all this HOG wasn't worth my time. Good thing I got it as a freebee.
May 8, 2012
Another Asylum...Please Stop!
Very unlike me, I did not finish the trial. Enough of the dark depressing asylum games, with a child in jeopardy. I am getting to yearn for bright games with a possible positive story line that leads to "happily ever after" . I know those are few and far between, but I am no longer going to buy the old tired asylum story line games.
April 29, 2012
Story line was confused. Sequencing of puzzles was random and not cohesive. A lot of running back and forth for no reason at all. The walk-through strategy guide was ludicrous as it did not follow the game and was full of errors.
Very frustrating game as it showed a lot of promise but the execution was just plain unpolished and amateur.
May 14, 2012
Not really well done
The graphics were poor. On all the HOA's it was dark. As a matter of fact, the whole game was done in a "dark fashion". Hard to visualize. Puzzles were very difficult to do.
May 12, 2012
Don't waste your money/credit
Too dark, hit a glitch halfway through, and I deleted it. First one I have hated. I usually play my games at least twice. Never trying this one again
September 28, 2014
Abandoned Chestnut Lodge Asylum
I never review games but I felt I must with this one. Although the game was well priced, I found the graphics in the HOS deplorable. Colorless, sometimes nearly transparent, tiny, little pieces of something that I somehow had to identify and click on. And yes, identification made more difficult by misnamed objects.
The entire story was boring and the end of the story was anticlimactic. The game company needs to up the ante before Big Fish buys and sells the game.
May 31, 2014
Was very excited upon seeing the concept, menu and opening scene for this game. However, after an hour or so, I had copious amounts of items in my inventory that I could do absolutely nothing with, I was tired of running back and forth between areas, and I found this game was impossible to finish without using both the walkthrough included with the game AND the walkthrough on the website as the former was missing parts! (eg, the location of the moth).
The puzzle above the bed was infuriating and I kept getting left with only 2 tiles that were out of whack and I could not find a way to fix them, and I see that another Fishie had exactly the same problem.
The storyline was good at first, but then just got a bit silly and the ending made absolutely NO sense whatsoever to me and my Mum who played this game together.
I would definitely recommend trialing this game before buying, as the graphics can be quite dark, and some of the HO's are tiny and hard to find without a hint, which makes the achievements near on impossible to complete unless you know where all the items are.
August 5, 2013
WILL DRIVE YOU CRAZY
BASED ON GAME PLAYED ON EXPERT LEVEL
The first half of this game was really fun. With the exception of the blurry graphics which made finding some hidden objects difficult, I was having a good time. But somewhere about halfway through, the devs decided to make me run ALL OVER TARNATION WITHOUT A MAP, without useful hints (there is nothing to do here) .and without being abe to use the MANY COLLECTED ITEMS. Huh? That's not a good game, that's just exhausting. At one point, I had collected 20 items and none of them were usable and I had no idea where they belonged because they were to be used further (way, way....further) into the game. If you, as a developer, are going to do that to me, well, I'm just not going to like playing your game very much. What's worse, is that some of the HOS ask you to find items which aren't the right words for them. For example, once I was asked to find a comb and I searched for one but I KNEW there weren't any, so I clicked on a brush and voila! that's what the game wanted. JUST NOT GOOD ENOUGH. If you weren't ready for an asylum before you play this game, you will be after......
July 18, 2013