Abandoned: Chestnut Lodge Asylum
3.7
5
147
147
The game had me at the opening scene!
Before I begin, I must congratulate the Developers for a really stunning opening scene; best I have scene in a while, especially in a SE game! By now you have read the reviews and probably know that witht this game, you really are getting a bargain here. This game has all the game features that we usually see in a CE, and I am truely blown over. I expect that many will find this game to be dark and dreary not to mention a storyline which we have seen many times before; another abandoned Asylum and a mystery to solve. Nevertheless, I am a fan, and one of my guilty pleasures are these genre of games. Although the graphics are dark, they are sharp and the art work is very well done. There are voice overs when needed and I really liked the cut scenes. Your menu options offer everything such as custom cursor, screen width and brightness in addition to two play modes. The HOG scenes are dark, crowded, somewhat tricky and some interaction are involved. My only complaint is that they are too dark and some objects were almost impossible to detect. Also the mini-games were sparse and not very challenging. You have a journal and believe or not, a SG to help you out. Also another big thank-you to the developers for adding morphing objects and achievments which actually made me press the buy button without a second thought. I love these extra challenges that just add to the overall gaming experience. I think that some will either love this game or pass on it due to the topic and the dark and sombre atmosphere of the game. Yes, we have all been there and done that, but just like some of our favorite TV shows, subject matters rarely change. In the world of creative thinkng, there is almost no original idea and we do seem to be re-playing the same stories over and over. Regardless of that, I am a fan and I really enjoyed playing this game. I look forward to seeing the sneak preview of Frozen and thank BFG for this cool surprise on a Saturday.
April 28, 2012
All The CE Bells & Whistles...
GAME COMPLETED SEVERAL TIMES
This game clearly was designed to be a CE, all that is missing is the bonus game play. As well as a well crafted game, it has the following extras:
? Integrated SG
? Collectibles
? Achievements
? Wallpapers
? Sneak Peek (video from their next game Frozen ? looks good)
The game is good value in its own right. The graphics are good, not spectacular, but the cut scenes are sensational and make up for it. The atmosphere is oppressive, ugly and sometimes downright scary. The story is nothing new, and is not emphasized with lots of scattered info along the way. You spend most of the time simply getting around the grounds and buildings trying to find out what happened. But it is well paced, and finishes with a bang.
I found myself having to get help on what to do next from the SG a bit too often. Still, I was playing late at night and it might have been just me. What this game didn?t have and needed desperately was an interactive map. The game area was huge. There were dozens of locations, often used only for a couple of items spread apart of course, and they were all over that none existent map. It required my full concentration to just get around, never mind remembering where particular puzzles were. Now that we?ve mentioned them, there were very few puzzles and they were easy. This was a HO game, wrapped into a good adventure.
Overall, this game is worthy of a solid four stars from me ? its extras have earned it a fifth.
March 17, 2013
Cracking game if you like spooky!
This game exceeded many CEs in quality, story, game play and graphics.
Played right to the end, which took about 5 hours on advanced level.
No map and lots of scenes to visit, but not too much going back and forth. Interactive HOS, not too difficult although the scenes were a bit dark.
I really enjoyed the level of difficulty, not too taxing but not too easy either.
A BIG plus was having a built in strategy guide.
If you like eerie, creepy games this one is for you.
A couple of times I thought the game had glitched, but in fact it hadn't. Ran perfectly smoothly on my W7 machine, and smooth cursor.
Can't wait to see more games like this from these devs!
April 28, 2012
Escaped Just in Trime
Excellent play! I played for little over six hours. Played in Advance mode. I wore out shoe leather as I explored Chestnut Asylum and its grounds but I enjoyed the exploration. I love morphing objects and riding elevators. I enjoyed the dark side of the hospital and with it the scary and disgusting scenes. Sinse the Doctor responsible for all the mayhem is on the lam I am assuming that this opens the door for a sequel. I look forward to the next game.
Good work team. Thanks for bringing us the game,
April 29, 2012
Oh yeah, this is good!
