Whispered Stories: Sandman
Just not much there....
This game has 3 modes. This review is based on "dreamy" - casual game play with sparkles and glints for areas of interest.
--graphics dark, grainy, and sub-par
--background music bland and eventually annoying so it was turned down
--no map and no "area complete" indicator. Lack of these resulted in some back and forth.
--Some puzzles remained accessible after solving which was confusing. Was there something more to do later? NO. They continued to be viewable, ie. the crystal game toward the end of game play
---Game play time very short. I am a slow player and this took 3 hours, which means most would finish it in less time.
--Overall look and feel were not unique. There were farmyard scenes, train trestles, cobblestone streets, a dock, etc.
--The storyline itself not unique or compelling: A boy is looking for his friend kidnapped by the sandman. Each time the boy gets close the evil sandman spirits the girl away, which started another game segment. Unfortunately the sandman didn't have many places to hide, which would explain why the game was so short.
Now, the stuff I liked:
--There is a journal that was of limited use, providing some hints, but nothing to reference for puzzles.
---The mini-puzzles were clever and cute, varying in level of difficulty. These I enjoyed!
---The HOS were interactive and well done, semi-junk pile but not cluttered. I don't recall being asked to locate a single hour glass, although buttons, scissors, and canes were pretty common.
---I understand the complaints of annoyance around finding the Sorcerer's cats, but this segment I found to be especially clever and fun. There is another pretty cute segment that involves caring for an injured raccoon.
Minor pet peeves:
--The cursor turns into a giant, klunky boot to indicate when the player can travel to a new scene.
--Keeping up with the "puppet" theme there were curtains on each side of the screen throughout the game which cut down on real-estate. That boot loved to pop up easily 3/4" from the bottom of the screen.
--The last game segment we find James interrupted in his heroic savior mission running for MUTE to blot out the continuous loop of screaming, yelling, and pounding on the walls from the girl while he is trying to work out the last puzzle. Fortunately the resulting silence from that short detour allowed James to solve the puzzle and save the girl!
In my humble opinion this would be well worth $2.99 as a special of the day, but not much more.
Thanks to all the folks who put in the time and effort - especially on those clever mini-games. No this one definitely wasn't for me, but based on other reviews an awful lotta folks did like it.
August 12, 2012
I read some of the reviews here and I decided to try this game out...Wow what a disapointment this game is! The graphics were not that good, it was grainy ,the sounds and voice overs sounded rehearsed.The cursor at times became clunky and it would freeze.The challenges and HOG's were not that good,it was extremely easy.Storyline was bleak,boring not even remotely interesting...I didn't have fun with it, not one bit.I suggest to pass this game don't even bother with the trial...It's not worth your time or your money.
May 22, 2012
I was looking forward to this but was left annoyed and disappointed.
The graphics were nothing special and the hint system was next to useless. Most of the time was spent going from area to area trying to find something to do.
About forty-five minutes in it started to get interesting and was picking up, the puzzles were there and the HOG scenes were starting to be more frequent.
May 22, 2012
Glad This Was a Short Game!!
This game had great potential, but, wow, what a disappointment! From the beginning, the storyline is weak and gets lost. The game just didn't hold my interest, so I'm glad it was short. One real actor was used, the rest of the graphics were either drawn or cartoon-like. Most of the time, the voiceovers didn't match the words displayed. There were very few hidden object scenes and the mini games weren't fun. I used a lot of hints because I just had no idea what the heck was happening, and towards the end, I just didn't care anymore. The ending seemed like an afterthought and didn't fit with the rest of the game. It's almost as if several people worked on the game separately and then the developers just threw everything together to beat a deadline.
June 28, 2012
Cute - that's the most positive thing I can write about this game. I only played the demo, but even it was too long for me - boring story, boring everything. Some apparently like it, so I suggest trying the demo before purchasing.
June 2, 2012
Had to wipe the sandman from my eyes.. zzzzz
After reading all the good reviews, I was disappointed. The game is v e r y, v e r y, v e r y S L O W moving and boring.
The music, the graphics, the minute, faded H0G scenes, eck.
A game with the cool cutscenes could surely be made better use of; sadly I won't even be able to finish the trial because it is just to bleak for me.
May 22, 2012
Not nearly enough
Great graphics and puzzles, but wayyy too short.
May 22, 2012
Very,very short game, OK is as far as i can go with this game. I thought with this Story line is was going to be a great game but its not,its just an OK from me!!!!! 2 out of 5.
May 24, 2012
much to easy
I'm sorry i spent the money game was way to easy. the 60 min. try lures you in but its not worth it
May 21, 2012
Hidden Object Game
Short story hints dont show to much!
May 22, 2012