Malice: Two Sisters
It was just OK
Not great but not horrible. Some of the visual qualities were not that great. Not a lot of challenge and a bit short. There are lots of games that are much better. Although, it was nowhere near the worst. If you have played all the others and are looking for more then I would recommend, otherwise...I would pass.
May 29, 2012
This game for me was just ok. I wasn't very impressed with the quality of the game. Definitely not one that I would choose to buy, especially with such better quality HO/adventure games out now. Not quite challenging enough for me and I didn't even want to play the whole trial, just waiting for the better stuff to come out.
May 6, 2012
Okay, But Just Barely
BASED ON DEMO
The low key intro, with its sepia tones and (antique) film grade visuals, set the mood for this game ? ominous but also drab. No voices. The story is bare-bones and sketchy. The puzzles and mini-games are ordinary. Same goes for the HOPs. The game just dragged.
SIGHTS & SOUNDS
The quality of the graphics is not all that high, the definition is low, grainy and almost monochromatic ? just varying shades of brown and grey. Widescreen stretches the graphics to a noticeable effect, as well as washing them out. The HOP scenes show more colour, but no animation and very little interaction.
The special effects and background sounds are very good, and the music varied well.
The story is fairly mystifying for most of the game. We know that we must return to the island we spent some dreadful part of our childhood in, in answer to our sister?s distress call. The rest comes in dribs and drabs. Why we left, what was so horrible, what is your sister doing back here, and who is that creepy person who is making us feel so unwelcome? The questions are never completely cleared up.
As with everything else in this game, the gameplay is dreary. We wander around room to lifeless room, trying to find our sister, coming across unbelievable numbers of locked doors. We are often required to take individual inventory items from one end of the island to the other, with a map that covers only the major landmarks (nothing inside of the many-roomed school). It does not reveal any active areas and can?t be used as a jump point. Expect a lot of toing and froing.
The HOPs are straightforward, sometimes a little difficult due to the darkness and graininess of the scenes. The game offers a sliding toggle for brightness, but it could have used one for contrast too! And aspect ratio. In fact, the game would probably have been a good game with just those changes.
Puzzles are mostly well known, and again, are unimaginatively incorporated into the story. But every game has its redeeming feature and this one is its hint function. It is our companion, a steam punk robot, and he really gives a hint ? not the next step, just a mere suggestion in the right direction, such as, ?Look again in the master bedroom?.
FAMOUS LAST WORDS
This is not a truly bad game, there are many worse ones out there. But it is below average on all counts, and although some may like it, I don?t and I can?t recommend it.
November 17, 2013
Same story, different day
Graphics a bit dark in places, a few non-intuitive uses of articles, one difficulty level, decent mini-games, really could have used a voice-over and a good map.
Storyline really disappointed me. Won't be specific but it seems to be a set-up for a sequel.
Pleasant enough for gameplay but don't expect "War and Peace".
August 23, 2012
Nice start but could have been better.
The premise is fine. I liked having the "robot" friend and it was helpful to have hints, thus no need for an SG or walkthrough. The storyline while initially inviting became way too predictable, especially given the clues and the frequent reference to the main character's intellect. so there was very little incentive to "guess" who was behind the abduction. The HOG scenes were easy. I did have some difficulty with why the order of things was what it was. Puzzles were sparse and not hard although sometimes I tried to do them and if not in the correct order which seemed random, they could"t be done. Often made no sense to me. so was glad to for the robot "hints" from time to time. Overall, kept at it just for the distraction and wanting closure but wasn't very satisfactory especially the end.
May 27, 2012
Jerky & slow
I started out playing the hour of this game & it seemed to be OK. Then it started getting really jerky & one scene started blending into another. I really wanted this game to be a good one, but alas!
May 5, 2012
I have played better
I won't be in a hurry to buy this game, it is like so many of the other games but nothing extra special. After the hour I was left feeling it was OK, but it didn't make me want to buy it . The hidden object games were quite easy and didn't really challenge me. Once you obtained the objects it was quite easy to work out where they went and how to use them. Overall a nice Sunday afternoon game.
May 5, 2012
Everything was great. This game was different becuase there was no happy ending. However, the game could have lasted longer.It would be good to see a continuance in another game. Maybe it was just me who didnt fully understand the story and feel like there was a cliff hanger at the end....
October 12, 2012
okay for beginners
This is a good beginner game. However, I've been playing awhile -- the plot seemed familiar and the HOS were pretty easy. Got bored and didn't finish the free trial.
June 3, 2012
A game to fill in time
I like the hidden object section, some were easy to find and some hard I like it when it is like that. But why are the scene always so dark? I now its a eerie set up. But I seems to be harder to see each scene as the games get more complex.
May 29, 2012