1 Moment of Time: Silentville

Full version game

$ 9.99 USD

Only $2.99 - use coupon NEW299

Uncover a mystery and save a town from a curse in 1 Moment Of Time: Silentville! Once upon a time in the small, undistinguished town of Silentville people started disappearing - one by one. Even the visitors suddenly disappeared without a trace. Airplanes and birds, trains and pedestrians, drivers, tourists and even bicyclers - all of them have vanished! Will you be able to solve the mystery and release Silentville from its cursed non-existence?

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Game System Requirements:
  • OS: Windows XP/Windows Vista/Windows 7/8
  • CPU: 1.8 GHz
  • RAM: 512 MB
  • DirectX: 8.1
  • Hard Drive: 518 MB
Game Manager System Requirements:
  • Browser: Internet Explorer 7 or later
1 Moment of Time: Silentville


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Reviews at a Glance

1 Moment of Time: Silentville

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Customer Reviews

1 Moment of Time: Silentville 3.7 5 179 179
I Need a Moment... I played the hourlong trial period on a MacBook Pro with the Mavericks operating system. OK. I had my moment. The game was OK. Nothing more but possibly less. The description of the game refers to the town of Silentville wherein people were disappearing. This is the mystery we are charged with solving. Oddly, I don't think anyone disappeared in the hour I played. The game's description also referred to the town as undistinguished. This fairly well describes the game itself. Nothing much happened in the hour I played. Really. NOTHING MUCH happened except some interactions with a couple of characters who appeared on screen, standing silently (appropriately), as a narrator read their script (which several times referred to this or that "unusual" phenomenon which I think was the motivation for the protagonist to act). The game wasn't unpleasant. This is mainly owing to the good background music and the rich tones of the narrator. As far as the game play, much was left to be desired, IMO: a. I found the sets to be very dark, making it very difficult to identify items... b. ...this became an issue particularly during HOS, which I played several of in the trial period. Not only was it dark on screen, but items were drawn in very small scale, I thought. So, objects weren't cleverly hidden or disguised to blend in so much as they were just too dark or too small to identify. c. Another annoyance: in the second or third HOS, I was to find a bottle of anti-rust acid. This wasn't difficult. It wasn't tricky. It was just...annoying: there were several bottles on screen. Nothing recommended one over another so I had to go through every bottle to get the one that was acid. As luck would have it, it was the last bottle. d. If I played a mini-game or puzzle, I don't remember it. That doesn't speak well for the game for me. I like puzzles over HOS, typically, so I'm not looking at a good Puzzle:HOS ratio. When my hour was up I had to re-read the description to find out what the game's story line was. For an hour I walked through doors, down streets, aimlessly, interrupted by several HOS. There didn't seem to be much purpose. It's too bad because before I started I was really looking forward to playing the game and I thought it was going to a ton of fun. It just didn't turn out that way. The trial ticked down to 00:00 and I had to put up or shut up. I based my decision on the the expiry date of my free game credits. They're good until the end of August. VERDICT: Not bad. Definitely NOT good. My last game before this was Fright which takes HOS to a completely new level. That didn't help the fate of 1 Moment and I'm sure influenced my decision. But I stand by it. I suggest passing on this game unless you're really scratching the bottom of the barrel for something to play or your credits are about to expire. Sorry guys. July 1, 2014
A little too slow I thought this game was a little too slow for my taste. When I say slow, I literally mean slow. There is a delay in clicking on items, picking them up, etc. It is not my PC either. I play HOAG's constantly and some of them just play like that....which is a minor annoyance to someone like myself who plays rather fast. The storyline was okay, but I don't tend to play these games for the story. The challenge was decent enough to keep me interested, but the delay was too much for me to deal with. It is not a purchase for me.....unfortunately. I recommend for intermediate and entry level players. June 19, 2012
It's okay... Silentville was a bit too quiet. Graphics good. Sound good. Functioned well. Not a lot of HOG's, usually assemble and find. Not very challenging HOG's or puzzles. May 25, 2013
Good Game for a Freebie I was not blown over by this game at all if you can get it for Free Go For It the HO Scenes are pretty fun which is saying a lot coming from me because I don't like HO scenes Some things were hidden in blackness though and I found them impossible to see playing at night with all the lights off helped This is an okay game for adventure and/or HOG gamers I won't be replaying this game Its a one timer for me March 12, 2013
Challenging HOS The designers put a lot of effort into the HOS. Quite different than most games. There is not much plot to speak of. The game is somewhat intuitive, but you need to jump from scene to scene (with help from your HINT button). Where do they find these unusual puzzles? You also need to be somewhat eclectic to finish this game. I got stuck near the end, mixing four beakers of flower powder so I had to access the Walkthrough. I did appreciate the great sound effects. July 2, 2012
nothing unusual here After playing the demo for 1 hour, I decided not to buy the game. The story is about a sleepy little town, where nothing unusual (unusual is repeated often in the game) ever happens until one day everything changes... Well, the game is a real sleeper, with nothing especially unusual about it sadly. I also thought the story needed work - who do I represent in the game, and why am I involved? It is not really explained, you just find yourself suddenly at the town's train station and the game begins...The one interesting thing about the game was the fact that the HO scenes were a teeny bit more challenging than usual..Just an average game on the whole though, was looking for something a little bit more exciting. I don't dislike the game, but I can't recommend it either. June 22, 2012
meh This game was was a little longer than some. The HOS were challenging (sometimes confusing) and some things were not easy at all to spot or know what to do with them (I had to use the hint more than I like). Graphics good (I don't play with the sound on so that's lost on me) and I did like the interactive portions. I COULD have done without the bobbing-up-and-down simulated walking. I thought that was a bit "hokey". All in all, not one of my favorites but fairly enjoyable. June 26, 2012
Bit Mediocre really! Played 3/4 of the demo then deleted the game as just wasn't getting in to it at all. The graphics were okay, but too many cut scenes which didn't add much to the story in my opinion, The HOS were a bit different in that you have to find the missing pieces of objects to make the whole, so quite enjoyed the first few but then got a bit bored with it. The puzzles were too easy by far! All in all, not my cup of tea....sorry! June 23, 2012
poor I think this game is poor... When I think on the game phinix of mystery, the lecacy - this game - is it a kid, who have make the graph. ? its sseems like a 3 years old kid.. July 12, 2012
it was ok.... The graphics were really clear and very detailed. Cut scenes were quaint and lent a vintage appeal, but the old-timey theme was inconsistent. The characters were poor digital likenesses and the hidden object scenes were very interactive but almost to a point of annoying. June 16, 2012
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1 Moment of Time: Silentville

Once upon a time in the small, undistinguished town of Silentville people started disappearing. Help uncover the mystery behind these disappearances and save the town from a curse!

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