*Based on the demo* I agree with Nilosh (& thank him for all his great reviews) about being sucked in by the opening scene of this game. Holy cow, my heart was pumping already! 'Abandoned' offers perks equivalent to a CE, & am hoping the length is good as well. There is very noticable movement as you pan back & forth slightly in many scenes, so those who have probs with that kind of motion, demo first. There may be a little too much leeway with that, plus I did notice a tad of unintended screen adjustment- or compensation-type movement too; don't know how else to describe it, but noticed occasional tiny, almost insignificant movement that i've not noticed in other games, so maybe it's a glitch, or some over-zealous tech thing. Agree with folks that there's some difficulty in getting screen brightness just right at times, most notably in some HOscenes which made 'em tough, tho not impossible - I totally get the drab, gauzey spooky look, but it was a little too much at times. That's just a small thing that hopefully the artists clear up next time. But other scenes were crystal clear & amazingly well done. Morphing objects, spooky story & atmosphere, very good graphix, appropriately creepy sound effects, good voice overs, choice of play mode, interactive HOS, plus an integrated SG all really hit the mark with this one, imho. If this is overly saturated with HOscenes i'll be a little bummed, 'cause this game doesn't need an onslaught of 'em, Either way, i think if this is the direction the dev Lazy Turtle Games is moving, look out - we could get some outrageously cool stuff! Disclaimer: i am a devotee of Dark & Eerie games, & haven't yet become weary of asylums, haunted mansions, & the like, & right now i'm a happily creeped out gamer. I'm seeing 5 stars for both effort & over-all quality. Thanks devs & bfg. Buy buy :)
April 28, 2012
Great game, but a bit too hard for my taste
I have played the trial and will buy the game later today. I found the opening scene great and love that there is a strategy guide and morphing objects in the game. My only two complaints are that the hidden object scenes are really hard and dark. I was able to make them brighter, but I felt like I was spending too much time looking for objects. My other complaint is that, even in casual mode, there are no sparkles that indicate where you click. I know this will appeal to some, but I am a very casual game player and like the sparkles. I do love that there is a built in strategy guide, but felt like I was relying on it a bit too much. I think others will enjoy the difficulty of the game, though. Looking forward to playing it tonight after my little girl has gone to bed and I can focus more on the game.
April 28, 2012
Dark Games
This one had great potential. I ran into problems. Had to change my screen pixels to play and then the gas mask would not show me the activity scene on fridgerator. While backing away and reputing on the gas mask. Well the third try and the mask disappeared and I no longer could continue the game. With only 3 minutes left there was no way to play fast enough to see if it would happen again on a restart.
By the way I am so sick and tired of all these games who make the scenes so dark you can not find anything. Never once have I seen anyone say how fun it was not to be able to find stuff because it was so dark. All the time I hear my complaint about it being to dark a scene. Stress on the eyes and constantly having to adjust the brightness is just a big pain.
If they work out the kinks I would love to retry this game again.
April 28, 2012
I got bored after 30 minutes
I only tried the free 60 minute trial but never finished it. The HO scenes were dark and somethings were hard to find, some were misnamed as well, it seemed to be translated poorly from another language.
As far as I could tell it was a case of moving from one scene to another and searching through junkpiles of HO scenes with no rhyme or reason behind it all. The story wasn't properly explained so it didn't engage my interest and after 30 minutes I lost the will.
If this came up as a cheap game I might consider it but wouldn't waste either my money or a credit on it.
April 29, 2012
Not much new here
I haven't done the whole hour of the trial, but enough to know that I won't buy this game. It's a typical asylum game and I am more than sure that I have come across the layout of the derelict asylum in another game. The atmosphere of the game is accordingly depressing.
The HO scenes are ok. Some items are very hard to spot because of the darkness. You need to interact with some of the hidden objects and I came across two things I needed to do that I found quite innovative. I had to do some ironing and swat a fly and I'm not so sure which of the two I found more brutal :-). The game has morphing objects, a journal (which takes notes of important codes, so you don't need to write anything down), a task list (I didn't find it necessary during my trial, but not sure if it will come in handy later on) and voice overs. The hints recharge quite quickly (I played in casual mode, so I suspect the recharging will take longer in the advanced mode).
As mentioned before, the atmosphere is depressing. The building is derelict with all the usual interior damage due to years of neglect. So you'll find paint flaking off the walls, rusty metal bars, the usual abandoned and torn teddy bear and there is this constant sound of dripping water, but to my surprise the electricity worked :-). I always find it annoying when I have to get the lights to work first. These sort of jobs should be left to a professional who knows what he or she is doing :-).
The puzzles I had to do so far I found quite easy, they are of the usual sort you'd need to do to open a door or make something work.
If you like games about abandoned asylums you'll like this one.
April 28, 2012
Worth the price
I played the demo & I'm buying the game. The game has various achievements, including finding morphing objects & it comes w/a built in strategy guide. A CE at an SE price! The game is kind of dark, but you can adjust the brightness in options. The game also fits the screen on my laptop, which is also nice. The story line is familiar, but I enjoy games w/achievements.
April 28, 2012