Severe Incident: Cargo Flight 821
Hints worthless. Played demo for 30 minutes and deleted it. Never found third fuse to power generator. Took several minutes how to build robot. No hints given. Spend your $$ more wisely on another BFG game.
July 10, 2012
Sci-fi, but not Science Fiction
This game is a real disappointment to a science fiction fan who is also a hard-core gamer. Ok, so I wasn't expecting anything resmembling the $40 plus games I used to buy, but wow, 99c is too much for this one.
No real direction, garish graphics, cartoonish robot with very annoying voice - no need to go on. A real downer. Unless you like getting frustrated with junk piles that make no sense, and are hard to decipher, don't bother with this one.
July 9, 2012
Not fun at all
I didn't even finish the free trial on this game. You have no idea what you're looking for or is there a story line. I'm all for a challenge but this wasn't a fun one. In the first hidden object scene a mask was hidden behind a door. There is nothing to tell you this. I wouldn't waste your time.
July 9, 2012
what a poor game..
I could resample the robot, and that was it...
Hint didnet work, the data, no help..
again a geme from the FISK - there is poor.
why is it so Fish?
July 12, 2012
Terrible, terrible, terrible
HOG's are my favorite game and play quite a lot of them, usually until the trial ends. Lasted 8 minutes into this one. Very disappointing release Big Fish.
July 9, 2012
"DATA" FALLS DOWN RABBIT HOLE, ENDS UP IN "SECRET GARDEN"
The logic in this game, if there is any, totally escapes me. Perhaps the makers of this game wanted to see just how much frustration players will put up with. Think "City of Fools" on a smaller scale.
The hint button only works in the hidden object scenes, and I needed at least one for every scene. One reviewer said a mask was found behind a door on the wall. My experience was there was no door, just a blank wall and without the hint I would have been clicking all over the wall for hours trying to find the correct spot to reveal the door.
The task list does have some hints connected to it, but references like "shovel can be found along one of the roads in a junk pile" are no help at all. Does "junk pile" refer to hidden object scenes or the actual junk littering all the scenes?
How about getting across the quick sand. The area is surrounded by trees and there is an axe in the inventory. Logic would say, take the axe, cut down one of the trees so it falls across the quick sand, and be on your way. Not. After having to refer to the task list help, I needed to go to 3 different locations, many, many steps back and forth among them, to find a bolt cutter to cut the chains around a stack of wooden planks, then a rope to fasten the planks together to make a "raft" to lay down across the quick sand. That defies any logic I was ever taught.
And how about taking the panel off to open the gate into the lab. Pretty simple; an allen wrench in inventory that matches the bolts on the panel. Well, 3 of the 4 bolts, anyway. No matter where I clicked or how often I clicked, the 4th bolt would not budge and I even got a message saying that wouldn't work. So, thinking the bolt was damaged or something, I went looking for clues or other tools to get the last bolt out. I went back and forth and over and under and through and around every location with no luck. I went back several times trying the allen wrench again and again. Nothing in the task list was of any help. Finally, on the umpteenth time of trying the allen wrench, it worked. Makes me think I'm going insane; you know, the saying about insanity is doing the same thing over and over again expecting different results. I truly think this game was created by people with multiple personalities.
The map was useless; not interactive and so busy with jungle and used such small type that I couldn't even figure out where I was let alone where to go to next or how to get there.
Any game that has a logic that is so hard to figure out that you practically live in the strategy guide/hint area is not the kind of game I want to waste my time on, let alone the backtracking over and over and over again. I like a challenge, but there has to be some kind of reason behind the actions. That is totally lacking in this game.
I rarely give up on a game, but this one did it for me. I only have to beat my head against a brick wall so long before I get the message; I don't live in that weird a world, not do I want to.
So, given the logic (or lack thereof) reflected in this game and the many problems I have listed, I guess I should have given it a 5 star rating.
June 11, 2014
I could have had a V-8! Bad choice buying this one.
I like to rate things positive so I rarely do a negative review but this game requires it!
I will keep it short.
Storyline - next to non existent. Bland.
Puzzles: Repetitive & too easy.
Gameplay: TOO MUCH Back & forth. Especially at the end...UGH
Hints: Useless and did not work or help 75% of the time.
Graphics: Somewhere between UGH! & Meh!
Simply a poor game.
July 22, 2013